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  • Mortars any1?
  •  

    I thought it could be sweet to have mortars in the game. It would make just sitting on your ass in your fortifications more dangerous AND it would also make digging trenches useful. What do you think?

    #66280
    FinnFrag
    Member
    Posted 13 years ago
     

    Would have to be very carefully planned out.
    Might be too powerful for normal play, perhaps intel cap reward - extra inventory slot is the mortar.
    Select it, click where you want it and it sets up.. then you have to left click it and hold to begin loading it (so you can't be doing other things) - and let that take ~30 seconds.

    Have a 10 second 'aiming time' where you get to see above the battlefield, and no matter where your cursor ends up, it fires to that point with a slight inaccuracy. Mortar holds 4 shots.

    First thoughts about balancing the thing ^ and even that probably has major flaws.

    #66283
    TheGrandmaster
    Moderator
    Posted 13 years ago
     

    Has been suggested before. This along with fixed artillery pieces, machinegun emplacements and other assorted fortifications.

    As for the mortar itself, not yet. Fix the issue of griefers and hit detection first before adding more gameplay features.

    #66284
    JosephAllen129
    Imperial Guardsman
    Posted 13 years ago
     

    Hmm, okay. I was thinking of something like in the Tribes where a team mate could laserpoint a target and a guy with mortar could then aim at it. Ofcourse the loading time would need to be looooooooooong and everything, but I just like the idea of a "trench war".

    #66286
    FinnFrag
    Member
    Posted 13 years ago
     

    OH YEAH!

    Although I think it should have to be set to an angle instead of having to choose where you want to shoot on the map.

    #66319
    [C.H]Winston_
    Extreme Brit
    Posted 13 years ago
     

    Huh. I thought at first this thread was about martyrs. We already have those. :3

    #66416
    Reverend Brown
    The Reverend
    Posted 13 years ago
     

    And you can't aim it on your side of the map, to prevent griefing.

    #66460
    Boss
    Member
    Posted 13 years ago
     

    Mortar's should be fired at an angle, it shouldn't be as easy as looking on the map, try wolfenstein : enemy territory and you'll get me.

    P.S Trenches are my favourite type of cover, they require no bricks at all!

    #66504
    [C.H]Winston_
    Extreme Brit
    Posted 13 years ago
     

    Shooting in angle is exactly what I was thinking. I never played Tribes myself but I read about it that in it a team mate could laserpoint a target and it showed on the other player's screen as a beam where he could target at. So it also needed an angle shot but the other guy just gives him the exact target on the sky to aim at. You COULD shoot without laserpointing but it wouldn't be accurate. Also, you could give the mortar shell an arming time which would make straight-shooting impossible and limit the mortar as an extremely long-distance weapon.

    #66658
    FinnFrag
    Member
    Posted 13 years ago
     

    You need to think about technical limitations as well.

    #71804
    ThatReaper
    Member
    Posted 13 years ago
     

    MORTARS!

    #71807
    [C.H]Winston_
    Extreme Brit
    Posted 13 years ago
     

    ^FTW

    #71841
    TWiiSt3D
    Soul_SnipeZ
    Posted 13 years ago
     

    +1 to this shit.

    They should either be permanent emplacements, or take a while to set up, but with a limited range. Either way, it should be controlled by setting it at an angle for the distance, then a 10-20 second loading period before firing.

    I'd say a maximum of 3 per team would make things balanced, too.

    #71850
    Mafia200100
    Member
    Posted 13 years ago
     

    YES YES YES!

    #71863
    [C.H]Winston_
    Extreme Brit
    Posted 13 years ago
     

    ^WHAT HE SAID!

    #71868
    Mafia200100
    Member
    Posted 13 years ago
     

    I think the angle has a min. of 2 settings. The 2 setttings would be at the very least just how many sectors away.

    #71910
    Bobbunny
    Teh One Bunneh
    Posted 13 years ago
     

    I think it should be like the mortar in the CoD 3 campaign mission that is in a forest,I dont remember if it was the 7 or 8 mission,but near the end you go and use a mortar,aiming it in a angle and to left and right.

    #71913
    Chaos_BR
    Brazilian Atheist
    Posted 13 years ago
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