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I agree with Drury. Leave spawnkilling the way it is. If you're really as helpless as you people try to make yourselves out to be, you will eventually spawn somewhere else where the spawncamper can't hit you. |
#51315 POMF Technological Solutions™ Director of Renovations Posted 13 years ago |
I should've mentioned the weird spawning zone sometimes at pinpoint/faceoff/hallway spawning you at sea (especially at hallway) |
#51330 [PMS]fleek% Seabreeze Posted 13 years ago |
I disagree with Drury and POMF. |
#51362 bildramer Member Posted 13 years ago |
I didnt really read the thread, but this could cause alot of issues as well. I have quite a bit of experience hacking, and i know that this invulnerability could be exploited by finding the values while invulnerable compared to the values when regular. Someone could then freeze these values and BAM, invulnerability indefinitely I do agree this should be implemented though, just food for thought |
#51379 [HK]OxyMoron Mercenary Posted 13 years ago |
[HK]OxyMoron, all variables will obviously be moved to the server, unlike in earlier versions. |
#51454 bildramer Member Posted 13 years ago |
Drury, have you ever been to hallway? The only way I have ever died there is from spawn camping. POMF, so you are saying that we should keep giving people free kills and making it impossible to move past the spawn point, espically in hallway? Also, OxyMoron, you forgot to read one important thing: During invulnerably, you can only move, and all values are becoming server-side, making hacking impossible. Conclusion: Drury and POMF are most likely spawn campers. |
#51548 Zammy Member Posted 13 years ago |
@Zammy Are the variable currently moved server side? Because quite a few hacks still work fine. |
#51579 [HK]OxyMoron Mercenary Posted 13 years ago |
^ STILL WORK FINE? YOU BEEN TESTING DIS BRO? :3 ......Keep up the good work! |
#51585 DeathEnhanced The Grand Exterminator Posted 13 years ago |
WORK |
#51586 [NN]LeroyJenkin chicken wings Posted 13 years ago |
I hate getting spawnkilled (just like anyone else...), but I do not want any form of temporary invulnerability. Your entire team has the advantage of...wait for it...spawning in their own base. It's only a matter of time before the spawncamper is dealt with (unless your entire team is terrible). I love wrecking spawncampers on hallway. Build a 3-block high wall on the back end of your base's little island and wait for them to shoot at your friends. It's not that hard (quite the opposite actually, I've been accused of hacking multiple times for killing spawncampers specifically on hallway). Eh, there's plenty of "bad words" I'd like to call the people who are actually supporting this/whining about spawncampers, but I will not. "Deal with it." |
#51671 POMF Technological Solutions™ Director of Renovations Posted 13 years ago |
However, without a period of invulnerability, this game is not about skill, rather, it's about being so sad you need to spawncamp. |
#51814 Zammy Member Posted 13 years ago |
Well then, I guess our definition of "sad" has two different meanings. Making threads on an internet forum to complain about being killed by someone in a war game falls under the "sad" category in my book. Of course, I could understand if people are bitching about hackers and such, but getting killed 1 second after spawning in a virtual world and taking it to heart is not good for your long-term mental health. Sort of like people who complain (on the forums, of course) about griefing (although griefing is a much more sinister and widespread problem). I don't really enjoy spawncamping, and I absolutely hate being spawnkilled, but it is a valid and very effective (judging by the responses in this thread) tactic. Then again, I'm not a complete retard and I'm usually able to escape while being spawnkilled less than three times in a row. If you get spawnkilled more than twice in a row by the same person, then you are definitely doing something wrong. You can also thank the "Lottery Rifle" for getting rid of the skill factor. |
#51831 POMF Technological Solutions™ Director of Renovations Posted 13 years ago |
@Death Also ITT: |
#51872 [HK]OxyMoron Mercenary Posted 13 years ago |
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