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<title>Ace of Spades Game Forums &#187; Topic: Several terrain/block related bugs</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: Several terrain/block related bugs</description>
<language>en</language>
<pubDate>Sat, 02 May 2026 17:02:12 +0000</pubDate>

<item>
<title>kelleroid on "Several terrain/block related bugs"</title>
<link>http://forumarchive.spadille.net/topic.php?id=775#post-7763</link>
<pubDate>Sat, 07 May 2011 18:02:21 +0000</pubDate>
<dc:creator>kelleroid</dc:creator>
<guid isPermaLink="false">7763@http://forumarchive.spadille.net/</guid>
<description><p>How building on top of a player and looking through the floor/ceiling is a positive aspect? It's just stupid. You're digging and digging and wabam, you're dead because the enemy saw you through the floor.</p>
<p>While I surely forced a griefer disconnect by building him into the blocks (heh heh :D)... well, we just gotta make sure they don't find out.
</p></description>
</item>
<item>
<title>Buffet_of_Lies on "Several terrain/block related bugs"</title>
<link>http://forumarchive.spadille.net/topic.php?id=775#post-7723</link>
<pubDate>Sat, 07 May 2011 16:17:40 +0000</pubDate>
<dc:creator>Buffet_of_Lies</dc:creator>
<guid isPermaLink="false">7723@http://forumarchive.spadille.net/</guid>
<description><p>Personally I view these as positive aspects of the game.
</p></description>
</item>
<item>
<title>Jackster on "Several terrain/block related bugs"</title>
<link>http://forumarchive.spadille.net/topic.php?id=775#post-7700</link>
<pubDate>Sat, 07 May 2011 15:09:15 +0000</pubDate>
<dc:creator>Jackster</dc:creator>
<guid isPermaLink="false">7700@http://forumarchive.spadille.net/</guid>
<description><p>This has already been noticed a very long time ago.</p>
<p>That is due to the game engine.
</p></description>
</item>
<item>
<title>kelleroid on "Several terrain/block related bugs"</title>
<link>http://forumarchive.spadille.net/topic.php?id=775#post-7698</link>
<pubDate>Sat, 07 May 2011 15:02:40 +0000</pubDate>
<dc:creator>kelleroid</dc:creator>
<guid isPermaLink="false">7698@http://forumarchive.spadille.net/</guid>
<description><p>1. You can build on top of a player. This can get him inside the unrendered part of the voxels, +leaving him stuck. The only ways out are suicide or waiting for someone to dig you out.<br />
2. Looking straight down or up is jerky and adds charm to the game, but you can see every entity (players, intel, tent) through the block you're standing on/right over you. I've killed a few people using this AND was killed by a few people because of this.
</p></description>
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