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<title>Ace of Spades Game Forums &#187; Topic: HOW TO MAKE ALL GUNS BALANCED (really)</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: HOW TO MAKE ALL GUNS BALANCED (really)</description>
<language>en</language>
<pubDate>Sat, 02 May 2026 11:38:32 +0000</pubDate>

<item>
<title>suppy on "HOW TO MAKE ALL GUNS BALANCED (really)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7340#post-122696</link>
<pubDate>Sat, 01 Oct 2011 19:28:53 +0000</pubDate>
<dc:creator>suppy</dc:creator>
<guid isPermaLink="false">122696@http://forumarchive.spadille.net/</guid>
<description><p>or you just need to aim better, flam shot.</p>
<p>and it would be great if pistols were introduced (not only for rifles for all classes), but everything else mentioned in the first post is stupid and unreasonable
</p></description>
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<title>KomradefLaMe on "HOW TO MAKE ALL GUNS BALANCED (really)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7340#post-122618</link>
<pubDate>Sat, 01 Oct 2011 17:37:59 +0000</pubDate>
<dc:creator>KomradefLaMe</dc:creator>
<guid isPermaLink="false">122618@http://forumarchive.spadille.net/</guid>
<description><p>Shotgun needs less spread and more damage. I should be able to kill a guy from 5 blocks away in 1 shot &#62;.&#62;
</p></description>
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<title>Soap on "HOW TO MAKE ALL GUNS BALANCED (really)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7340#post-122601</link>
<pubDate>Sat, 01 Oct 2011 17:17:05 +0000</pubDate>
<dc:creator>Soap</dc:creator>
<guid isPermaLink="false">122601@http://forumarchive.spadille.net/</guid>
<description><p>Actually, I think that the only real change we need is for the shotgun, because now it can't really compare to the Semi OR the SMG... :( Otherwise, the game is PERFECT as it is (minus the bugs -______-').
</p></description>
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<item>
<title>The Mighty Comrade on "HOW TO MAKE ALL GUNS BALANCED (really)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7340#post-122598</link>
<pubDate>Sat, 01 Oct 2011 17:16:04 +0000</pubDate>
<dc:creator>The Mighty Comrade</dc:creator>
<guid isPermaLink="false">122598@http://forumarchive.spadille.net/</guid>
<description><p>RPG and C4= every griefers dream. If anything it should replace the airstrikes.
</p></description>
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<title>[EX]mman789 on "HOW TO MAKE ALL GUNS BALANCED (really)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7340#post-122477</link>
<pubDate>Sat, 01 Oct 2011 16:00:24 +0000</pubDate>
<dc:creator>[EX]mman789</dc:creator>
<guid isPermaLink="false">122477@http://forumarchive.spadille.net/</guid>
<description><p>All that needs to happen is the SMG gets a bigger spread past meduim range and your done. Instead of like it was:<br />
rifle:anywhere<br />
SMG:crap<br />
Or after that:<br />
rifle:long and medium range<br />
SMG:close rnage<br />
shotgun:close range<br />
Or as it is now:<br />
rifle:long range<br />
SMG:medium and long range<br />
shotgun:close range<br />
It should be:<br />
rifel:long range<br />
SMG:medium range<br />
shotgun:well, you know...
</p></description>
</item>
<item>
<title>twomd on "HOW TO MAKE ALL GUNS BALANCED (really)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7340#post-122473</link>
<pubDate>Sat, 01 Oct 2011 15:58:04 +0000</pubDate>
<dc:creator>twomd</dc:creator>
<guid isPermaLink="false">122473@http://forumarchive.spadille.net/</guid>
<description><p>tf2 was a great game, ever played gang garrison 2? it was an 8 bit version of tf2 which is quite good. It's not stealing. And zeek, the smg is obviously the best weapon in the game. I've been "sniped" from across the map by a gun who's design (in real life) was cqc. The shotgun's reload is also so screwed up, that there is a way ro get 9 shells in the left side of ammo HUD; but switching guns, and then back to shotgun every time you need to reload one shell is ridiculous. And zeek, why are you on suggestions page of forum if you think this is good as is? Please use logic next time.
</p></description>
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<item>
<title>Afro Samurai on "HOW TO MAKE ALL GUNS BALANCED (really)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7340#post-122468</link>
<pubDate>Sat, 01 Oct 2011 15:52:46 +0000</pubDate>
<dc:creator>Afro Samurai</dc:creator>
<guid isPermaLink="false">122468@http://forumarchive.spadille.net/</guid>
<description><p>good idea but stealling stuff from team fortress 2 isnt cool
</p></description>
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<item>
<title>[MLG]DUCK on "HOW TO MAKE ALL GUNS BALANCED (really)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7340#post-122459</link>
<pubDate>Sat, 01 Oct 2011 15:47:04 +0000</pubDate>
<dc:creator>[MLG]DUCK</dc:creator>
<guid isPermaLink="false">122459@http://forumarchive.spadille.net/</guid>
<description><p>What Zeke said
</p></description>
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<item>
<title>TheGeekZeke101 on "HOW TO MAKE ALL GUNS BALANCED (really)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7340#post-122454</link>
<pubDate>Sat, 01 Oct 2011 15:44:34 +0000</pubDate>
<dc:creator>TheGeekZeke101</dc:creator>
<guid isPermaLink="false">122454@http://forumarchive.spadille.net/</guid>
<description><p>The guns are ok as they are. No changing anymore.
</p></description>
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<item>
<title>twomd on "HOW TO MAKE ALL GUNS BALANCED (really)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7340#post-122452</link>
<pubDate>Sat, 01 Oct 2011 15:43:28 +0000</pubDate>
<dc:creator>twomd</dc:creator>
<guid isPermaLink="false">122452@http://forumarchive.spadille.net/</guid>
<description><p>I have an idea, the smg is currently very over-powered, the shotgun is terrible, and the rifle has been "replaced" (by smg which is a very accurate gun).</p>
<p>    After fixing the shotgun reload bug, make it so that while shotgun is equipped, grenades now become RPG. This way people would have use for shotgun "class". The RPG would have 2 shots, would shoot slowly, yet straight. and on impact would blow up 5x5x5 blocks. you would need to reload.</p>
<p>    If you pick the rifle, you should have the OPTION to have either the granades, or a pistol. the pistol would shoot slower than smg, but faster than shotgun and rifle, so in close quarter combat, a sniper could stand a chance againt other classes. Also make the rifle harder to shoot at point blank range, because it is very easy to get a headshot in close range.</p>
<p>    And i have an idea for another "class". The spy. His weapon is a pistol. He can have invisible blocks, or make blocks that break. He takes the color of his enemies, yet teamates will know he is a friendly spy. His last slot is for 1 c4 a life. c4 blows up 6x6x6, and would be triggered by the owner, with a two second delay.</p>
<p>any comments or questions are welcome, more over, i would appreciate your feedback.
</p></description>
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