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  • Things We the community might want....
  • 12
     

    First Melee weapon: Replace the spade (shovel) with a knife or different weapon and make the pickaxe do what the shovel did with Right Click

    Second Day/Night: when the match starts it will be day then in a couple of like 20mins or so it will turn night time and once night time comes you recevice torchs so theres light

    Third Classes:i heard alot about class and i kinda hearing what people are saying..we might want classes for more offesive people like ex:Solider would have Gun,Gernades,ammo pack ex: Medic would have Gun,gernads,medic pack and jump higher or something like that post some spin-off... ANYWAYs there are hundreds of combinations. O i almost forgot the time you select classes would be when you join the sever and when change teams UNless you can put in a menu than you can select in there or Even a HOTkey which is a shortcut for the keyborad

    So thats all i wanted to say and post thing below of what you would want in the couple next Patches

    #11093
    in4red
    Member
    Posted 13 years ago
     

    Melee weapon - pickaxe. Whack someone with it. No need for knives.

    Day-night cycle - would add some stealth tactics in game. I don't agree with torches.

    Classes - NO. Everyone can do anything anytime. That's how it should stay.

    #11102
    Drury
    Numbuh 27.5
    Posted 13 years ago
     

    If there is a melee weapon there should be a slightly faster running speed when holding it so you can catch up to people and stab them. Another idea I have is that there should be a level system where you get exp. points from the kills and captured intels you get in the game, giving you the choice to upgrade either your stats, tools, or weapons when you level up.

    #11106
    Undeadfetus
    Member
    Posted 13 years ago
     

    Oh hey counterstrike

    #11107
    Lokiamis
    Member
    Posted 13 years ago
     

    I don't like the night idea, maybe night servers, but not mandatory.

    #11108
    Spartan094
    Member
    Posted 13 years ago
     

    JUST KEEP YOUR IDEAS FLOWING......

    #11127
    in4red
    Member
    Posted 13 years ago
     

    The idea with exp is good...

    #11128
    [C.H]Chosenlama
    The Chosen
    Posted 13 years ago
     

    NO for classes. 1 man could do anything BUT you could change his weapons and overall setup.

    #11129
    [EX]SneakyBastard
    Bastard
    Posted 13 years ago
     

    I agree only with pickaxe melee..

    But if there were day/night sycle, then it should be muuch slower, like four hours.

    #11134
    Monsteri
    Minion
    Posted 13 years ago
     

    i dont like the experience idea or the class idea, it will get to much like call of duty. i think pickaxe melee and night thing are good ideas though

    #11201
    KomradeKevin
    Dah Bawss
    Posted 13 years ago
     

    it would be cool if the day/night cycles could optionally trigger gameplay modes

    so for example, night time would disable gunfire and intels, allowing only for building. when the sun rises, attack and bring that intel home!

    #11203
    izzy
    Moderator
    Posted 13 years ago
     

    new grenades and battlefield affecting weapons. How awesome would it be to see an enemy base and shell the shit out of it with a mortar or blow tactical holes in walls with breaching charges.

    #11237
    Drewgon13
    SMG supporter
    Posted 13 years ago
     

    Meh, more options would be nice instead of classes.

    #11239
    Bobbunny
    Teh One Bunneh
    Posted 13 years ago
     

    "it would be cool if the day/night cycles could optionally trigger gameplay modes

    so for example, night time would disable gunfire and intels, allowing only for building. when the sun rises, attack and bring that intel home! "

    The hell with that! When night falls, galvanise your defences, because under cover of darkness you better believe I'll be cutting the wire and sneaking into your base to reset your alarm clocks...

    I think 10-15 minutes each for day and night sounds about right. I don't want to have to wait around for hours for night to fall, and if I join the server at night I don't want to have to wait ages to see how the landscape is layed out.

    15 mins also allows enough time for the average intel run, so someone can choose to do it entirely during the day or night if they choose. Or if they prefer they can mix it up, for example crossing no mans land during the day, holing up near the enemy base until dusk before mounting a night raid. All in the space of about 20 minutes, instead of 3 hours!

    #11298
    Beret
    Commando
    Posted 13 years ago
     

    this is why i created this topic... what beret said GOT ME PUMPED FOR PLAYING ACE OF SPADES!! plus his idea will bring more of strategy and team work to the game.

    #11301
    in4red
    Member
    Posted 13 years ago
     

    No no. You guys are making it too complicated. AoS is fun because of its simplicity. Screw the day and night cycle. That just wouldn't work out. The classes COULD be put, but only if it is done perfectly balanced and correctly.And also forget the melee weapon. Tell me, how close have you gotten to someone for you to be able to melee them? My point Exactly.

    #11314
    MrGrimGamer
    Member
    Posted 13 years ago
     

    u mad bro? THESE ARE SUGGESTIONS.. SO STOP TROLLING anyways Aos needs A killfeed which shows every player who and how another player got killed Example: in4red(weapon here)(playername) THEY just have your kill but i got some really nice 5 pieces and only i know about it.

    #11315
    in4red
    Member
    Posted 13 years ago
     

    Stairs, thats all I want.
    I hate kangarooing around like an idiot, I want the ability to place stairs.

    #11317
    Segador
    Member
    Posted 13 years ago
     

     "u mad bro? THESE ARE SUGGESTIONS.. SO STOP TROLLING"

    hm

    #11318
    Lokiamis
    Member
    Posted 13 years ago
     

    for melee u just need bayonets:D
    and the night/day time idea is good
    classes=bad

    #11319
    PineApples
    The PineApples
    Posted 13 years ago
     

    "I hate kangarooing around like an idiot"

    Agreed, jumping needs to be fixed.

    #11320
    Lythrynyx
    Moderator
    Posted 13 years ago
     

    This game is called Ace of SPADES and you want to get rid of the shovel?

    #11324
    Spaceman
    Member
    Posted 13 years ago
     

    ya so your saying this game is ALL about useing the shovel???

    #11325
    in4red
    Member
    Posted 13 years ago
     

    there should be more choice for weapons. like submachineguns and shotguns.
    as far as melee goes, the shovel AND pickaxe should do a melee attack when you right-click.

    also, det. charges or some explosive designed solely to blow buildings up would be a nice addition. i'm so tired of BANG-TAP-BANG-TAPing the base of some building for hours on end with the shovel.

    #11327
    Ross
    Member
    Posted 13 years ago
     

    How about a zombie mode? You switch your server to zombie mode and then you mostly fight off zombies that only die with a headshot while building walls (Which zombies might be able to tear apart slowly.) The only problem would be how would you compress your map to a smaller one objective map and still have room for building defences?

    #11329
    Drewgon13
    SMG supporter
    Posted 13 years ago
     

    Drewgon, this isnt black ops.

    #12454
    KomradeKevin
    Dah Bawss
    Posted 13 years ago
     

    I don't know about you, but i've seen a couple of movies/tv/anime/games/shit were somebody decides to dig a little pit with a knife, they usually put "plot-device A" inside of it and cover it back up.

    #12458
    Noire
    Member
    Posted 13 years ago
     

    I wanted zombie mode, but completely different. My idea was the game starts with 31 versus 1, the zombie can only melee and walks moderately fast and can survive 10 shots anywhere on its body including it's head, it can destroy blocks in 9 hits just to balance this. Your goal as a survivor is to get a strong defensive foothold using a limited number of blocks, once you do that you just need to hold out for 10 minutes, if someone is killed by the zombie they respawn onto the other team. For the zombie to heal they must eat their dead comrades and this only heals 25 percent of their health.

    #12459
    Noire
    Member
    Posted 13 years ago
     

    Also i second breaching charges, only if we are allowed to to dive a little deeper in the water, i want to navy seal the shit out of the enemies.

    #12466
    Noire
    Member
    Posted 13 years ago
     

    We already have a suggestions system here:

    http://www.google.com/moderator/#16/e=6f3a1

    Why do people keep making these threads?

    #12498
    outwrangle
    Member
    Posted 13 years ago
    12
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