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<title>Ace of Spades Game Forums &#187; Topic: A feature request</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: A feature request</description>
<language>en</language>
<pubDate>Sat, 09 May 2026 19:41:36 +0000</pubDate>

<item>
<title>AnacondaML on "A feature request"</title>
<link>http://forumarchive.spadille.net/topic.php?id=551#post-5151</link>
<pubDate>Sun, 01 May 2011 20:37:28 +0000</pubDate>
<dc:creator>AnacondaML</dc:creator>
<guid isPermaLink="false">5151@http://forumarchive.spadille.net/</guid>
<description><p>YES.  It is very obnoxious
</p></description>
</item>
<item>
<title>Jackster on "A feature request"</title>
<link>http://forumarchive.spadille.net/topic.php?id=551#post-5150</link>
<pubDate>Sun, 01 May 2011 20:37:18 +0000</pubDate>
<dc:creator>Jackster</dc:creator>
<guid isPermaLink="false">5150@http://forumarchive.spadille.net/</guid>
<description><p>+1 to this suggestion.
</p></description>
</item>
<item>
<title>ZakDCCLXXVII on "A feature request"</title>
<link>http://forumarchive.spadille.net/topic.php?id=551#post-5035</link>
<pubDate>Sun, 01 May 2011 17:19:21 +0000</pubDate>
<dc:creator>ZakDCCLXXVII</dc:creator>
<guid isPermaLink="false">5035@http://forumarchive.spadille.net/</guid>
<description><p>Sign me up for liking this idea as well.
</p></description>
</item>
<item>
<title>TheOperator on "A feature request"</title>
<link>http://forumarchive.spadille.net/topic.php?id=551#post-5033</link>
<pubDate>Sun, 01 May 2011 17:03:46 +0000</pubDate>
<dc:creator>TheOperator</dc:creator>
<guid isPermaLink="false">5033@http://forumarchive.spadille.net/</guid>
<description><p>I agree, would love this feature.
</p></description>
</item>
<item>
<title>Yoyo on "A feature request"</title>
<link>http://forumarchive.spadille.net/topic.php?id=551#post-5026</link>
<pubDate>Sun, 01 May 2011 16:49:17 +0000</pubDate>
<dc:creator>Yoyo</dc:creator>
<guid isPermaLink="false">5026@http://forumarchive.spadille.net/</guid>
<description><p>First off, I'm against complicating this game too much- I think its beauty is in its simplicity, and how interacting with other players and mutilating the landscape add new dynamics to the game- but I do have a suggestion.</p>
<p>If you pull the pin of a grenade, it should explode, even if you die before you get to throw it.  It infuriates me when I've pulled the pin off of my 'nade and I am two feet from a wad of soldiers (in a tower, for instance) only to be killed before I can get the throw off.
</p></description>
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