Now i have made numerous posts before. So i am going to put everything i thought up over time and put it here.
Game play.
1. The Sub Machine Gun is a good weapon however this weapon lacks too many things. This weapon is considered 'impractical & imbalanced' i took training with this weapon and took the Pro's and Con's for the new weapon.
Pro's
- 30 round capacity with 120 spare rounds in reserve.
- fully automatic with option to fire in burst or Semi.
- new iron sights with ghost ring.
- looks like H&K MP5 (AKA looks good).
- reload sounds & fire sounds are good.
Con's ( OH BOI!)
- shitty iron sight. ghost ring is added but looks like shit.
- unrealistic recoil
- overuse.
- sound.
- weakness for head shots.
Now i picked some things that i would discuss about before we move to the next topic. Here we go.
1a - The recoil: is added to make realism to the game however i had plenty retarded Deuces complain that this weapons recoil is too much.
i had remembered one player comment: Shit gun. bad recoil ammo goes like water.
Deuce 13 - (arse)
even though he proves a point. the recoil is unrealistically large. I fired the first few shots find my gun being an Anti aircraft gun. what needs to be done is for the recoil to be toned down. i want the first few seconds to be shooting straight.
2a- Weakness. Ok picture this. Its a boxing match Between the Semi-Rifle and the SMG. the rifle makes a clean hit though enemy head like a knife through butter. the SMG is like walnuts in jelly. When this game was mentioned to have 'realistic damage and gun control i do not understand why the SMG is considered weak. maybe make head shots more realistic.
2. Control & capture mode.
OK get this your simple green grass map. with a already made bridge. There is an artillery turret. and a flag. stand long enough and you can bomb your enemy with the Artillery. although 15 seconds waiting period for reload. the gun has 20 bombs inside and has 300 health. this gun is worked with C0-ORDINATES. e.g enter C4 and it will fire in a random spot in the grid. good huh?
However if it gets turned to scrap metal it can only be used till next round.
this can go the same for command tents. a random one in a populated war zone. Cool huh?
3. transport.
now when we heard about choppers we didn't mention anything. so you guys couldn't moan about it. but think of an Chinook helicopter. used for transporting. You have helipads and its a refuel zone for supplies. the chopper holds 5 people. 1 pilot and 4 passengers. But it can only land on fat zones. on a mountain edge and it will explode. however this chopper comes in Aid. It has a care package ( NO COD REFERENCE HERE)! the care package will drop.
a Medic kit 50% chance.
block refill or Ammo refill 35% chance
Heavy deplorable MG 5% chance.
the chopper can fly anywhere and help in need. It may be an angel on the battlefield.
now for those things in the care package i mentioned.
Medic kit: a healing device which heals in battle. only used once.
it can contain
- bandage 50% chance heals 35% health.
- syringe 50% chance heals 50% health.
nuff said.
block refill/ ammo refill. Nuff said. tops up your supplies.
heavy MG.
only works when deployed but has 150 rounds and can rotate 180 degrees. good in bunkers and has iron sight to improve accuracy. slowish rate of fire.
nuff said.
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