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  • game modes
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    Here, is a list and description of every game type I would like to be added.

    -Zombie mode: there can be a team of four and there will be 50 zombies constantly on the map(when one dies another is spawned). two game types-endless, and a game kind of like left for dead the game where you have to get to a safe point. people can build maps for people to play like a custom map. you will have four grenades, and the regular single shot gun. There will be no pickaxes, dirt, and shovels just so you can't cheat. Lastly there will be tents located around the map in the second game type.

    -team death-match: yes I do enjoy the objective games but sometimes there are games just killing not even trying for the Intel. the score can be varied by the making of the sever.

    -A game where you would have a time to build then fight. It starts you off with a map any map, then a you and your team would have a certain amount of time to build your fort your bridge or what have you. There would be no switching teams at the time to build. then battle

    #25652
    jackofhearts
    Member
    Posted 13 years ago
     

    Do not expect AI to be added (if at all), anytime soon.

    #25661
    Lexsym
    looka
    Posted 13 years ago
     

    I really just want a territories mode, where teams have to capture control points (at fixed heights .

    #25673
    grendle
    Member
    Posted 13 years ago
     

    There was this one mode idea I had a while ago... see if I can find it... ah here it is:

    I'd love to see something like that though, where there's a flag in the middle, and the first team to touch it wins the point. The thing is, the flag is suspended in the air 50 voxels above ground level. Does your team try to build a tower to get to the flag and win, warding off the enemy? Or do you let the enemy do the building, then swoop in to massacre them and take the prize? Do you build your tower on the carcass of the enemy's, or start your own? Do you bring their tower down by undermining, or do you let it stay so that you can use it for your own ends later on? Or do you make a deliberately weak tower to lure the enemy onto, so that you can destroy it and-take-out-the entire-enemy-team-in-one-go? Winning is impossible without soldiers AND builders, and builders would have a better incentive than ever to help the team out.

    #25690
    Beret
    Commando
    Posted 13 years ago
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