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I've got plenty, but I'll just bunch 'em all up here. === --Map Types-- Volcano: Black hill grounds, a reddish fog, and lethal lavaflow, with a giant volcano in the middle. Jungle: Flatlands, surrounded by plenty of swamps and trees. === --Game Types-- === --Weapon Types-- Pistol: 8 in the gun, 72 max for the reserve. Good accuracy, but not too damaging, a last resort. Shotgun: 5 in the gun, 35 max for the reserve. Incredible at close range, and a show-stopper for 1 on 1's. Powerful, but very slow, with bad range. SMG: 32 in the gun, 192 max for the reserve. A great suppression weapon, and good at close range. Fast to reload, but not very accurate, and not very damaging. Rocket Launcher: 1 in the gun, 5 max for the reserve. Incredibly destructive, great for damaging structures. Slower than the shotgun, and much less ammo, however. Grenade Launcher: 6 in the gun, 12 max for the reserve. Fires long-range grenades at a nice pace, but not great at damaging structures. Good for crowd control from an armored distance! Reloading is as bad as the Rocket Launcher, however, so plan accordingly. Medical Tool: 1 in the gun (tool), 9 max for the reserve. You can heal your teammates with this. Just walk up to them and use the tool, to give them a quick 25 HP boost. Great for squads! === --Other-- === If I have anything else, I'll be sure to post. :D |
#28 ZakDCCLXXVII Member Posted 13 years ago |
"--Other-- sup |
#30 Lokiamis Member Posted 13 years ago |
I'll add one more: Battle shield: When equipped, can absord damage from the front. Player is still vulnurable from sides and behind and cannot use other items while shield is out. |
#83 Douche Member Posted 13 years ago |
Make a conquest mode and not just CTF/intelligence mode. Would be more interesting constructions holding points then. |
#89 Praseli Member Posted 13 years ago |
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