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  • A new suggestion that is brought up by .54
  • 12
     

    Along with selecting between weapons, we should be able to decide between:

    2-3 grenades OR 1 shot disposable RPG(you can't get more ammo without dieing)

    ^Don't even say "rpg omg omg mw2 mw2 shit shit" the projectile could be similar to this, ofcourse with the power of a grenade http://www.youtube.com/watch?v=y34o-MMQUu4&feature=related

    heavy armor(-30 percent speed 50% HP) OR none (+20% speed) OR Less equipment (+40% speed, -30% HP)

    Extra ammo (-10%speed +50% ammo) OR Normal ( no difference )

    Lol^ if you choose heavy armor, and extra ammo, you better be defending!

    Side arm OR kukri?

    Or maybe you could even have marathon pro <- joke but everything else is serious.

    a minor suggestion, just popped into my head whilst playing an epic grenade fight with a squad of enemies.... as in rockets flying over head or hitting my cover :3

    #36378
    Tehpwnzer
    Tehpwnzer
    Posted 13 years ago
     

    Bump

    #36423
    Tehpwnzer
    Tehpwnzer
    Posted 13 years ago
     

    Umm its cool but no. People will have heavy armor and will most definetely rush. They'll get more ammo and rush with SMG. I give +1 but i know no one else will

    #36427
    Trizaxx
    Member
    Posted 13 years ago
     

    Not really, I dont mean add them all, you could but maybe atleast one. What I really have in favor is the RPG one as it would greatly allow blue to finally take down that big base that green is building, it's pinning us down. Wait a griefer just took it down nvm.

    Eitherway it would be good :D

    I mean it's not like you can even spam it as you have to kill yourself to do so, and by the time this may ever get added their will be a respawn time. This will allow some long range firepower before you get on the field or take out tower snipers/bunkers on a mountain

    I'd really enjoy it, I mean it doesn't even have to be as powerful as the grenade, just powerful enough for one shot to break atleast 5 blocks.

    #36439
    Tehpwnzer
    Tehpwnzer
    Posted 13 years ago
     

    +1 just cause

    #36444
    Papa Khan
    Warchief
    Posted 13 years ago
     

    Sounds interesting. Armor just doesnt fit here IMHO. Why do we need a kukri? The spade/pickaxe can be a melee weapon. An RPG can be useful to attack an enemy structure. A long range explosive weapon is perfect for this game though. However I don't think it should be once per life. A quick visit to the tent should fill it up. Another nerf to make it a building only weapon is to make it not have as much splash damage as a grenade.

    Personally I just want to change weaps without dying. Ie make it so you respawn with your selected weapon AFTER you get shot and die or when you visit the Tent.

    #36469
    Thunderstorm
    Member
    Posted 13 years ago
     

    How about no, I walk slow enough on this game without a fucking heavy RPG and kevlar suit weighing me down.

    #36480
    Camelsaurus
    Member
    Posted 13 years ago
     

    I don't like any of these ideas. Ace of Spades simply isn't that kind of game.

    Remember that the greatest enhancement to the combat in Ace of Spades is the ability to build and destroy parts of the environment. Classes and other random crap aren't what this game is about.

    If you want them, there are plenty of other games to choose from. Please stop trying to make Ace of Spades into a mainstream shooter.

    #36488
    1337101
    Modifier
    Posted 13 years ago
     

    Yes, thunderstorm has prefected my idea to make it perfect! and added additional suggestions, I hope sometime in the near future this gets added. For an example of reasons why:

    Like I said before 3 hours ago (Yes) I was playing a match on island, And we we're assaulting the green's base frontally and semi flank as well.

    They created a massive building that was stretching pretty high and pretty big overall.

    I had a team of friends in vent on blue, We we're all assaulting it, and to lighten their "machine gun positions" and sniper slots, we spammed our SMGS alot. we'd get off a mag and die due to how great they can suppress.

    For us we we're really close to our tent so we could run back grab another launcher, go back to the lines and fire another shot off. And I'd say a volley of shots would effectively take a large chunk out of the building without completely destroying it and it would enable us to capture it. It would also have a side effect on us as they could take off the rare shot with their RPGs

    However since it is 1 shot they wouldn't be able to keep volleys going which would require regular gun support. Also due to the small splash damage it would do more damage to our covers than to us anyway. So after an hour or two of assaulting a blue guy was able to shoot out the remaining supports along with probrabaly the help of green griefers which weren't too common as everyone loves green. so we had to give up the building in order to move up.

    It would've been much more exciting if we had some RPG volleys shot at it, just 5 grenades lodged in to the building would have done it, if we weren't stuck in our spawn that is.

    Wall of text^

    #36490
    Tehpwnzer
    Tehpwnzer
    Posted 13 years ago
     

    To 1337, I'm not trying to make it into a main stream shooter, I just think there could be some use of variety. And it's very obvious you think I want this to be COD block ops or some crap. I hate those games very much and I only want the rpg for block breaking use.

    And you're completely wrong, There are many other games to choose from. However not many games are like AoS.

    Also I'm not trying anything I'm just hoping for some opinions and some suggestions that would make this idea better, It's about an idea, not "how much" I want this to be a streamline shooter as you say.

    the armor is only meant as an example and what could possibly be an idea to strike further ideas, suggestions, and opinions.

    #36493
    Tehpwnzer
    Tehpwnzer
    Posted 13 years ago
     

    ^to add on further, I hate the idea of a rocket launcher in all classic non destruction games, But this game actually USES destruction of blocks and the rocket launcher is only meant to destroy blocks. You can easily turn off damage or splash damage on the rocket to make it ENTIRELY destroy blocks. We could really use a block destroying weapon

    "Intelligent people talk about ideas. Average people talk about things. Small people talk about other people." - Source Unknown

    #36494
    Tehpwnzer
    Tehpwnzer
    Posted 13 years ago
     

    Don't like it.

    To much...stuff.

    Well, maybe just the rocket launcher.

    #36499
    masteracee
    Member
    Posted 13 years ago
     

    The rocket launcher is the primary idea/suggestion/opinion that made this thread happen, the armor is a completely seperate thing from a suggestion, more of an idea'n opinion

    #36500
    Tehpwnzer
    Tehpwnzer
    Posted 13 years ago
     

    I think that a side arm would be good, you should choose it you want a shovel, pistol, or a knife of some sort. Seeing how they did that with weapons, why not with other things.

    #36539
    Gregery
    That Guy
    Posted 13 years ago
     

    I have decided upon the rocket launcher being block destroyable only, And MAYBE JUST MAYBE 2 rounds instead of 1 to sacrafice for no damage.

    To relate this to real life: Anti tank grenades don't have purposeful shrapnel for a reason. Anti tank grenades are meant to create a mass amount of pressure to breach the tanks hull. Shrapnel would be like taking a rubber band and flinging nails at the tank.

    Anti tank grenades are also purposeful anti terrain and building purposes as the pressure they create.

    certain rocket launchers are using purely an anti tank grenade strapped on a rocket which would be like throwing an anti tank grenade at a tank. Sometimes being effective, sometimes not. Either way they are very effective against buildings and small terrain features that would make great explanation for a block only weapon in this game.

    However, I think to make up for the block only damage, there should be 2 rounds and a round should be able to hit an enemy and kill, or something similar so it wouldn't be overpowerful.

    #36604
    Tehpwnzer
    Tehpwnzer
    Posted 13 years ago
     

    I do like the block only rpg idea, and this is in NO WAY, a bump, of ANY sort.

    At all.

    #36628
    Toryjn
    Lackey
    Posted 13 years ago
     

    No.

    #36635
    MИЩa
    Touché Amoré
    Posted 13 years ago
     

    Art, seeing as you already hate me I do not approve of you posting in this thread.

    (this is in no way a bump either)

    #36666
    Tehpwnzer
    Tehpwnzer
    Posted 13 years ago
     

    The RPG idea is alright, I'd personally like to see some artillery. As for everything else, no. As overused as this statement may be, this is one of the few times that it fits; "This isn't Call of Duty."

    #36667
    POMF Technological Solutions™
    Director of Renovations
    Posted 13 years ago
     

    ignore the rpg statement I said (I'm a hypocrite, reread your post noticed what you actually said)

    However as I said before the others were meant as an idea sparking device or just pure examples, and I do not agree. I have yet to have seen COD based things such as armor, just a flak jacket and eitherway cod is unbalanced this can be balanced.

    It's not supposed to be like call of duty, Infact it's nothing like it. COD rpgs are based on damage to the player, these RPGs are based on damage to the enviroment If you had not caught that in that wall of text atleast 20 times. enwhich it should have prevented you from having to post that. Sir, my opinion of you is very low because you completely ignored my walls of texts.

    #36672
    Tehpwnzer
    Tehpwnzer
    Posted 13 years ago
     

    I don't need your approval

    #36673
    MИЩa
    Touché Amoré
    Posted 13 years ago
     

    Yeah fuck you too.

    I don't appreciate you coming in to derail my topic and make it hate about me.
    before anymore posts contain that you can leave.

    #36681
    Tehpwnzer
    Tehpwnzer
    Posted 13 years ago
     

    Woah! Watch it with the vulgar language

    #36683
    MИЩa
    Touché Amoré
    Posted 13 years ago
     

    +1 for vulgar language vs artificialbox

    #36689
    ForsakeN
    Member
    Posted 13 years ago
     

    Exactly what I didn't want to happen! enough derailment, you either talk about your opinion on the suggestion, or what ever you think about it, not just say "NO" or troll. either you talk about the suggestion and feed suggestions or you dont talk at all!

    #36691
    Tehpwnzer
    Tehpwnzer
    Posted 13 years ago
     

    Ok, i actually have an opinion. I think that it would be an awesome idea, but limit its range. I dont wanna be on Hallway and have someone in the back of their base shoot one and hit my wall in the back of mine.

    #36699
    ForsakeN
    Member
    Posted 13 years ago
     

    I sent a video with the post, a homemade rpg, with low accuracy and great affect on it by gravity, it would be the perfect block only rpg.

    ^I'm going to make one out of metal tubing and blackpowder / maybe the scraped insides of 300 firecrackers :D

    #36705
    Tehpwnzer
    Tehpwnzer
    Posted 13 years ago
     

    I think an RPG with low ammo would be alright, as long as it's not an insta-kill. Maybe it would take away 60-ish health, the problem with it would be greifers would love it even more than they love the SMG.

    I can just imagine the mayhem.

    #36707
    Kanye
    Hipster
    Posted 13 years ago
     

    It's not mean't to be instakill I don't even think it should do much to no damage to people, It should be anti tank based explosives which won't do damage to people except break a few ribs and burn the fuck out of you. :D

    So I really think a block based only RPG would be perfect in a trade out for grenades.

    maybe some type of an armor system thats enable/disable toggle for servers.

    I'd like to be able to take a shot at an enemy and see him get the wind knocked out of him :D

    Very risky in balance^^^^^

    To kanye: I believe if it does only a little bit more damage or equal to the grenades block based and is highly inaccurate and affected by gravity it could be perfect with 2-3 rounds. effectively taking down any non strengthened structures....However I LOVE the idea of 1 round as it would be much more strategical and less greifable.

    #36713
    Tehpwnzer
    Tehpwnzer
    Posted 13 years ago
     

    why can't we just get a simple mounted machine gun, and mortar launcher,

    they would work better than any of this complex shit

    #36733
    grendle
    Member
    Posted 13 years ago
    12
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