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<title>Ace of Spades Game Forums &#187; Topic: Improved battle ideas</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: Improved battle ideas</description>
<language>en</language>
<pubDate>Sun, 03 May 2026 00:40:38 +0000</pubDate>

<item>
<title>asher418 on "Improved battle ideas"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7036#post-118908</link>
<pubDate>Mon, 26 Sep 2011 19:48:17 +0000</pubDate>
<dc:creator>asher418</dc:creator>
<guid isPermaLink="false">118908@http://forumarchive.spadille.net/</guid>
<description><p>its a reality mod but realistic game your gonna get pay attention to the video. this is what we need in AoS <a href="http://www.youtube.com/watch?v=YKByPsg9Ppo" rel="nofollow">http://www.youtube.com/watch?v=YKByPsg9Ppo</a>
</p></description>
</item>
<item>
<title>[HK]Valen666 on "Improved battle ideas"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7036#post-118904</link>
<pubDate>Mon, 26 Sep 2011 19:45:49 +0000</pubDate>
<dc:creator>[HK]Valen666</dc:creator>
<guid isPermaLink="false">118904@http://forumarchive.spadille.net/</guid>
<description><p>Techincally your not incorporating anything into this game. As no game has copyrights for those ideas. Also his ideas are used in real life so it would be cool to make this game more  "realistic" by adding those key features.
</p></description>
</item>
<item>
<title>Scholar_NZL on "Improved battle ideas"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7036#post-118894</link>
<pubDate>Mon, 26 Sep 2011 19:35:46 +0000</pubDate>
<dc:creator>Scholar_NZL</dc:creator>
<guid isPermaLink="false">118894@http://forumarchive.spadille.net/</guid>
<description><p>I think if you nerf the medic a ton (2-3 secs heal MAX), it'd better promote squad play.
</p></description>
</item>
<item>
<title>[EX]mman789 on "Improved battle ideas"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7036#post-117498</link>
<pubDate>Sat, 24 Sep 2011 17:14:18 +0000</pubDate>
<dc:creator>[EX]mman789</dc:creator>
<guid isPermaLink="false">117498@http://forumarchive.spadille.net/</guid>
<description><p>Well the thing is at the games early state you could call the diffrent weapon  "classes" even though it changes nothing besides the weapon.
</p></description>
</item>
<item>
<title>totallyinhuman on "Improved battle ideas"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7036#post-117494</link>
<pubDate>Sat, 24 Sep 2011 17:11:43 +0000</pubDate>
<dc:creator>totallyinhuman</dc:creator>
<guid isPermaLink="false">117494@http://forumarchive.spadille.net/</guid>
<description><p>Different weapons are for different classes.<br />
The rifle is more a defensive while the SMG and shotgun are more offensive weapons (for close range)<br />
That is a way of classification to me, but I could be wrong too, and I understood it wrong.<br />
Well, then 1&#38;2 should be merged and changed to a question... "Classes? Yep/Nope"<br />
I'm just saying what I think, don't give me wrong. :/
</p></description>
</item>
<item>
<title>[EX]mman789 on "Improved battle ideas"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7036#post-117488</link>
<pubDate>Sat, 24 Sep 2011 17:06:27 +0000</pubDate>
<dc:creator>[EX]mman789</dc:creator>
<guid isPermaLink="false">117488@http://forumarchive.spadille.net/</guid>
<description><p>1&#38;2<br />
We don't have classes to begin with, just diffrent weapons.<br />
3<br />
I completly agree.
</p></description>
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<item>
<title>totallyinhuman on "Improved battle ideas"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7036#post-117485</link>
<pubDate>Sat, 24 Sep 2011 17:04:27 +0000</pubDate>
<dc:creator>totallyinhuman</dc:creator>
<guid isPermaLink="false">117485@http://forumarchive.spadille.net/</guid>
<description><p>I've just thought that it would be a good addition to the game.
</p></description>
</item>
<item>
<title>Kurt on "Improved battle ideas"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7036#post-117482</link>
<pubDate>Sat, 24 Sep 2011 17:02:11 +0000</pubDate>
<dc:creator>Kurt</dc:creator>
<guid isPermaLink="false">117482@http://forumarchive.spadille.net/</guid>
<description><p>they have some of those things on the mode severs on dont try to incorperat otheer game to this one
</p></description>
</item>
<item>
<title>totallyinhuman on "Improved battle ideas"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7036#post-117481</link>
<pubDate>Sat, 24 Sep 2011 17:01:01 +0000</pubDate>
<dc:creator>totallyinhuman</dc:creator>
<guid isPermaLink="false">117481@http://forumarchive.spadille.net/</guid>
<description><p>So I had these ideas...</p>
<p>More classes:<br />
 - Medic<br />
 Has the ability to heal wounded soldiers. Also should have the ability to revive players that died recently (10 seconds max)<br />
 - Support (heavy)<br />
 Has the ability to give ammo to friendly soldiers, also has a machine gun. Walks slower.</p>
<p>Class weaponry:<br />
 - Custom weapon sets would be cool! Create your own class, more weapon varieties, at least 2 SMGs, 2 Shotguns, 2 Rifles (Slower firing speed but more precise; Smaller range but deadlier...) Also landmines/grenades/smoke-grenades (You can pick only one)</p>
<p>Battlefield Improvements:<br />
 - Ammo/Health stashes that can be built/destroyed for better holding of key positions.<br />
 - Control points (Game Mode) - players capture control points by standing near them while no enemy is near. Players can choose to spawn at friendly (captured) control points.</p>
<p>---<br />
These are some ideas that were on my mind, I'm a new player to this game though. :)
</p></description>
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