• Search
  • Register
  • Log in
  • Ace of Spades Game Forums » Suggestions
  • Note: This forum is merely an archive. It is no longer possible to login or register. - StackOverflow
    New Ace of Spades Forums: http://buildandshoot.com/
  • Idea: Slots and order of selection along with shotgun ammo (and armor)
  •  

    Probably suggested before, probably going to be berated.

    Tool Slot 1 and 2.
    May be interchangeable with different tools. The spade and pick slot.

    Primary Slot
    Fits in your main weapon. Interchangeable with guns and stuffs
    Shotgun, Battle Rifle, SMG, ETC.

    Ammunition
    Mainly for the shotgun, pick your ammo.
    Buckshot, Slugs, Tracers, etc.

    Secondary Slot
    Comes after the primary slot.
    This takes care of special weapons and sidearms
    Pistol, Panzerfaust/LAW, etc.

    Explosives Slot
    Nades, Dirt nades, satchel charges etc.

    Block Slot
    Regular building blocks, cement, barbed wire etc.

    Special Slot
    Special things, I.E medic pack/ammo satchel/mortar.

    Shotgun Ammunition
    Honestly, I have 3 different ideas on it.
    Buckshot-
    Good old buckshot. It's the more "standard" ammunition. It's pretty much a casual shell compared to the others and is good for good old CQC or tunnels.

    Slugs-
    Slugs. For shotgun sniping and more! It acts like the sniper rifle anti-material round of the shotgun. However, not the best in CQC due to the lack of max damage.

    Flechettes-
    It would be more lethal than the buckshot, but have it's flaws. Along with horrible block damage, it could have it's problems in other areas. Randomly came to my mind and thought it was good, considering it was in vietnam and the fact I like flechettes ^_^

    Body Armor
    You start with none, but if you run to the tent or (maybe) kill someone who has it on, you get it! Besides an awesome cosmetic effect (hopefully), it does stuff too!. Any shot in the body will take a damage reduction of 25%, with that damage taking into the armor. Headshots and limbs are unaffected. If there is resupply via running over dead corpse areas, then going to a dead person who had armor on will resupply you a bit (100%-you gain 40%, 50-99% - Gain 30, 30-49%-Gain 20, 1-29%, nothing).

    #58083
    Bobbunny
    Teh One Bunneh
    Posted 13 years ago
     

    Damn son, imagine if they added hollow points or FMJ...

    also support

    #58084
    Spengbab
    Moron
    Posted 13 years ago
     

    Hollow points are banned in warfare and FMJ isn't exactly logical considering we have only 1 type of block.

    #58085
    Bobbunny
    Teh One Bunneh
    Posted 13 years ago
     

    BUT STILL

    #58087
    Spengbab
    Moron
    Posted 13 years ago
     

    FMJ one hits blocks/goes through enemies with less damage

    Hollow Points do more damage, but does shit to blocks?

    #58089
    Bobbunny
    Teh One Bunneh
    Posted 13 years ago
     

    /cry

    Nevermind then.

    #58092
    Spengbab
    Moron
    Posted 13 years ago
     

    Added body armor.

    #58094
    Bobbunny
    Teh One Bunneh
    Posted 13 years ago
    RSS feed for this topic  

    Reply

    You must log in to post.

  • Tags
  •   No tags yet.
     
    Ace of Spades Game Forums is proudly powered by bbPress.   //   Theme by Mike Lothar  
    [ Time : 0.036s | 13 Queries ]