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<title>Ace of Spades Game Forums &#187; Topic: Buildings</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: Buildings</description>
<language>en</language>
<pubDate>Sat, 09 May 2026 20:25:55 +0000</pubDate>

<item>
<title>Monsteri on "Buildings"</title>
<link>http://forumarchive.spadille.net/topic.php?id=581#post-5379</link>
<pubDate>Mon, 02 May 2011 08:34:54 +0000</pubDate>
<dc:creator>Monsteri</dc:creator>
<guid isPermaLink="false">5379@http://forumarchive.spadille.net/</guid>
<description><p>Well, I'll bring this up again: Ben is going to make a map maker tool in the future, and after that we will have tons of maps, where are bunkers, houses and structures ready.
</p></description>
</item>
<item>
<title>adrix89 on "Buildings"</title>
<link>http://forumarchive.spadille.net/topic.php?id=581#post-5354</link>
<pubDate>Mon, 02 May 2011 04:32:09 +0000</pubDate>
<dc:creator>adrix89</dc:creator>
<guid isPermaLink="false">5354@http://forumarchive.spadille.net/</guid>
<description><p>I like to think that buildings lifespan is directly proportional to there usefulness<br />
Of course I would be wrong but at least you can votekick someone that griefs an important building,that is if its not the enemy otherwise kill him instead<br />
In other words don't build useless shit
</p></description>
</item>
<item>
<title>deadtaco on "Buildings"</title>
<link>http://forumarchive.spadille.net/topic.php?id=581#post-5347</link>
<pubDate>Mon, 02 May 2011 03:37:44 +0000</pubDate>
<dc:creator>deadtaco</dc:creator>
<guid isPermaLink="false">5347@http://forumarchive.spadille.net/</guid>
<description><p>@Traeg<br />
any one of those suggestions would be great imo.<br />
depending on how the editors/builders went about it.</p>
<p>I enjoy fighting from buildings more than hills and tunnels.<br />
Having destroyable buildings at the start would give geifers a goal and if the map reset every hour/day what ever, then people like me would have fun.
</p></description>
</item>
<item>
<title>Traeg on "Buildings"</title>
<link>http://forumarchive.spadille.net/topic.php?id=581#post-5345</link>
<pubDate>Mon, 02 May 2011 03:18:50 +0000</pubDate>
<dc:creator>Traeg</dc:creator>
<guid isPermaLink="false">5345@http://forumarchive.spadille.net/</guid>
<description><p>So are you suggesting buildings being spawned on the map at the beginning of a game? Those will be destroyed as well eventually, unless they were indestructible. </p>
<p>Try being more specific. Do you mean small bunkers littered throughout the map, sniper towers or massive apartment complexes littering the land?
</p></description>
</item>
<item>
<title>deadtaco on "Buildings"</title>
<link>http://forumarchive.spadille.net/topic.php?id=581#post-5343</link>
<pubDate>Mon, 02 May 2011 03:10:20 +0000</pubDate>
<dc:creator>deadtaco</dc:creator>
<guid isPermaLink="false">5343@http://forumarchive.spadille.net/</guid>
<description><p>It would be nice to have some buildings in the field to use but everytime someone makes one it gets geifed.<br />
I understand its funny to ruin someones hard work.<br />
I also understand that sometimes blocks need to be broken to get to the intel.
</p></description>
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