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  • Minecraft to AOS converter[Update 3: DSCraft support]
  • 12
     

    Hi
    Someone wanted me to post my tool here, so here is it!

    UPDATE 3 with DSCraft* support!
    Version 3: http://www.mediafire.com/?hg8trstdoxv4b1i

    The MC world folder has to be in the same folder as VoxTest.exe and it has to be called "world".
    Color definitions are in config.cfg

    This was used to create the Broville AOS conversion
    Image: http://dl.dropbox.com/u/10138885/broville.png
    Broville DL: http://dl.dropbox.com/u/10138885/broville.vxl
    Assistant: http://dl.dropbox.com/u/10138885/assisted.png

    * http://smealum.net/dscraft/

    #33948
    rolleda
    Member
    Posted 8 years ago
     

    For some reason it doesn't work.

    #33994
    SIMOX
    Modifier
    Posted 8 years ago
     

    There should be a readme file that goes with it.

    #34014
    Gregery
    That Guy
    Posted 8 years ago
     

    WTF does Broville mean? or is it just a name -_-

    #34017
    [NN]LeroyJenkin
    chicken wings
    Posted 8 years ago
     

    I have found it only works on worlds with the structure r-0.0.mcr, r-0.0.1.mcr, r-0.2.mcr .... I dont know about the different ways in which a minecraft world can be arranged but that may give you some help.
    Edit: Broville is just the name of the map http://www.minecraftforum.net/topic/21991-super-neato-creation-broville-v9-new-v10-demo/

    #34018
    HelpfulHarry
    Member
    Posted 8 years ago
     

    Thanks for releasing this public, I just converted my world to AoS. Might be on my server later.

    #34027
    Gregery
    That Guy
    Posted 8 years ago
     

    Oh well, this is one nice idea :P

    #34052
    Arctic
    Member
    Posted 8 years ago
     

    Hey, great Idea, download adventure maps on minecraft forums and convert them :D

    #34069
    Gregery
    That Guy
    Posted 8 years ago
     

    hmm... doesn't work.

    i made a new world, dragged it into the zip, renamed the world map "world" and ran the program. don't know what else to do since your post in't very helpful...

    #34442
    TB
    Member
    Posted 8 years ago
     

    You have to set the co-ordinates

    Ex- When playing minecraft, Fress F3 and the Co-ordinates will show. What ever Co-ordinates you put in will be the top left corner of the map in VOXED (I think)

    So ex,

    x= -300
    z= 211

    And it will ask you the height limit, I usually put 125 or 128. (It depends)

    And then it will ask if you want to get rid of floating blocks. I usually press no.

    If it does nothing after you type [y] or [n] It means that it's loading.

    #34459
    Gregery
    That Guy
    Posted 8 years ago
     

    omfg, this works GREAT :D

    THANK YOOUUUUU!!!

    #34473
    TB
    Member
    Posted 8 years ago
     

    This has so much potential.
    Example of a minecraft map suited for AOS:
    http://minecraft.bschaefer.net/MapDownload.aspx?mapid=97
    Minecraft screenshot: http://minecraft.bschaefer.net/uploads/171/qydn7rue-Screenshot.jpg

    And no, I didn't create this. I just searched for minecraft map on google.

    Edit: Or this: http://www.minecraftworldshare.com/uploads/2847/zzs7nnnm-Screenshot.png
    http://minecraft.bschaefer.net/MapDownload.aspx?mapid=850

    #35199
    mizzu
    Member
    Posted 8 years ago
     

    how do you direct the program at a map.... i downloaded a few different maps from my local interwebs, and no matter what directory i put that converter in, it seems to say it cant find chunk 01, chunk 02, etc.... until it closes... any help OP?

    #35499
    BloodLvst
    Homunculus
    Posted 8 years ago
     

    @ Blood,

    It's pretty weird, on one of the maps, I set the coords to 0,0,128 and I got nothing. good (half a map maybe) but you have to keep testing out coords until you get a good map.

    #35508
    Gregery
    That Guy
    Posted 8 years ago
     

    Somebody better make a frickin server for the second one mizzu suggested. I like.

    #35610
    SpazDragon1397 (コバルト)
    The Badass Pony
    Posted 8 years ago
     

    this should make it easier for me to make maps now...mostly because i can just use invedit to get unlimited blocks then copy it to aos format..smart thank you sir

    #36044
    chuker34
    Member
    Posted 8 years ago
     

    Can someone please give clearer instructions to use this. I cannot seem to get it to work.

    #36156
    Your_self
    Member
    Posted 8 years ago
     

    Now that MC and AoS maps can be united, will our forums follow?

    #36163
    Drewgon13
    SMG supporter
    Posted 8 years ago
     

    this is amazing

    #37233
    zigora3
    Member
    Posted 8 years ago
     

    its a little rough to work, from what i've found. Either that or i'm missing some thing but it usually spits out about 50 missing chunks.

    #37810
    Exile
    doux élitiste
    Posted 8 years ago
     

    Lots of missing chunks for me as well.

    Why does this happen ;_;
    http://www.images.lexsym.com/images/ZB6L.jpg

    #38510
    Kanye
    Hipster
    Posted 8 years ago
     

    Could someone with the missing chunks problem upload their map?

    Because it never happened when i converted maps

    #38630
    rolleda
    Member
    Posted 8 years ago
     

    @rolleda, Here it is. I just started this map earlier today and wanted to test it in your program, then I got the chunk errors.

    http://www.mediafire.com/?tieqemilo9uya09

    #38632
    Kanye
    Hipster
    Posted 8 years ago
     

    Interesting! I was really curious as to how the Broville AoS map was done. Thanks for posting!

    #38741
    Buffet_of_Lies
    Cartographer
    Posted 8 years ago
     

    @Kanye Looks like the border of the aos map ? Try different settings :/
    Works for me : http://dl.dropbox.com/u/10138885/worksforme.png *

    Settings i used:
    x: -200
    z: -100
    MaxHeight: 128
    Remove floating blocks: n

    I checked the chunks it didnt find manually, and they are in fact missing :P(the conversion area is really large; maybe you didnt generate enough chunks for the converter)

    EDIT: *Dropbox doesnt work atm: http://www.12354.org/pub/worksforme.png

    #38950
    rolleda
    Member
    Posted 8 years ago
     

    nice work

    #38953
    bcoolface
    Key Master
    Posted 8 years ago
     

    OH HAI BEN

    #38961
    Space101
    Gatekeeper
    Posted 8 years ago
     

    Will this converter ever work with classic maps?

    #39049
    Flyguy
    Member
    Posted 8 years ago
     

    Sure!
    Just convert the map into the new format with MCEdit :D

    #39367
    rolleda
    Member
    Posted 8 years ago
     

    holy shit i better try this when i come home

    #39369
    KwF_10se1ucgo_x
    Tennessee
    Posted 8 years ago
    12
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