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<title>Ace of Spades Game Forums &#187; Topic: Custom Map: Mesa</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: Custom Map: Mesa</description>
<language>en</language>
<pubDate>Sun, 03 May 2026 13:06:36 +0000</pubDate>

<item>
<title>[EW]LuxeR on "Custom Map: Mesa"</title>
<link>http://forumarchive.spadille.net/topic.php?id=845#post-18323</link>
<pubDate>Mon, 30 May 2011 10:07:16 +0000</pubDate>
<dc:creator>[EW]LuxeR</dc:creator>
<guid isPermaLink="false">18323@http://forumarchive.spadille.net/</guid>
<description><p>Awesome map dude!! my friend is hosting it right now! modmeattic<br />
-LuxeR
</p></description>
</item>
<item>
<title>Monsteri on "Custom Map: Mesa"</title>
<link>http://forumarchive.spadille.net/topic.php?id=845#post-15661</link>
<pubDate>Wed, 25 May 2011 14:28:15 +0000</pubDate>
<dc:creator>Monsteri</dc:creator>
<guid isPermaLink="false">15661@http://forumarchive.spadille.net/</guid>
<description><p>There were no maps&#38;mods section when this was posted.
</p></description>
</item>
<item>
<title>nothings on "Custom Map: Mesa"</title>
<link>http://forumarchive.spadille.net/topic.php?id=845#post-15632</link>
<pubDate>Wed, 25 May 2011 14:00:49 +0000</pubDate>
<dc:creator>nothings</dc:creator>
<guid isPermaLink="false">15632@http://forumarchive.spadille.net/</guid>
<description><p>The thread predates there BEING a maps&#38;mods section, and you can't move threads.
</p></description>
</item>
<item>
<title>Charem on "Custom Map: Mesa"</title>
<link>http://forumarchive.spadille.net/topic.php?id=845#post-15500</link>
<pubDate>Wed, 25 May 2011 07:54:14 +0000</pubDate>
<dc:creator>Charem</dc:creator>
<guid isPermaLink="false">15500@http://forumarchive.spadille.net/</guid>
<description><p>Epic map.  XP  Though this thread should really be in the Maps &#38; Mods section - I totally missed the thread until somebody forwarded me to here.
</p></description>
</item>
<item>
<title>Creesch on "Custom Map: Mesa"</title>
<link>http://forumarchive.spadille.net/topic.php?id=845#post-11873</link>
<pubDate>Mon, 16 May 2011 09:42:47 +0000</pubDate>
<dc:creator>Creesch</dc:creator>
<guid isPermaLink="false">11873@http://forumarchive.spadille.net/</guid>
<description><p>Running it on a server now and it seems to work out pretty wel, the new position of building is better as well since this prevents spawn sniping :) </p>
<p>Good map, fun map :)
</p></description>
</item>
<item>
<title>Triplefox on "Custom Map: Mesa"</title>
<link>http://forumarchive.spadille.net/topic.php?id=845#post-11815</link>
<pubDate>Mon, 16 May 2011 02:26:38 +0000</pubDate>
<dc:creator>Triplefox</dc:creator>
<guid isPermaLink="false">11815@http://forumarchive.spadille.net/</guid>
<description><p>Version 4 is here.</p>
<p>Changelog:</p>
<p>Terrain is flush with the water again.<br />
Rearranged buildings and cacti.<br />
Roads.<br />
A runway in the center of the map.<br />
UFOs have landed near the runway. I tried a saucer crash first, but decided on something different that was easier to make in slab6...</p>
<p><a href="http://dl.dropbox.com/u/254701/aosmaps/mesa_v4.png" rel="nofollow">http://dl.dropbox.com/u/254701/aosmaps/mesa_v4.png</a></p>
<p><a href="http://dl.dropbox.com/u/254701/aosmaps/mesaV4.zip" rel="nofollow">http://dl.dropbox.com/u/254701/aosmaps/mesaV4.zip</a>
</p></description>
</item>
<item>
<title>SyntheCypher on "Custom Map: Mesa"</title>
<link>http://forumarchive.spadille.net/topic.php?id=845#post-11109</link>
<pubDate>Sat, 14 May 2011 15:50:24 +0000</pubDate>
<dc:creator>SyntheCypher</dc:creator>
<guid isPermaLink="false">11109@http://forumarchive.spadille.net/</guid>
<description><p>Fucking amazing map.
</p></description>
</item>
<item>
<title>Triplefox on "Custom Map: Mesa"</title>
<link>http://forumarchive.spadille.net/topic.php?id=845#post-8713</link>
<pubDate>Mon, 09 May 2011 19:13:14 +0000</pubDate>
<dc:creator>Triplefox</dc:creator>
<guid isPermaLink="false">8713@http://forumarchive.spadille.net/</guid>
<description><p>Creesch: I saw that. I screwed up with the water. V3 is here with a quick fix("quick" as in "I slaved away for an hour fighting voxed"). It's not pretty - there are a ton of overhangs still - but you won't be stuck anymore, at least. As a bonus, the file is also much smaller because of this fix!</p>
<p><a href="http://dl.dropbox.com/u/254701/aosmaps/mesaV3.zip" rel="nofollow">http://dl.dropbox.com/u/254701/aosmaps/mesaV3.zip</a>
</p></description>
</item>
<item>
<title>iCecilJackson on "Custom Map: Mesa"</title>
<link>http://forumarchive.spadille.net/topic.php?id=845#post-8693</link>
<pubDate>Mon, 09 May 2011 18:38:43 +0000</pubDate>
<dc:creator>iCecilJackson</dc:creator>
<guid isPermaLink="false">8693@http://forumarchive.spadille.net/</guid>
<description><p>I JUST PLAYED IT AND I CRIED AT THE BEAUTY
</p></description>
</item>
<item>
<title>Creesch on "Custom Map: Mesa"</title>
<link>http://forumarchive.spadille.net/topic.php?id=845#post-8688</link>
<pubDate>Mon, 09 May 2011 18:32:13 +0000</pubDate>
<dc:creator>Creesch</dc:creator>
<guid isPermaLink="false">8688@http://forumarchive.spadille.net/</guid>
<description><p>Nice map did host it a bit (Server is still up btw) one question though, is the water supposed to be under the entire terrain? got some complaints from people having difficulties getting out :)
</p></description>
</item>
<item>
<title>JukelProNabb on "Custom Map: Mesa"</title>
<link>http://forumarchive.spadille.net/topic.php?id=845#post-8657</link>
<pubDate>Mon, 09 May 2011 17:35:05 +0000</pubDate>
<dc:creator>JukelProNabb</dc:creator>
<guid isPermaLink="false">8657@http://forumarchive.spadille.net/</guid>
<description><p>whats with all the edits nakka xD
</p></description>
</item>
<item>
<title>Naka on "Custom Map: Mesa"</title>
<link>http://forumarchive.spadille.net/topic.php?id=845#post-8608</link>
<pubDate>Mon, 09 May 2011 16:02:23 +0000</pubDate>
<dc:creator>Naka</dc:creator>
<guid isPermaLink="false">8608@http://forumarchive.spadille.net/</guid>
<description><p>jesus christ Jukel.<br />
edit: You're amazing, keep it up
</p></description>
</item>
<item>
<title>Triplefox on "Custom Map: Mesa"</title>
<link>http://forumarchive.spadille.net/topic.php?id=845#post-8607</link>
<pubDate>Mon, 09 May 2011 16:01:11 +0000</pubDate>
<dc:creator>Triplefox</dc:creator>
<guid isPermaLink="false">8607@http://forumarchive.spadille.net/</guid>
<description><p>If it's already built, AFAIK it's hard to do more than hack away at it with the current voxed. The numeric marker and shift+&#60;x&#62; tools (e, w, etc.) are your best bet for eliminating a large area. You can also try home/end and delete for more precise changes. But it's also hard to paint in voxed so any changes may look ugly. For all these reasons I prefer to start fresh and reimport vxl prefabs each time.
</p></description>
</item>
<item>
<title>JukelProNabb on "Custom Map: Mesa"</title>
<link>http://forumarchive.spadille.net/topic.php?id=845#post-8590</link>
<pubDate>Mon, 09 May 2011 15:36:40 +0000</pubDate>
<dc:creator>JukelProNabb</dc:creator>
<guid isPermaLink="false">8590@http://forumarchive.spadille.net/</guid>
<description><p>how would i cut out lets say half of a already prebuilt map?
</p></description>
</item>
<item>
<title>JukelProNabb on "Custom Map: Mesa"</title>
<link>http://forumarchive.spadille.net/topic.php?id=845#post-8582</link>
<pubDate>Mon, 09 May 2011 15:30:23 +0000</pubDate>
<dc:creator>JukelProNabb</dc:creator>
<guid isPermaLink="false">8582@http://forumarchive.spadille.net/</guid>
<description><p>im hosting your map soon
</p></description>
</item>
<item>
<title>Noire on "Custom Map: Mesa"</title>
<link>http://forumarchive.spadille.net/topic.php?id=845#post-8580</link>
<pubDate>Mon, 09 May 2011 15:29:03 +0000</pubDate>
<dc:creator>Noire</dc:creator>
<guid isPermaLink="false">8580@http://forumarchive.spadille.net/</guid>
<description><p>Tundra sounds wonderful actually.
</p></description>
</item>
<item>
<title>JukelProNabb on "Custom Map: Mesa"</title>
<link>http://forumarchive.spadille.net/topic.php?id=845#post-8578</link>
<pubDate>Mon, 09 May 2011 15:28:27 +0000</pubDate>
<dc:creator>JukelProNabb</dc:creator>
<guid isPermaLink="false">8578@http://forumarchive.spadille.net/</guid>
<description><p>epic bro
</p></description>
</item>
<item>
<title>Triplefox on "Custom Map: Mesa"</title>
<link>http://forumarchive.spadille.net/topic.php?id=845#post-8577</link>
<pubDate>Mon, 09 May 2011 15:27:25 +0000</pubDate>
<dc:creator>Triplefox</dc:creator>
<guid isPermaLink="false">8577@http://forumarchive.spadille.net/</guid>
<description><p>JukelProNabb: The landscape is a slab6 model. First I filled a 256x256 area using the slice editor. Then I carved out the canyon and added some hills, caves, etc. Finally I imported into voxed and added the terrain details.</p>
<p>In the future I am planning to speed terrain creation by working on a low-res model first(64 or 128) and then upsizing it to add the details.</p>
<p>Noire: I might add area 51 elements to a version 3. I want to break from the desert settings and try a tundra one though.
</p></description>
</item>
<item>
<title>Noire on "Custom Map: Mesa"</title>
<link>http://forumarchive.spadille.net/topic.php?id=845#post-8563</link>
<pubDate>Mon, 09 May 2011 15:08:56 +0000</pubDate>
<dc:creator>Noire</dc:creator>
<guid isPermaLink="false">8563@http://forumarchive.spadille.net/</guid>
<description><p>Looks nice, but since you made all these desert maps, why not make an area 51 map?
</p></description>
</item>
<item>
<title>JukelProNabb on "Custom Map: Mesa"</title>
<link>http://forumarchive.spadille.net/topic.php?id=845#post-8553</link>
<pubDate>Mon, 09 May 2011 14:24:42 +0000</pubDate>
<dc:creator>JukelProNabb</dc:creator>
<guid isPermaLink="false">8553@http://forumarchive.spadille.net/</guid>
<description><p>how did you get the rugged hilly mountanscape?
</p></description>
</item>
<item>
<title>JukelProNabb on "Custom Map: Mesa"</title>
<link>http://forumarchive.spadille.net/topic.php?id=845#post-8497</link>
<pubDate>Mon, 09 May 2011 10:38:22 +0000</pubDate>
<dc:creator>JukelProNabb</dc:creator>
<guid isPermaLink="false">8497@http://forumarchive.spadille.net/</guid>
<description><p>It will be on US West Custom Map Mesa
</p></description>
</item>
<item>
<title>Monsteri on "Custom Map: Mesa"</title>
<link>http://forumarchive.spadille.net/topic.php?id=845#post-8487</link>
<pubDate>Mon, 09 May 2011 09:46:48 +0000</pubDate>
<dc:creator>Monsteri</dc:creator>
<guid isPermaLink="false">8487@http://forumarchive.spadille.net/</guid>
<description><p>Looks like you've put some effort into this. Where server is this on?
</p></description>
</item>
<item>
<title>Triplefox on "Custom Map: Mesa"</title>
<link>http://forumarchive.spadille.net/topic.php?id=845#post-8456</link>
<pubDate>Mon, 09 May 2011 02:36:14 +0000</pubDate>
<dc:creator>Triplefox</dc:creator>
<guid isPermaLink="false">8456@http://forumarchive.spadille.net/</guid>
<description><p>Yes!
</p></description>
</item>
<item>
<title>JukelProNabb on "Custom Map: Mesa"</title>
<link>http://forumarchive.spadille.net/topic.php?id=845#post-8454</link>
<pubDate>Mon, 09 May 2011 02:27:50 +0000</pubDate>
<dc:creator>JukelProNabb</dc:creator>
<guid isPermaLink="false">8454@http://forumarchive.spadille.net/</guid>
<description><p>Again may i host?
</p></description>
</item>
<item>
<title>Triplefox on "Custom Map: Mesa"</title>
<link>http://forumarchive.spadille.net/topic.php?id=845#post-8449</link>
<pubDate>Mon, 09 May 2011 02:15:40 +0000</pubDate>
<dc:creator>Triplefox</dc:creator>
<guid isPermaLink="false">8449@http://forumarchive.spadille.net/</guid>
<description><p><a href="http://dl.dropbox.com/u/254701/aosmaps/mesa_1.png" rel="nofollow">http://dl.dropbox.com/u/254701/aosmaps/mesa_1.png</a><br />
<a href="http://dl.dropbox.com/u/254701/aosmaps/mesa_2.png" rel="nofollow">http://dl.dropbox.com/u/254701/aosmaps/mesa_2.png</a></p>
<p>Download:<br />
<a href="http://dl.dropbox.com/u/254701/aosmaps/mesaV2.zip" rel="nofollow">http://dl.dropbox.com/u/254701/aosmaps/mesaV2.zip</a></p>
<p>This is a map set in the midst of a rocky desert. The map's centerpiece is a large canyon with a river. It is a mostly-symmetric map, with some liberties taken in the placement of buildings and vegetation.</p>
<p>Source materials - you are free use these to mod or build your own version, just credit Triplefox:<br />
<a href="http://dl.dropbox.com/u/254701/aosmaps/mesa_buildings.zip" rel="nofollow">http://dl.dropbox.com/u/254701/aosmaps/mesa_buildings.zip</a><br />
<a href="http://dl.dropbox.com/u/254701/aosmaps/mesa_terrain.zip" rel="nofollow">http://dl.dropbox.com/u/254701/aosmaps/mesa_terrain.zip</a><br />
<a href="http://dl.dropbox.com/u/254701/aosmaps/ocean.zip" rel="nofollow">http://dl.dropbox.com/u/254701/aosmaps/ocean.zip</a><br />
<a href="http://dl.dropbox.com/u/254701/aosmaps/cactus.zip" rel="nofollow">http://dl.dropbox.com/u/254701/aosmaps/cactus.zip</a></p>
<p>Changelog:</p>
<p>-----------------<br />
Version 2</p>
<p>Renamed map from "triplefox_desert" to "mesa."<br />
Adjusted color palette, it should look roughly like the American Southwest now.<br />
Adjusted a few bits of terrain<br />
Rotated the map 90 degrees(by accident, actually)<br />
Added buildings<br />
Added giant-sized cacti - I suspect these will dwarf the players.</p>
<p>-----------------
</p></description>
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