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  • Released map: Darkfort (Update TREES) Lots of servers
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    This map is tested and true now. we have had full servers playing this, and it really is fun! Special thanks to everyone hosting this map.
    http://www.alii3d.com/blog/wp-content/uploads/2011/08/darkfort2.jpg
    http://img607.imageshack.us/img607/1848/darkfortupdate1.jpg
    http://img9.imageshack.us/img9/3878/darkfortupdate2.jpg
    http://img855.imageshack.us/img855/3866/darkfortupdate3.jpg
    http://img26.imageshack.us/img26/7088/darkfortupdate4.jpg
    http://img846.imageshack.us/img846/3509/darkfortupdate5.jpg

    Here you can get the download, and the full article on the map:

    http://www.alii3d.com/blog/2011/08/12/ace-of-spades-map-darkfort-update/

    Going to go and play points with you guys!

    #73836
    JoJoeStinky
    Stinkious Maximus
    Posted 13 years ago
     

    Looks cool wish someone would host it

    #73839
    Percy
    Spec_Op's
    Posted 13 years ago
     

    i think the pony server is about to, we all just got kicked so he could load some maps i think, give it 10 mins.

    Thanks for the complement :) i spent a lot of time testing this one, hope to try it with 32 people tonight :D

    #73845
    JoJoeStinky
    Stinkious Maximus
    Posted 13 years ago
     

    Wow, this looks freakin' awesome.

    #73847
    [PMS]fleek%
    Seabreeze
    Posted 13 years ago
     

    Yea, we are playing it right now on the "Darkfortress" server. Lots of people so you got to hurry to get a slot :)

    #73893
    JoJoeStinky
    Stinkious Maximus
    Posted 13 years ago
     

    it doesn't just look awesome, it plays fantastically. It may be a little early to say but I think this may be the best Ace Of Spades map built so far.

    *It's fun no matter how many are playing
    *various routes to the intel all with their own hazards
    *colourful look and allows you to conceal tunnels quite well
    *clear path for the pinpoint diehards that want quick action
    *lots of places for a sniper to set up shop, but none that you'll never get spotted in

    If you hurry onto aloha darkfort you can see it with normal fog on- the blues have a pretty neat sniping gallery in their water tower while the greens have carved out a path of destruction in the central arena.

    one thing though- there are a lot of places where paths border other paths with a significant drop. The walls of the central road in particular- if there was a small shelf or ridge or something players would be able to drop in without losing small amounts of health. This also applies to some staircases, like the main central one in each base- if a ridge ran along the front wall people could drop to that, then drop to the stairs to get out there quicker without losing health.

    Other than that, it's an outstanding map.

    #73899
    Beret
    Commando
    Posted 13 years ago
     

    Best map I've played.
    Hopefully Triplefox can finish Harbourv2 you'll always see mo on there, this is my new fav map, Hope we see more maps from you :)

    #73904
    Percy
    Spec_Op's
    Posted 13 years ago
     

    Wow! this is better than I hoped, 3 servers running this map, and 1 running my 2keep map from last night.

    People are building some really cool stuff. I am glad I did not hollow out everything, grivers would have the map destroyed in 10 minutes :)

    Early in the game the map starts evolving really quick. It is always a little different. Some times it is people hollowing out snipper posts, other times, they are building small pill boxes, and other times they are tunneling under the other teams base!

    Thanks to everyone running my maps :). I will be making another ASAP. I have a layout already planned. I will include the requests people have given me if it fits in :)

    @Beret Thanks for the great review!!! i will get some sort of ledge, midway up that wall. The long falls are starting to bug me too. the trench in front of the bases are just barely too deep.

    @Percy Great playinig with you tonight! Glad this is your favorite map, it is my new favorite too :) There will definitely be new maps soon :) (4 maps in 2 days! woohoo!)

    #73923
    JoJoeStinky
    Stinkious Maximus
    Posted 13 years ago
     

    Maybe You should work On one big jumbo map with extreme detail maybe like a week I'm sure with all that time it would be an epick map

    #73926
    Percy
    Spec_Op's
    Posted 13 years ago
     

    Yea, I will probably be doing an Ultra map soon. I am still getting a feel for what people want. A few more small maps, and I am sure the mega map will be here soon :)

    #73930
    JoJoeStinky
    Stinkious Maximus
    Posted 13 years ago
     

    Wow! that game was great! thanks for hosting this map!
    I am having a hard time starting my new map because i am spending way too much time playing this one :p

    #74266
    JoJoeStinky
    Stinkious Maximus
    Posted 13 years ago
     

    Always love your style in making maps.
    Looks amazing.

    #74338
    Bobbunny
    Teh One Bunneh
    Posted 13 years ago
     

    Looks cool. You have an interesting technique for making maps

    #74412
    MИЩa
    Touché Amoré
    Posted 13 years ago
     

    Thanks guys!

    We have a server hosting the map right now at:
    aos://1762854724

    :)

    #74466
    JoJoeStinky
    Stinkious Maximus
    Posted 13 years ago
     

    Hey, I got Admin access for the Darkfort server! Anyone know how i can load a new map or restart the current one? (with all new blocks)

    #74485
    JoJoeStinky
    Stinkious Maximus
    Posted 13 years ago
     

    Ok!
    I updated the map. Thanks for everyone's help with this.

    -No-fall damage going down the front wall, yet too tall for enemy to climb.
    -TREES!!
    -Fixed water tanks
    -Fixed center trench, now no fall damage if thanks to the shelf.
    -Added walkway on top of center trench so it is faster to move around.
    -center tower now has a tier, and staricase for both teams!(just pole holes in the wall and you are ready to go, or wait up high in AMBUSH!

    Here is some eyecandy!

    http://img607.imageshack.us/img607/1848/darkfortupdate1.jpg
    http://img9.imageshack.us/img9/3878/darkfortupdate2.jpg
    http://img855.imageshack.us/img855/3866/darkfortupdate3.jpg
    http://img26.imageshack.us/img26/7088/darkfortupdate4.jpg
    http://img846.imageshack.us/img846/3509/darkfortupdate5.jpg

    Thanks again for everyone who is hosting this map! Please update to the newest version so we can test some more.

    BTW, if you want to make prefabs, use the application Slab6 on Ken Silvermans site.
    You can see it here:
    http://www.alii3d.com/blog/2011/08/12/ace-of-spades-map-darkfort-update/

    Here is a hotlink
    http://www.alii3d.com/download/darkfort1.zip

    #74686
    JoJoeStinky
    Stinkious Maximus
    Posted 13 years ago
     

    Can we get a top-down map look??

    #74712
    Bobbunny
    Teh One Bunneh
    Posted 13 years ago
     

    Sorry Bobbunny, I must not have hit the post button after typing my message...

    Here is the top-down view
    http://www.alii3d.com/blog/wp-content/uploads/2011/08/darkfort2.jpg

    #74865
    JoJoeStinky
    Stinkious Maximus
    Posted 13 years ago
     

    LOL!

    i just added a bunch of bushes in the KV6 format, assuming it would work ingame. 3 hours of placing bushes around the map for nothing.

    Oh well, it was really cool looking while it lasted :p

    Just updated the text file in the map (bekuz iee Kant spe!L.)

    #75225
    JoJoeStinky
    Stinkious Maximus
    Posted 13 years ago
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