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<title>Ace of Spades Game Forums &#187; Topic: Hackers</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: Hackers</description>
<language>en</language>
<pubDate>Sat, 02 May 2026 06:33:07 +0000</pubDate>

<item>
<title>Praseli on "Hackers"</title>
<link>http://forumarchive.spadille.net/topic.php?id=52#post-353</link>
<pubDate>Wed, 13 Apr 2011 10:14:47 +0000</pubDate>
<dc:creator>Praseli</dc:creator>
<guid isPermaLink="false">353@http://forumarchive.spadille.net/</guid>
<description><p>Yes hacking is a must-solve or the game will flop.
</p></description>
</item>
<item>
<title>Mr.Wrinkle on "Hackers"</title>
<link>http://forumarchive.spadille.net/topic.php?id=52#post-352</link>
<pubDate>Wed, 13 Apr 2011 10:01:39 +0000</pubDate>
<dc:creator>Mr.Wrinkle</dc:creator>
<guid isPermaLink="false">352@http://forumarchive.spadille.net/</guid>
<description><p>At the moment it is ridiculously easy to hack, as in you can just go in to a file and alter some values. It NEEDS to be more secure. Hell, it's hardly even "hacking"; just exploiting a non-existant security system.
</p></description>
</item>
<item>
<title>deucebag on "Hackers"</title>
<link>http://forumarchive.spadille.net/topic.php?id=52#post-349</link>
<pubDate>Wed, 13 Apr 2011 07:57:30 +0000</pubDate>
<dc:creator>deucebag</dc:creator>
<guid isPermaLink="false">349@http://forumarchive.spadille.net/</guid>
<description><p>making the game "more secure" will increase instability and server load. Hackers will hack anyway, so you need to be able to deal with the hackers directly when they do it, not by trying to outhack the hackers. you'll lose and the ones who suffer are the users.</p>
<p>It's the same sort of logic defending increasingly ridiculous levels of DRM in games "because piracy", even when it ends up locking legit users out.
</p></description>
</item>
<item>
<title>cLick on "Hackers"</title>
<link>http://forumarchive.spadille.net/topic.php?id=52#post-279</link>
<pubDate>Tue, 12 Apr 2011 04:08:36 +0000</pubDate>
<dc:creator>cLick</dc:creator>
<guid isPermaLink="false">279@http://forumarchive.spadille.net/</guid>
<description><p>Same , what should be done asap is add kick/ban , but even better , votekick and voteban. This will help counter both hackers and griefers.
</p></description>
</item>
<item>
<title>kratier on "Hackers"</title>
<link>http://forumarchive.spadille.net/topic.php?id=52#post-259</link>
<pubDate>Mon, 11 Apr 2011 20:12:10 +0000</pubDate>
<dc:creator>kratier</dc:creator>
<guid isPermaLink="false">259@http://forumarchive.spadille.net/</guid>
<description><p>this game is dead to me until they implement player ban/kick
</p></description>
</item>
<item>
<title>Vaskre on "Hackers"</title>
<link>http://forumarchive.spadille.net/topic.php?id=52#post-251</link>
<pubDate>Mon, 11 Apr 2011 19:32:35 +0000</pubDate>
<dc:creator>Vaskre</dc:creator>
<guid isPermaLink="false">251@http://forumarchive.spadille.net/</guid>
<description><p>I'm not going to detail how it's done here, for fear of even more of the little bastards popping up, but all that needs to be done to fix this is to move the memory values for HP/important stuff server side. If that's not possible, then there needs to be some type of check after damage is done, ammo is used, etc to make sure it properly lowers itself. If it doesn't, it should disconnect the client or something like that. Of course, that might disconnect legitimate players with lag issues.</p>
<p>Oh, edit: The previously mentioned solution wouldn't stop admins from hacking, per se, but it's a step up.
</p></description>
</item>
<item>
<title>Superbest on "Hackers"</title>
<link>http://forumarchive.spadille.net/topic.php?id=52#post-238</link>
<pubDate>Mon, 11 Apr 2011 18:35:47 +0000</pubDate>
<dc:creator>Superbest</dc:creator>
<guid isPermaLink="false">238@http://forumarchive.spadille.net/</guid>
<description><p>You've got a point. I guess we're pretty much waiting on a view/block IP feature then.
</p></description>
</item>
<item>
<title>Naka on "Hackers"</title>
<link>http://forumarchive.spadille.net/topic.php?id=52#post-232</link>
<pubDate>Mon, 11 Apr 2011 18:18:34 +0000</pubDate>
<dc:creator>Naka</dc:creator>
<guid isPermaLink="false">232@http://forumarchive.spadille.net/</guid>
<description><p>Devs, having supposedly developed a videogame would already know exactly how people are hacking, don't worry about that.
</p></description>
</item>
<item>
<title>Superbest on "Hackers"</title>
<link>http://forumarchive.spadille.net/topic.php?id=52#post-231</link>
<pubDate>Mon, 11 Apr 2011 18:14:48 +0000</pubDate>
<dc:creator>Superbest</dc:creator>
<guid isPermaLink="false">231@http://forumarchive.spadille.net/</guid>
<description><p>I wonder if any hackers would volunteer details on their hacks so they can be fixed faster/more easily.
</p></description>
</item>
<item>
<title>Naka on "Hackers"</title>
<link>http://forumarchive.spadille.net/topic.php?id=52#post-211</link>
<pubDate>Mon, 11 Apr 2011 17:17:30 +0000</pubDate>
<dc:creator>Naka</dc:creator>
<guid isPermaLink="false">211@http://forumarchive.spadille.net/</guid>
<description><p>Having the server display the username and IP associated with an ID is almost enough for me to go into the firewall and block the tit, but the server doesn't even show that much :(
</p></description>
</item>
<item>
<title>Megamannt125 on "Hackers"</title>
<link>http://forumarchive.spadille.net/topic.php?id=52#post-206</link>
<pubDate>Mon, 11 Apr 2011 16:41:47 +0000</pubDate>
<dc:creator>Megamannt125</dc:creator>
<guid isPermaLink="false">206@http://forumarchive.spadille.net/</guid>
<description><p>Why not make the game secure and have admin powers?<br />
This would be ideal.
</p></description>
</item>
<item>
<title>Ragrappy99 on "Hackers"</title>
<link>http://forumarchive.spadille.net/topic.php?id=52#post-199</link>
<pubDate>Mon, 11 Apr 2011 16:17:15 +0000</pubDate>
<dc:creator>Ragrappy99</dc:creator>
<guid isPermaLink="false">199@http://forumarchive.spadille.net/</guid>
<description><p>Hackers can give themselves unlimited ammo, grenades, invincibility and super speed.</p>
<p>Apparently it's because all the values for speed, ammo, health etc etc are stored "on the client".
</p></description>
</item>
<item>
<title>Praseli on "Hackers"</title>
<link>http://forumarchive.spadille.net/topic.php?id=52#post-197</link>
<pubDate>Mon, 11 Apr 2011 16:15:08 +0000</pubDate>
<dc:creator>Praseli</dc:creator>
<guid isPermaLink="false">197@http://forumarchive.spadille.net/</guid>
<description><p>Er, what hacks are in so far? I've seen nothing. I don't want to hack, simply curious at what they can do.
</p></description>
</item>
<item>
<title>Ragrappy99 on "Hackers"</title>
<link>http://forumarchive.spadille.net/topic.php?id=52#post-196</link>
<pubDate>Mon, 11 Apr 2011 16:14:34 +0000</pubDate>
<dc:creator>Ragrappy99</dc:creator>
<guid isPermaLink="false">196@http://forumarchive.spadille.net/</guid>
<description><p>So you're saying don't bother trying to fix hacking because "hackers gonna hack", and just implement admins? That's a terrible idea.</p>
<p>Secure the game as a priority.
</p></description>
</item>
<item>
<title>fwiss on "Hackers"</title>
<link>http://forumarchive.spadille.net/topic.php?id=52#post-192</link>
<pubDate>Mon, 11 Apr 2011 16:07:48 +0000</pubDate>
<dc:creator>fwiss</dc:creator>
<guid isPermaLink="false">192@http://forumarchive.spadille.net/</guid>
<description><p>Mr.Wrinkle I'm going to have to dis-agree with you on your solution.... Hackers will always find a way to hack what we really need is admin powers to server host. That way the server host can dis-connect a bad player and griefers.</p>
<p>This solution saves time and improves servers and is also very easily implemented (perma-ban on the other hand is harder to implement)
</p></description>
</item>
<item>
<title>Mr.Wrinkle on "Hackers"</title>
<link>http://forumarchive.spadille.net/topic.php?id=52#post-188</link>
<pubDate>Mon, 11 Apr 2011 15:43:19 +0000</pubDate>
<dc:creator>Mr.Wrinkle</dc:creator>
<guid isPermaLink="false">188@http://forumarchive.spadille.net/</guid>
<description><p>Make the game more secure, obviously. Until then, you just have to hope that people will be moremature than your average 12 year old and not hack.
</p></description>
</item>
<item>
<title>tables on "Hackers"</title>
<link>http://forumarchive.spadille.net/topic.php?id=52#post-186</link>
<pubDate>Mon, 11 Apr 2011 15:40:32 +0000</pubDate>
<dc:creator>tables</dc:creator>
<guid isPermaLink="false">186@http://forumarchive.spadille.net/</guid>
<description><p>They ruin the game, and idiots decide to counter hackers with their own hacks. </p>
<p>What do?
</p></description>
</item>

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