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One of the biggest complaints I get about AoS is the spacebar spamming that goes on just to get around the terrain. So I've implemented an autoclimb feature that'll climb 1-block steps without having to jump. So far I'm debating whether to allow it in run mode or walk/ironsights mode only. What do you guys think? |
#12380 bcoolface Key Master Posted 13 years ago |
Run mode would be best i believe. Having it so you can only do it while aiming down kinda defeats the purpose yeah? |
#12384 iCecilJackson Member Posted 13 years ago |
Thank you. |
#12386 FART_COMMANDER Member Posted 13 years ago |
Should not I say. I know when I look down a scope I can't see my feet unless if I look though the other end of the scope then my feet are far away. |
#12390 Jackster Member Posted 13 years ago |
I was thinking about ways that this could be fixed, but this obvious answer somehow eluded me. Good work and thanks. I think it should work while running, but could slow you down to walking automatically, or something. If that doesn't work out, then running would be swell. |
#12396 AxleTheNinja Member Posted 13 years ago |
How about autoclimb is functional for running/walking/aiming, EXCEPT when running it will slow you down to walking speed when you begin to climb something. and of course you will still move slowly while aiming also how about making it so when you crouch you cant fall off the edge of a block? they have this feature in minecraft (I know, dont talk about minecraft) and is really great! it would make building things (especially bridges) SOOOO much easier/faster |
#12403 TheOperator Veteran Modder Posted 13 years ago |
TheOperator said it best |
#12405 izzy Moderator Posted 13 years ago |
Or you could implement where the user could climb if they held down space. it eliminates constant button smashing and would allow the user to stay on the current block level if they wanted too. |
#12409 danhezee Administrator Posted 13 years ago |
i would like run mode + climb and aiming down sights but walking and crouching should be jump to climb |
#12410 mrt8062 mr.t Posted 13 years ago |
I hate that they made it so holding down space does nothing. It was better when you jump automatically. |
#12416 Noire Member Posted 13 years ago |
I honestly like the original jumping system as it is. Could you make this a toggleable feature in the config.ini settings? It should be for run mode and walk mode. Not for ironsight mode. You wouldn't be concentrating on climbing when you're try to align a percision shot. |
#12418 Lexsym looka Posted 13 years ago |
Make it so you jump automatically when you hold the spacebar down, like it was before. |
#12419 ryan Member Posted 13 years ago |
Manual jumping is as quick, or quicker than walking and having yourself automatically go up blocks. This may not be the case for mountains, but it is when you're just trying to get up a block. |
#12421 Naka lewd Posted 13 years ago |
I don't mind having to jump constantly while running- it makes for more frantic duels, and really adds to the concentration and tension when rushing back to base with the Intel. I think it suits the look of the characters, too. When I'm walking though, it's because I don't want to be heard. There's a big limit to how quiet I can be though because on the open terrain I can't move far without having to jump, which makes a noise no matter what. I'd say either implement it for walking only, or change the jump sound so that it only makes a noise if you're jump-running, or land on a block 2 or more blocks beneath you. Basically so that you can be stealthy even when having to jump up or down by a single block level. EDIT: also, with all jumping currently manual, the aiming is always exactly where we expect it to be. It would be a nightmare trying to aim while moving around fast if it meant the aim kept on bumping up or down a fraction just because your body went up or down a bit. |
#12426 Beret Commando Posted 13 years ago |
I don't know if this is really needed, but really, I can't tell what this feature is going to be like, yet. I think one big point of games using voxels is having to jump when there is a block in front of you, or go around it |
#12430 Priok Spectonaut Posted 13 years ago |
I think I might cry out of happiness...[cries dramatically]...[kisses ground at your feet]...I love you...[cries again]...[one more good long cry] |
#12444 ssnyder Member Posted 13 years ago |
the more i think about it the more i prefer auto climb to require a toggle key |
#12451 izzy Moderator Posted 13 years ago |
will this allow us to climb ladders? [block] [block] |
#12464 Noire Member Posted 13 years ago |
I agree with Izzy on the toggle key. It would be great to be able to get to the front lines faster, but it would be really hard to aim if you strafe around and then move up a block accidentally. If there is some way to toggle it, I think this is an awesome feature. Also, jumping is fine the way it is. |
#12469 Lavos Member Posted 13 years ago |
Toggle key with a cooldown system. Or, taking this to an exaggerated level, make it spawn as a powerup to decrease rapid frontline movement. |
#12475 Lythrynyx Moderator Posted 13 years ago |
I like danhezee's idea. Hold down spacebar to climb up blocks. |
#12500 outwrangle Member Posted 13 years ago |
At least I will not have replace spacebar key in near future. Thanks again. |
#12537 FART_COMMANDER Member Posted 13 years ago |
Pull-Ups would be cool though. Ability to climb 2-3 blocks height when holding spacebar. |
#12538 SIMOX Modifier Posted 13 years ago |
I agree with Beret. DUMDUMDUM |
#12623 Drury Numbuh 27.5 Posted 13 years ago |
So hold down jump to auto-climb up a hill/mountain is consensus? (i.e. press+hold space + move to walk up hills, not continually jump over and over) Sounds good to me. Major pain in the arse to have to continually spam around climbing mountains. Would this also get us out of water? |
#12719 someonesomewhere Member Posted 13 years ago |
I actually the jumping is part of the challenge, with practice, jumping in a diagonal fashion, I've managed to jump over 10 blocks in a row without miss. Just my 2 cents. |
#12752 Morthor iammorthor.com owner Posted 13 years ago |
Hm...I would go for "only while running". Why?
Pls don't implement this! It would completely take the thrill out of it. I know it can be frustrating when you build something high up on a bridge and then fall down and die. But that's how gravity works. Just be careful and use crouching and walking while moving. Simplifying some things inside the game can make it easier for newcomers to get into the game but it could also make the game become stale for advanced players faster. |
#12783 Green_Beret Member Posted 13 years ago |
but practice is hard, man. this is 2011, gamers want easy. the more a game does for them the greater its lure. i'm hopeful this game will prove me wrong, though! |
#12794 izzy Moderator Posted 13 years ago |
Toggle it. |
#12826 Bobbunny Teh One Bunneh Posted 13 years ago |
The game doesn't feel the same after this. Ben, I'm disappoint(ed). |
#14805 Daddy Warbucks Member Posted 13 years ago |
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