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<title>Ace of Spades Game Forums &#187; Topic: Why are there player limits on servers?</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: Why are there player limits on servers?</description>
<language>en</language>
<pubDate>Sat, 09 May 2026 21:08:38 +0000</pubDate>

<item>
<title>ante185 on "Why are there player limits on servers?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5787#post-97597</link>
<pubDate>Tue, 30 Aug 2011 15:54:25 +0000</pubDate>
<dc:creator>ante185</dc:creator>
<guid isPermaLink="false">97597@http://forumarchive.spadille.net/</guid>
<description><p>^^<br />
???
</p></description>
</item>
<item>
<title>StackOverflow on "Why are there player limits on servers?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5787#post-92448</link>
<pubDate>Fri, 26 Aug 2011 21:09:46 +0000</pubDate>
<dc:creator>StackOverflow</dc:creator>
<guid isPermaLink="false">92448@http://forumarchive.spadille.net/</guid>
<description><p>The hard limit for players plans to be increased later down the road once the netcode is a bit more polished. It's perfectly feasible.
</p></description>
</item>
<item>
<title>ante185 on "Why are there player limits on servers?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5787#post-92368</link>
<pubDate>Fri, 26 Aug 2011 20:10:40 +0000</pubDate>
<dc:creator>ante185</dc:creator>
<guid isPermaLink="false">92368@http://forumarchive.spadille.net/</guid>
<description><p>you said something :)
</p></description>
</item>
<item>
<title>Pinky-Conehead on "Why are there player limits on servers?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5787#post-92347</link>
<pubDate>Fri, 26 Aug 2011 19:54:24 +0000</pubDate>
<dc:creator>Pinky-Conehead</dc:creator>
<guid isPermaLink="false">92347@http://forumarchive.spadille.net/</guid>
<description><p>no
</p></description>
</item>
<item>
<title>ante185 on "Why are there player limits on servers?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5787#post-92296</link>
<pubDate>Fri, 26 Aug 2011 19:26:25 +0000</pubDate>
<dc:creator>ante185</dc:creator>
<guid isPermaLink="false">92296@http://forumarchive.spadille.net/</guid>
<description><p>aww come on some one say some thing...
</p></description>
</item>
<item>
<title>Gregery on "Why are there player limits on servers?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5787#post-90671</link>
<pubDate>Thu, 25 Aug 2011 18:22:03 +0000</pubDate>
<dc:creator>Gregery</dc:creator>
<guid isPermaLink="false">90671@http://forumarchive.spadille.net/</guid>
<description><p>@ outwrangle,</p>
<p>Currently there are 371 people on ace of spades. More than 200.
</p></description>
</item>
<item>
<title>ante185 on "Why are there player limits on servers?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5787#post-90545</link>
<pubDate>Thu, 25 Aug 2011 16:25:17 +0000</pubDate>
<dc:creator>ante185</dc:creator>
<guid isPermaLink="false">90545@http://forumarchive.spadille.net/</guid>
<description><p>Why have a limit at all? if it lags the lower the limit (if youre the host) or leave and join an other server(if you just a player)
</p></description>
</item>
<item>
<title>Alucard on "Why are there player limits on servers?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5787#post-90537</link>
<pubDate>Thu, 25 Aug 2011 16:20:33 +0000</pubDate>
<dc:creator>Alucard</dc:creator>
<guid isPermaLink="false">90537@http://forumarchive.spadille.net/</guid>
<description><p>it is possible to increase the player cap but these things will take time and they will need to be properly tested like all things that are considered to be put in any game
</p></description>
</item>
<item>
<title>mrt8062 on "Why are there player limits on servers?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5787#post-90530</link>
<pubDate>Thu, 25 Aug 2011 16:14:51 +0000</pubDate>
<dc:creator>mrt8062</dc:creator>
<guid isPermaLink="false">90530@http://forumarchive.spadille.net/</guid>
<description><p>mag can handel 200 some people on ps3 we have pcs i think we could handle 64 people yet alone 100 i think that would make aos a lot better
</p></description>
</item>
<item>
<title>Articsledder on "Why are there player limits on servers?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5787#post-90529</link>
<pubDate>Thu, 25 Aug 2011 16:13:27 +0000</pubDate>
<dc:creator>Articsledder</dc:creator>
<guid isPermaLink="false">90529@http://forumarchive.spadille.net/</guid>
<description><p>I feel it would work, someone hosted a couple famous youtubers on a minecraft server and 800+ people were there online, even if it is a completely different game AoS probably do atleast 100.</p>
<p>oh and btw 200 people on Trenches would be epic.
</p></description>
</item>
<item>
<title>Angela_Smith on "Why are there player limits on servers?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5787#post-90459</link>
<pubDate>Thu, 25 Aug 2011 15:26:18 +0000</pubDate>
<dc:creator>Angela_Smith</dc:creator>
<guid isPermaLink="false">90459@http://forumarchive.spadille.net/</guid>
<description><p>There is already a hack for this in Pyspades? Think the post said somthing like 64 was tested on a LAN and it worked OK. I would love to see more people allowed on servers if it does not cause lag.
</p></description>
</item>
<item>
<title>[HK]SLAYER on "Why are there player limits on servers?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5787#post-90453</link>
<pubDate>Thu, 25 Aug 2011 15:21:54 +0000</pubDate>
<dc:creator>[HK]SLAYER</dc:creator>
<guid isPermaLink="false">90453@http://forumarchive.spadille.net/</guid>
<description><p>^ No, the game cannot handle 200 people. Especially not right now it can't. My internet sure as hell can however. You have it backwards.
</p></description>
</item>
<item>
<title>outwrangle on "Why are there player limits on servers?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5787#post-90449</link>
<pubDate>Thu, 25 Aug 2011 15:19:20 +0000</pubDate>
<dc:creator>outwrangle</dc:creator>
<guid isPermaLink="false">90449@http://forumarchive.spadille.net/</guid>
<description><p>SLAYER, how i computer?
</p></description>
</item>
<item>
<title>Jackster on "Why are there player limits on servers?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5787#post-90448</link>
<pubDate>Thu, 25 Aug 2011 15:18:35 +0000</pubDate>
<dc:creator>Jackster</dc:creator>
<guid isPermaLink="false">90448@http://forumarchive.spadille.net/</guid>
<description><p>The game can handle 200 people.</p>
<p>But your internet would not.
</p></description>
</item>
<item>
<title>[HK]SLAYER on "Why are there player limits on servers?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5787#post-90447</link>
<pubDate>Thu, 25 Aug 2011 15:17:56 +0000</pubDate>
<dc:creator>[HK]SLAYER</dc:creator>
<guid isPermaLink="false">90447@http://forumarchive.spadille.net/</guid>
<description><p>What does that imply?
</p></description>
</item>
<item>
<title>Jackster on "Why are there player limits on servers?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5787#post-90446</link>
<pubDate>Thu, 25 Aug 2011 15:16:29 +0000</pubDate>
<dc:creator>Jackster</dc:creator>
<guid isPermaLink="false">90446@http://forumarchive.spadille.net/</guid>
<description><p>As I said.</p>
<p>"The game can.<br />
You can't."
</p></description>
</item>
<item>
<title>[HK]SLAYER on "Why are there player limits on servers?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5787#post-90444</link>
<pubDate>Thu, 25 Aug 2011 15:15:18 +0000</pubDate>
<dc:creator>[HK]SLAYER</dc:creator>
<guid isPermaLink="false">90444@http://forumarchive.spadille.net/</guid>
<description><p>I don't know, this game seems light enough. If it was programmed good, I don't see why not.
</p></description>
</item>
<item>
<title>Jackster on "Why are there player limits on servers?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5787#post-90443</link>
<pubDate>Thu, 25 Aug 2011 15:14:33 +0000</pubDate>
<dc:creator>Jackster</dc:creator>
<guid isPermaLink="false">90443@http://forumarchive.spadille.net/</guid>
<description><p>I am on about 200 slots.</p>
<p>64 is easy to handle.
</p></description>
</item>
<item>
<title>[HK]SLAYER on "Why are there player limits on servers?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5787#post-90440</link>
<pubDate>Thu, 25 Aug 2011 15:12:12 +0000</pubDate>
<dc:creator>[HK]SLAYER</dc:creator>
<guid isPermaLink="false">90440@http://forumarchive.spadille.net/</guid>
<description><p>^ Please, just stop.
</p></description>
</item>
<item>
<title>Jackster on "Why are there player limits on servers?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5787#post-90439</link>
<pubDate>Thu, 25 Aug 2011 15:11:42 +0000</pubDate>
<dc:creator>Jackster</dc:creator>
<guid isPermaLink="false">90439@http://forumarchive.spadille.net/</guid>
<description><p>The game can.</p>
<p>You can't.
</p></description>
</item>
<item>
<title>[HK]SLAYER on "Why are there player limits on servers?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5787#post-90438</link>
<pubDate>Thu, 25 Aug 2011 15:10:01 +0000</pubDate>
<dc:creator>[HK]SLAYER</dc:creator>
<guid isPermaLink="false">90438@http://forumarchive.spadille.net/</guid>
<description><p>^ Jackster, that was an absolutely horrible analogy. After the code is optimized, this game could easily support 64 players. It's not like it's never been done before.
</p></description>
</item>
<item>
<title>Jackster on "Why are there player limits on servers?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5787#post-90436</link>
<pubDate>Thu, 25 Aug 2011 15:08:22 +0000</pubDate>
<dc:creator>Jackster</dc:creator>
<guid isPermaLink="false">90436@http://forumarchive.spadille.net/</guid>
<description><p>It would only be laggy for the end user.</p>
<p>Servers would cope.</p>
<p>You have to see it as a 32 FPS video.</p>
<p>Now make that 200 FPS and stream that.
</p></description>
</item>
<item>
<title>outwrangle on "Why are there player limits on servers?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5787#post-90433</link>
<pubDate>Thu, 25 Aug 2011 15:07:00 +0000</pubDate>
<dc:creator>outwrangle</dc:creator>
<guid isPermaLink="false">90433@http://forumarchive.spadille.net/</guid>
<description><p>I don't think 200 people have ever played AoS at the same time, but okay.</p>
<p>So why not allow the server host to set their own maximum cap? I'm sure that a host could determine how many players they could reliably host, and then set their own personal limit accordingly. Why limit them by forcing them to top out at 32?
</p></description>
</item>
<item>
<title>[HK]SLAYER on "Why are there player limits on servers?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5787#post-90432</link>
<pubDate>Thu, 25 Aug 2011 15:06:44 +0000</pubDate>
<dc:creator>[HK]SLAYER</dc:creator>
<guid isPermaLink="false">90432@http://forumarchive.spadille.net/</guid>
<description><p>"9. Do you want to change the size of the maps? If so how big or small?</p>
<p>Not really... I'd like to increase playercounts to 64 one day though."</p>
<p>Source: <a href="http://www.aceofspadesblog.com/2011/05/exclusive-interview-with-ace-of-spades.html" rel="nofollow">http://www.aceofspadesblog.com/2011/05/exclusive-interview-with-ace-of-spades.html</a></p>
<p>Yes, I'm aware DE. I don't think you know how to computer however.
</p></description>
</item>
<item>
<title>DeathEnhanced on "Why are there player limits on servers?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5787#post-90431</link>
<pubDate>Thu, 25 Aug 2011 15:06:40 +0000</pubDate>
<dc:creator>DeathEnhanced</dc:creator>
<guid isPermaLink="false">90431@http://forumarchive.spadille.net/</guid>
<description><p>^ lol</p>
<p>you dont belive me? more ppl = more lag, ask any server hoster.
</p></description>
</item>
<item>
<title>[HK]SLAYER on "Why are there player limits on servers?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5787#post-90430</link>
<pubDate>Thu, 25 Aug 2011 15:06:11 +0000</pubDate>
<dc:creator>[HK]SLAYER</dc:creator>
<guid isPermaLink="false">90430@http://forumarchive.spadille.net/</guid>
<description><p>^ ignore this idiot. There will be increasing caps as the game progresses.
</p></description>
</item>
<item>
<title>DeathEnhanced on "Why are there player limits on servers?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5787#post-90429</link>
<pubDate>Thu, 25 Aug 2011 15:03:26 +0000</pubDate>
<dc:creator>DeathEnhanced</dc:creator>
<guid isPermaLink="false">90429@http://forumarchive.spadille.net/</guid>
<description><p>because maps are only a certain size, you dont want them to be "overpopulated" imagine 200 people on pinpoint....</p>
<p>It would be a fucking disaster.</p>
<p>Plus more ppl = more lag
</p></description>
</item>
<item>
<title>outwrangle on "Why are there player limits on servers?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5787#post-90428</link>
<pubDate>Thu, 25 Aug 2011 15:02:08 +0000</pubDate>
<dc:creator>outwrangle</dc:creator>
<guid isPermaLink="false">90428@http://forumarchive.spadille.net/</guid>
<description><p>I dun get it. Why cap it at 32? Why cap it at all?</p>
<p>If someone has a server that can handle more, why not let them host more?
</p></description>
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