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Unfortunately griefing can completely ruin this game (much more so than your average game). Here's some ideas to fix it: There are 4 kinds of blocks in the game: Original map blocks (terrain etc), blocks made by green team, blocks made by blue team, and blocks made by you personally. For blocks made by you, the other team, or Original map blocks, there would be no restrictions on you destroying them. But for blocks made by your teammates, you could only destroy 30 of them per 5 minutes (a flood protection type system) before a 5 minute freeze in which you could not destroy any teammate's blocks. So, if you destroyed 30 blocks in the span of 5 minutes, BAM, you would no longer be able to destroy any more teammate blocks. As the minutes go by, your old teammate-blocks-destroyed count would go down because anything you did more than 5 minutes ago gets subtracted. Also, if you hit the 30 spam mark, besides being unable to destroy blocks you would be unable to build anything inside your base for 5 minutes (to prevent *building* grief during the time they can't destroy things) (but you could build things outside your base, like halfway up the map) Since users will just quit the game and reconnect to try to dodge the penalty, you have to change the game so that for the first 5 minutes on a server you cannot destroy teammate built blocks (but you can destroy Original map blocks (terrain etc)) and you cannot build anything in your base, but you can build things further up the map like halfway up or in the enemy base. This would totally chop the balls off 99% of griefers. If they tried to come in and destroy your team's base, they could only destroy 30 blocks before being locked out for 5 minutes, even if they reconnected. The only griefing left would be building grief where people build annoying things inside your own base. But at least you can do something about that, since you can build stairs over anything they make. Plus there's still vote kicking. And finally, there is one other griefing thing people do which is to build blocks under you to push you up out of your cover. This is maddening because you don't necessarily notice it especially when you are scoped in camping some sniping spot. Also people can block you in so you're encased inside some blocks. So to fix that, just change the game so that teammates can't build blocks within 1 block of you. So a big 3x3x4 imaginary cube surrounds you at all times and the only people who can build blocks in that space are you and enemies. Occasionally when building with teammates this might make good intentioned blocks unable to be placed, but people will learn to just stand a couple feet apart while making buildings, which is no problem. I seriously hope these ideas get implemented because without them the griefers have the ability to ruin games completely. |
#40282 blud Member Posted 13 years ago |
The cube of protection around you is exploitable. I could follow someone around wherever they go so they can't build anything. As for the 5 minute cool down thing, I don't like that either. |
#40286 masteracee Member Posted 13 years ago |
Griefers will just keep putting blocks all over allied constructions/blocking windows/etc... |
#40298 سيروا تقودو يا ولاد القحاب Devas Posted 13 years ago |
masteracee, yes they could do that, but it's still an improvement over what they could do now which is follow you around and destroy everything you make as you're making it. Because for example, a guy can't follow 2 people, so at least one of you can build now. But as it is currently a griefer can easily prevent several people from building. Devas, griefers can do those things you describe right now too. My idea eliminates some of the things they can do - frankly some of the most annoying things like utterly destroying huge bases. Right now they can do the things you describe plus the things they couldn't do with my ideas implemented. I would rather they be able to do half the things they can do now wouldn't you? |
#40309 blud Member Posted 13 years ago |
Your idea makes the "spamming blocks" griefing tactic way, way harder to counter, and you can't even teamkill them and it's already too stealthy to be noticed&votekicked. |
#40313 سيروا تقودو يا ولاد القحاب Devas Posted 13 years ago |
Well you shouldn't have to counter griefers to begin with, if that's a major part of a game then the game is broken (like this one is). If people destroy your building, it's gone, and if they prevent you from building at all you can't build (which happens now). If they spam blocks you can always just build higher and wider - which sucks but at least you have some counter, whereas with the destruction they do now you have no counter but to just stop playing this game. I agree that my idea makes 1 griefing tactic harder to counter, but it makes a dozen other griefing tactics virtually go away. |
#40468 blud Member Posted 13 years ago |
just add server tools so that people can be easily banned. |
#40508 atomic1fire Member Posted 13 years ago |
I agree with atomic1fire. No matter how many "anti grief countermeasures" you put in, griefers will find some way, even if a little one..to grief. Now be a good little boy and stop writing your opinions blud. |
#40511 DeucePoo Member Posted 13 years ago |
I fully approve of all these ideas. Combine this with nerfing the SMG's block destruction (even if only by a bit) and griefing is harder. |
#40671 karblooble ze Übermensch Posted 13 years ago |
@ atomic1fire: Yes the game also needs stuff like that, but what you have to realize is you can't just add server tools for easily banning people - you can only ban by IP and perhaps name - both of which are completely useless. Griefers can easily get around bans like that by just changing their name or changing their IP which is a trivial matter. They would get kick banned and then come back no problem - they can come back infinitely, there is no server tool to let you easily keep people banned. The only way to do that is to have a guid system and that would likely be much more work than my anti-griefing ideas which means therefore that it would take much longer for it to be added to the game. Even with a guid you can't fully stop griefing, but it would put a big dent in it. Basically people would either have to pay for the game (to pay for their unique account), OR, you could have some kind of "trust level" on the accounts, basically having some servers which only allow accounts that are X weeks old and have Y amount of hours played on them (without being kicked or banned a lot) in order to be considered "trustworthy". So that requires people to play a bunch of AoS on non-elite servers and suffer through griefing until their account is "mature" enough to get onto the elite trusted servers. Hardly ideal. And if it's paid accounts, well, griefers can always just keep buying accounts, which they would obviously be less likely to do. But hopefully people wouldn't figure some way to just pirate or spoof accounts and stuff like that. @ DeucePoo, Your post is fairly idiotic. I never said my anti griefing ideas would stop all griefing, just a ton of it. If the game was set up in such a way that griefers could only find a little way to grief then fantastic, that's the whole point of my post to reduce their ways of griefing down to a little. You're probably a griefer so no wonder you are against it. |
#40803 blud Member Posted 13 years ago |
Like it or not, people are gonna grief. It's just a fact of society, and there's no way to get rid of them without hurting everyone else. |
#40820 ReubenMcHawk Renovator Posted 13 years ago |
Woah there blud, no need to get all defensive. Go take an Immodium or something killer! |
#40958 DeucePoo Member Posted 13 years ago |
Deuce your trolling is weak. ReubenMcHawk, how come people keep posting unsubstantiated claims like that? What about my ideas hurts non-griefers more than it helps them? |
#41790 blud Member Posted 13 years ago |
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