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<title>Ace of Spades Game Forums &#187; Topic: My question is this...</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: My question is this...</description>
<language>en</language>
<pubDate>Sat, 02 May 2026 05:33:19 +0000</pubDate>

<item>
<title>Green_Beret on "My question is this..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=490#post-4368</link>
<pubDate>Sat, 30 Apr 2011 19:44:00 +0000</pubDate>
<dc:creator>Green_Beret</dc:creator>
<guid isPermaLink="false">4368@http://forumarchive.spadille.net/</guid>
<description><p><a href="https://secure.wikimedia.org/wikipedia/en/wiki/Checksum" rel="nofollow">https://secure.wikimedia.org/wikipedia/en/wiki/Checksum</a></p>
<p>- The master server has a saved checksum of "semi.png".<br />
- Whenever you start the game it creates a checksum (MD5, SHA or whatever) on your local copy of "semi.png".<br />
- If the checksums are different you won't be able to play.</p>
<p>Here some checksums for "semi.png" (maybe he used CRC which could be exploitable):</p>
<pre><code>CRC32: 33CBE54D
MD5: 399D837E8EEAC84CE35931DB621D2971
SHA-1: AA5EC2389674F5274BF4C4D0306F3F358EAB03CB
SHA-256: DA6B629DB4A26FCE007E765609654F4FF6B61486976C2F079B062BC9B911B8C5</code></pre></description>
</item>
<item>
<title>CaptainOAP on "My question is this..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=490#post-4313</link>
<pubDate>Sat, 30 Apr 2011 18:42:36 +0000</pubDate>
<dc:creator>CaptainOAP</dc:creator>
<guid isPermaLink="false">4313@http://forumarchive.spadille.net/</guid>
<description><p>That sounds about right. :(
</p></description>
</item>
<item>
<title>ZakDCCLXXVII on "My question is this..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=490#post-4310</link>
<pubDate>Sat, 30 Apr 2011 18:39:42 +0000</pubDate>
<dc:creator>ZakDCCLXXVII</dc:creator>
<guid isPermaLink="false">4310@http://forumarchive.spadille.net/</guid>
<description><p>Just searched the changelog.</p>
<p>"-ironsights now checksummed"</p>
<p>Don't know what that means exactly, but I'll take a guess: If the PNG's numbers don't match up to the ones set, it'll fire up an anti-cheat function.</p>
<p>Anyone want to cut in for my stupidity, please?
</p></description>
</item>
<item>
<title>CaptainOAP on "My question is this..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=490#post-4307</link>
<pubDate>Sat, 30 Apr 2011 18:36:45 +0000</pubDate>
<dc:creator>CaptainOAP</dc:creator>
<guid isPermaLink="false">4307@http://forumarchive.spadille.net/</guid>
<description><p>That's what I was thinking. But what I don't get is how would the client know?
</p></description>
</item>
<item>
<title>ZakDCCLXXVII on "My question is this..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=490#post-4305</link>
<pubDate>Sat, 30 Apr 2011 18:35:50 +0000</pubDate>
<dc:creator>ZakDCCLXXVII</dc:creator>
<guid isPermaLink="false">4305@http://forumarchive.spadille.net/</guid>
<description><p>I think Ben inserted something to prevent changing the ironsights, as some could be completely invisible save for a small crosshair (taking away most of the obstruction).
</p></description>
</item>
<item>
<title>CaptainOAP on "My question is this..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=490#post-4300</link>
<pubDate>Sat, 30 Apr 2011 18:32:26 +0000</pubDate>
<dc:creator>CaptainOAP</dc:creator>
<guid isPermaLink="false">4300@http://forumarchive.spadille.net/</guid>
<description><p>Recently I decided to install some skins and they look awesome. I then changed my crosshair because I was getting annoyed of the standard one. I also realised that the iron sights did not match my MP5 at all. So I had a go at changing them as well. I tried to do it myself but when I replaced the original .png, when I was alive, and only when I was alive, all of a sudden my screen would act as if I was looking up then looking down super fast, but grenades and bullets would act as if I was perfectly still. My question is this. Is this supposed to happen? Is it a bug, or something Ben put in to keep gameplay fair?
</p></description>
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