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<title>Ace of Spades Game Forums &#187; Topic: pyspades map editor release</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: pyspades map editor release</description>
<language>en</language>
<pubDate>Mon, 04 May 2026 09:07:01 +0000</pubDate>

<item>
<title>Buffet_of_Lies on "pyspades map editor release"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5194#post-91542</link>
<pubDate>Fri, 26 Aug 2011 06:45:55 +0000</pubDate>
<dc:creator>Buffet_of_Lies</dc:creator>
<guid isPermaLink="false">91542@http://forumarchive.spadille.net/</guid>
<description><p>Ctl-Z seemed to undo at least one previous step.
</p></description>
</item>
<item>
<title>JoJoeStinky on "pyspades map editor release"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5194#post-90718</link>
<pubDate>Thu, 25 Aug 2011 18:46:47 +0000</pubDate>
<dc:creator>JoJoeStinky</dc:creator>
<guid isPermaLink="false">90718@http://forumarchive.spadille.net/</guid>
<description><p>Cool Buffet_of_Lies, glad to help :)</p>
<p>right click on the image to get the mini menu, so you can turn off the mini-map.</p>
<p>Wish it had an undo function.
</p></description>
</item>
<item>
<title>Buffet_of_Lies on "pyspades map editor release"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5194#post-90531</link>
<pubDate>Thu, 25 Aug 2011 16:15:50 +0000</pubDate>
<dc:creator>Buffet_of_Lies</dc:creator>
<guid isPermaLink="false">90531@http://forumarchive.spadille.net/</guid>
<description><p>Oh! I like that program there just fine by itself! Cool!
</p></description>
</item>
<item>
<title>JoJoeStinky on "pyspades map editor release"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5194#post-90397</link>
<pubDate>Thu, 25 Aug 2011 14:33:30 +0000</pubDate>
<dc:creator>JoJoeStinky</dc:creator>
<guid isPermaLink="false">90397@http://forumarchive.spadille.net/</guid>
<description><p>Yea, A quadview preview would really be nice.</p>
<p>They should take a look at this application:<br />
<a href="http://sourceforge.net/projects/hme/files/hme/Source%20and%20Win32%20binary/hme.zip/download" rel="nofollow">http://sourceforge.net/projects/hme/files/hme/Source%20and%20Win32%20binary/hme.zip/download</a></p>
<p>has some nice features they might want to implement. i like the importer myself, it lets you blend external bitmaps into your terrain.
</p></description>
</item>
<item>
<title>Buffet_of_Lies on "pyspades map editor release"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5194#post-90379</link>
<pubDate>Thu, 25 Aug 2011 14:17:28 +0000</pubDate>
<dc:creator>Buffet_of_Lies</dc:creator>
<guid isPermaLink="false">90379@http://forumarchive.spadille.net/</guid>
<description><p>Is there anything new for this map editor? Some onion skinning plugin or some sort of scripts for doing stuff that is actually useful? I use this program a lot but I always want something different like to see things on a different axis and paint that and so on and so forth. Is anybody working on this front? Is it possible for me to script for it? Pray how, in a nutshell?
</p></description>
</item>
<item>
<title>Sandcrawler on "pyspades map editor release"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5194#post-85804</link>
<pubDate>Mon, 22 Aug 2011 01:46:06 +0000</pubDate>
<dc:creator>Sandcrawler</dc:creator>
<guid isPermaLink="false">85804@http://forumarchive.spadille.net/</guid>
<description><p>I put together a tutorial for the editor...while waiting for Ludum Dare to start :P</p>
<p><a href="http://umh.sandcrawler.net/index.php?page=tutorials&#038;command=view&#038;id=37" rel="nofollow">http://umh.sandcrawler.net/index.php?page=tutorials&#038;command=view&#038;id=37</a></p>
<p>As features are added to PySpades Map Editor I will update the tutorial with them.
</p></description>
</item>
<item>
<title>Buffet_of_Lies on "pyspades map editor release"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5194#post-79773</link>
<pubDate>Wed, 17 Aug 2011 05:00:04 +0000</pubDate>
<dc:creator>Buffet_of_Lies</dc:creator>
<guid isPermaLink="false">79773@http://forumarchive.spadille.net/</guid>
<description><p>A side view would be nice, too.
</p></description>
</item>
<item>
<title>Sandcrawler on "pyspades map editor release"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5194#post-79636</link>
<pubDate>Tue, 16 Aug 2011 23:29:32 +0000</pubDate>
<dc:creator>Sandcrawler</dc:creator>
<guid isPermaLink="false">79636@http://forumarchive.spadille.net/</guid>
<description><p>hmm the first map I generated with it:<br />
It crashes Voxed for me, specifically when I hit M to open the map. Also crashed when I was driving into the floor. </p>
<p>I repeated with that map several times at it continued to have the same result, but when I tried recreating with two different maps I couldn't get it to repeat. I though I'd still let you know, might be an issue.</p>
<p>I'd like to see a way to set the location of voxed.exe, in a configuration file, or have it save the location after the first time its set. </p>
<p>It a good start/cool idea. Easier than voxed in some ways. (I still like having a 3D editor window though...and I got used to voxed quickly.)
</p></description>
</item>
<item>
<title>mat^2 on "pyspades map editor release"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5194#post-79440</link>
<pubDate>Tue, 16 Aug 2011 20:04:54 +0000</pubDate>
<dc:creator>mat^2</dc:creator>
<guid isPermaLink="false">79440@http://forumarchive.spadille.net/</guid>
<description><p>Buffet_of_Lies: Yeah, TheGrandmaster suggested a texture brush, which should be relatively easy to implement. In regards to the crater brush: sure, it can be done, even though it requires switching between Z-layers and stuff.</p>
<p>JoJoeStinky: No problem! I didn't want to get used to VOXED either, so I made this instead. I love your maps, by the way :)</p>
<p>Suggestions are welcome on the issue tracker.
</p></description>
</item>
<item>
<title>JoJoeStinky on "pyspades map editor release"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5194#post-79298</link>
<pubDate>Tue, 16 Aug 2011 17:53:47 +0000</pubDate>
<dc:creator>JoJoeStinky</dc:creator>
<guid isPermaLink="false">79298@http://forumarchive.spadille.net/</guid>
<description><p>Very neat. Voxxed is making me realy upset. I am not used to the DOS era keyboard layout.</p>
<p>Will post feedback as i use it :)</p>
<p>Thanks a lot for doing this.
</p></description>
</item>
<item>
<title>Buffet_of_Lies on "pyspades map editor release"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5194#post-78912</link>
<pubDate>Tue, 16 Aug 2011 08:15:12 +0000</pubDate>
<dc:creator>Buffet_of_Lies</dc:creator>
<guid isPermaLink="false">78912@http://forumarchive.spadille.net/</guid>
<description><p>So, in theory, we can create new brushes for this. This is obviously very basic in it's tool set. You can draw blocks like in a paint program on different height-layers. You can load and save vxl maps and, unless I missed something, not much else. I can already think of a few applications for it, such as drawing my name in HUGE letters on the maps is going to be so much easier now. ;-)</p>
<p>But, seriously, folks. This tool has a lot of potentional and I expect to see more maps as a result. I've heard a texturemap brush is in the works. I'd love to make a crater brush of some sort when I have time to sort it out. A brush that works over several Z layers simultaneously to dig holes and lay some debris around it. On most of my maps that is the single most time-consuming process. Picture me hovering over the map in voxed and hitting shift-E while making bomb noises and you'll not be far from reality.
</p></description>
</item>
<item>
<title>Fluttershy on "pyspades map editor release"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5194#post-78743</link>
<pubDate>Tue, 16 Aug 2011 01:26:49 +0000</pubDate>
<dc:creator>Fluttershy</dc:creator>
<guid isPermaLink="false">78743@http://forumarchive.spadille.net/</guid>
<description><p>this is it? not bad, its much better than voxed thats for sure, ill try to make a map later on when im not as tired.
</p></description>
</item>
<item>
<title>mat^2 on "pyspades map editor release"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5194#post-78740</link>
<pubDate>Tue, 16 Aug 2011 01:22:07 +0000</pubDate>
<dc:creator>mat^2</dc:creator>
<guid isPermaLink="false">78740@http://forumarchive.spadille.net/</guid>
<description><p>I just realized so, yeah. I can't move it myself, though. :(
</p></description>
</item>
<item>
<title>Buffet_of_Lies on "pyspades map editor release"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5194#post-78125</link>
<pubDate>Mon, 15 Aug 2011 18:54:27 +0000</pubDate>
<dc:creator>Buffet_of_Lies</dc:creator>
<guid isPermaLink="false">78125@http://forumarchive.spadille.net/</guid>
<description><p>Shouldn't this be filed under Maps &#38; Mods? 【ツ】
</p></description>
</item>
<item>
<title>YourMom on "pyspades map editor release"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5194#post-77827</link>
<pubDate>Mon, 15 Aug 2011 12:53:40 +0000</pubDate>
<dc:creator>YourMom</dc:creator>
<guid isPermaLink="false">77827@http://forumarchive.spadille.net/</guid>
<description><p>Nice. Saw you talking about this on IRC :)
</p></description>
</item>
<item>
<title>mat^2 on "pyspades map editor release"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5194#post-77825</link>
<pubDate>Mon, 15 Aug 2011 12:51:43 +0000</pubDate>
<dc:creator>mat^2</dc:creator>
<guid isPermaLink="false">77825@http://forumarchive.spadille.net/</guid>
<description><p>Hey guys! Since this tool I've been working on has been sitting in the public repository for a while, I went ahead and packed it up for win32 users.</p>
<p>Basically, it works by editing 2D layers of Z using a brush.</p>
<p>It can be downloaded here: <a href="http://pyspades.googlecode.com/files/pyspades-map_editor-e940d8823d85.zip" rel="nofollow">http://pyspades.googlecode.com/files/pyspades-map_editor-e940d8823d85.zip</a></p>
<p>Brief tips on using the map editor: <a href="http://code.google.com/p/pyspades/wiki/MapEditorTips" rel="nofollow">http://code.google.com/p/pyspades/wiki/MapEditorTips</a></p>
<p>Contributions to this tool are appreciated.</p>
<p>In other news, a new win32 build for pyspades has also been made (check out the commit log for news).
</p></description>
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