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<title>Ace of Spades Game Forums &#187; Topic: Suggestion for no classes!</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: Suggestion for no classes!</description>
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<pubDate>Sat, 09 May 2026 21:08:50 +0000</pubDate>

<item>
<title>general on "Suggestion for no classes!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=625#post-6014</link>
<pubDate>Tue, 03 May 2011 06:14:27 +0000</pubDate>
<dc:creator>general</dc:creator>
<guid isPermaLink="false">6014@http://forumarchive.spadille.net/</guid>
<description><p>Meh
</p></description>
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<item>
<title>Lex Talionias on "Suggestion for no classes!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=625#post-6010</link>
<pubDate>Tue, 03 May 2011 06:01:28 +0000</pubDate>
<dc:creator>Lex Talionias</dc:creator>
<guid isPermaLink="false">6010@http://forumarchive.spadille.net/</guid>
<description><p>Hey, why not just give players points and 4 slots to put their gear in then let them select load out?</p>
<p>it would be a pain to get it all balanced in costs but in the end i think it would work out and get away from the typical class types that dominate games.</p>
<p>as a side note different pieces of gear should change appearence so allies and enemies can tell the guy with the med pack apart form the guy with the engi kit.</p>
<p>thoughts?
</p></description>
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