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  • New Block Ideas
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    Hello my good fellows!

    I been wondering about new block ideas for AoS and decided to see if you have any as well, so go ahead and throw out some new ideas, no matter how crazy or dull it may seem. I'll start off with my recent idea.

    I been thinking about a block that's sorta like the sand and gravel block in Minecraft, where as it falls down if a block is not underneath it and if it falls on top of the player it could kill them. I think it would be a great idea because this means it could open up the ideas of traps, like pitfalls or collapsing roofs. Feel free to comment on it.

    #60173
    Mr. White
    The Gentleman
    Posted 13 years ago
     

    Some kind of reinforced block,u know,starts with only 15 of it,but they take double the shots and u take double the time to destroy it with a pickaxe.Also they can't be destroyed by a spade.

    #60207
    Chaos_BR
    Brazilian Atheist
    Posted 13 years ago
     

    I like both of these ideas. Of course, some will say "DIFFERINT TYPES OF BLOX MAEK THIS GAEM 2 MUCH LAIK MINECRAFT!".
    I am not one of them.

    #60212
    SealyStar
    Emperor of Spadia
    Posted 13 years ago
     

    Both of your ideas are good.

    I'd also like to see blocks that can be placed on top of water.

    #60213
    POMF Technological Solutions™
    Director of Renovations
    Posted 13 years ago
     

    That's really good Chaos I like it, but 15 seems to low, maybe half the default blocks, because after all it is double the strength.

    #60215
    Mr. White
    The Gentleman
    Posted 13 years ago
     

    Yeah,u are right.It should be more for reinforced intel towers or sniper nests.

    #60216
    Chaos_BR
    Brazilian Atheist
    Posted 13 years ago
     

    Just three types of block would be good-normal, falling, and reinforced. Not asking for more-just three.

    #60218
    SealyStar
    Emperor of Spadia
    Posted 13 years ago
     

    @SealyStar
    Seems reasonable.

    #60224
    Mr. White
    The Gentleman
    Posted 13 years ago
     

    I feel like bumping up this topic. I really would like to see new blocks, not all the following are original ideas, but i'd like to see them anyway:

    Ladder on block surface - could be at a cost of 1 block
    Transparent or translucent blocks - representing bulletproof glass. Could be anisotropic.
    Blocks letting through bullets, grenades, not people - aka camo netting
    Blocks letting through people but not bullets, grenades - funny shit
    Hurting blocks - barbed wire or dunno
    Healing blocks - funny shit
    Exploding blocks - yep-yep. Proximity mines, or landmines or claymores.
    Fragile blocks - would break if you stand on them for a few seconds
    Team specific block - that would be for eg.: transparent for blue, but normal for green. Stuff like that.

    #95149
    crack2
    Member
    Posted 13 years ago
     

    I've been thinking the exact same thing. That said, I don't think different block types should draw from different sources. Rather than having X number of each type of block, it would make more sense if you have a total number of general blocks, and different types of blocks cost different amounts. This creates more scarcity and forces people to make choices - do I build one thing, or do I build another?

    This could be improved by making 'better' blocks have a nonlinear rise in costs. If regular blocks cost 1 and reinforced blocks cost 2, you might as well build entirely with reinforced blocks. On the other hand, if reinforced blocks cost 3, it forces you to make choices. You might only use reinforced blocks for the ground level, or you might not at all. Or you might for the whole building.

    This is especially important because being twice as strong gives more than twice the advantage. For one, space can be at a premium, and using weaker blocks uses more space. Two, it takes twice as long to build a building of the same strength out of weaker blocks. A one block thick wall of reinforced blocks is just as strong as a two block thick wall of regular blocks, but is MUCH faster to construct! Etc etc.

    Also, to crack2's ideas:

    "Ladder on block surface - could be at a cost of 1 block"

    YES. THIS NEEDS TO BE DONE SO BADLY. If it costs 1 block it should be easy to destroy. Otherwise 2 blocks, because you have to take into account how much more vulnerable stairs usually are and how many more blocks those take to make.

    "Transparent or translucent blocks - representing bulletproof glass. Could be anisotropic."

    Also yes. That said, if they're anisotropic, they should use a fair number of blocks.

    "Blocks letting through bullets, grenades, not people - aka camo netting"

    Also a great idea.

    "Blocks letting through people but not bullets, grenades - funny shit"

    Doors, maybe? They could be locked/unlocked from the inside, or otherwise only let in a certain team. Maybe.

    "Hurting blocks - barbed wire or dunno"

    Yes. It would make it WAY easier to make traps.

    "Healing blocks - funny shit"

    Only if they used a lot of blocks and healed very slowly, otherwise it could encourage camping too strongly.

    "Exploding blocks - yep-yep. Proximity mines, or landmines or claymores."

    Yes.

    "Fragile blocks - would break if you stand on them for a few seconds"

    Also yes.

    "Team specific block - that would be for eg.: transparent for blue, but normal for green. Stuff like that. "

    It could work, but might be somewhat overpowered unless pretty expensive.

    #95687
    Bertinator
    Member
    Posted 13 years ago
     

    what a shame! admins tell you not to revive

    We don't mind so much if the topic hasn't ended - it's re-opened with a good contribution, and people seem up to debating it. Though most cases we'd prefer it without the necro posting.
    In the future, it someone does something you scorn at, come tell us on IRC @ #aos.forums rather than posting in the thread. Thanks! ~tGM

    #95694
    asher418
    Modder/Shader
    Posted 13 years ago
     

    GAAA! Not an idea thread like this!!! Don't you people realize what you're asking for???
    AoS runs on a simple voxel engine. Adding overly complex blocks would overall slow down the game and make it difficult to render. My Vista is so bad that playing Minecraft is just painful. AoS is great for its simplicity and customization, thus lets keep the building simple, but maybe just add a few gun & gameplay tweaks. Okaaaaay? :D

    #95710
    Bubbzo
    Block Architect
    Posted 13 years ago
     

    Sticky blocks? You get stuck/slowed by them and maybe could even climb them?

    #95828
    Tek2
    Member
    Posted 13 years ago
     

    Well, with what Bubbzo said, perhaps a better/larger color pallet?

    #95836
    Komrade Korakoff
    Dictator of Komrades
    Posted 13 years ago
     

    I think SealyStar's got the right idea. Three block types is a nice number, and the ones suggested are more than enough.

    Regular blocks for quick buildings and framework (1 block cost), trap/falling blocks for little pungee pits or heavily disguised chasms (2 block cost), and reinforced blocks for proper defense (4 block cost). Take the values at face value, I'm just coming up with random numbers/ideas.

    #95837
    N64>DeuceWithIt
    Member
    Posted 13 years ago
     

    God blocks and floating blocks for map creators.
    First aid kit block can be placed only one time if you take half of the regular blocks and if you destroy it you will get full health (good for support).
    Make a detector block that can detect any enemy in a radius of 5 blocks and wil trigger traps like the falling roof/floor (good for protecting the intel from diggers and such).
    I have to say that I dont realy like the explosive block thing cause it can be used to grief and the mines can be spamed all over the map.
    I think that mines should disappear after like 2 minutes or could be defused with the pick to balance it.

    #95849
    The Mighty Comrade
    Member
    Posted 13 years ago
     

    BLOCKS DAT GO ON TEH WARTERZ.

    #95883
    [EX]Frosty
    Best Served Chilled
    Posted 13 years ago
     

    how about glass block? you can see through it, but destroyes in 1 shot
    good for quickly standing up or looking through a window to scout the area

    #95910
    KomradeGeneral
    General
    Posted 13 years ago
     

    Some protected blocks chosen by the server...that's all we should have. 'Nuff said.

    #96121
    Bubbzo
    Block Architect
    Posted 13 years ago
     

    @Bubbzo
    You have a point. Let's say then, that this discussion is merely giving ideas to anyone, including the modders, so maybe a mod with these block would appear in the future.

    I believe mods are very important in the developement of a game, especially in the beta testing periods. Because they let people actually test their weird ideas, and if they work, the stock game can improve based on these ideas.

    For example i welcome the new classes mod - even if it is totally imbalanced, weird and destroys the pre 0.55 gameplay - because it is funny, and i think it has elements, that gives good ideas for the stock game developers.

    /OFF
    @[Dark-legion]asher418 hey thanks for the warning i forgot it

    #96182
    crack2
    Member
    Posted 13 years ago
     

    Voxelated sprays on block like in valve games.
    However since thses are 1 voxel blocks unlike minecraft, I don't think it's possible.

    Oh wait, that would lead to unapropriate sprays...

    #96197
    [C.H]Winston_
    Extreme Brit
    Posted 13 years ago
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