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  • Movement
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    So I was thinking about how you move in game, and realized two things:

    A.) Going down hills makes you move extremely slow, which makes you easier to be hit by snipers.

    B.) You cannot really outrun horizontal SMG fire, because you build up speed to a jog.

    These are the problems, and they could be fixed by reworking movement. But that is not all I wanted to share, as I also have some suggestions.

    1.) If you ever played Deus Ex 1 then you probably know that they made seeing past corners a whole lot easier by allowing the player to lean to the left and right by pressing Q and E. For whatever reason, I feel like this would be a big help to players who use stealth based strategies.

    2.) As I said before, you build up running speed to a slow paced run, which makes me really want a sprint ability, but yet this one isn't really too annoying to me, so you could skip this one.

    3.) Sometimes I feel as if the maps I've played on are kinda of big to be traveling on foot. So sometimes I feel as if you need vehicles to make it across the map, but again, I don't really complain much about this.

    #77038
    Pizywizy506
    Member
    Posted 13 years ago
     

    Hi, pizy. I met you on Sham's. :D

    But, on topic, sprinting wouldn't really help out a whole lot. I mean, you're already running as a soldier, with the ability to walk. Going down hills seems like it would make you faster rather than slower, as you're running down, gravity helps build up speed. Of course, I really don't think the build-up speed idea would be all that great, because what if you were just trotting along, and all of the sudden you pick up speed, and go careening off of a cliff? (I would do that, and more than once.)

    Vehicles aren't really useful right now, (at least until the maps get bigger, not sure if that's even possible), because the maps are too small. They would be a nice addition if the maps were large enough to make them neccesary, and if we had an effective way of destroying them besides grenades.

    And, I kind of like the way you move about on the battlefield. AoS sets itself apart from other games by having unique features.

    #77152
    Reverend Brown
    The Reverend
    Posted 13 years ago
     

    @Reverend Brown
    The physics of this game aren't very well thought out. Gravity says "Fu-huck you" When going down hills you actually do slow down, as the blocks on AoS work like Stairs on Minecraft.

    @Pizywizy
    Speed up would be nice for moving across large barren maps that expose you.

    #77174
    MechaTrickster
    Member
    Posted 13 years ago
     

    sprinting would help out a lot, e.g you are in an open field, *BAMM* you see thr trac er flying by, nerly hiting you, you see a tree and sprint for your life, out runing the sharpshooters aim. < thats how sprinting will help out,

    #79799
    ante185
    Member
    Posted 13 years ago
     

    i think we should be able to change controls!
    the sprint will be in a press of a botton (that's why i whant to change controls) for a limted time :D
    what i dont like is that whene you get to the edge of the map you see a mirorr thingy of the other side of the map! there could be areas that when you walk on the the game will say: "return to fight soldier! (death in X [x=count down in sec])
    like limted areas!

    #79813
    sharpeye9846
    Member
    Posted 13 years ago
     

    ^yeah, agree with all

    #81944
    ante185
    Member
    Posted 13 years ago
     

    Outrunning someone's aim? This isn't the matrix you know. erratic running works just as well. Leaning is never really a worthwhile feature in multiplayer games, though I agree it can be invaluable in singleplayer FPS-RPGs.

    As for your downhill movement problem, try jumping. Simple.

    #81951
    Beret
    Commando
    Posted 13 years ago
     

    Until you fall too far, which causes fall damage. In an extended fight, you're gonna need every single point of HP that you can get.

    #81987
    JosephAllen129
    Imperial Guardsman
    Posted 13 years ago
     

    Ben needs to fix that down-hill-speed issue, it's bothersome.

    #82668
    [MLG]Nowa90
    Rifleman/Modder
    Posted 13 years ago
     

    If you're on a slope steep enough to get fall damage from, then moving horizontally fast isn't your main concern anyway.

    #82763
    Beret
    Commando
    Posted 13 years ago
     

    If you are fighting in a world made of voxels, then doing things isn't your main concern.

    #82908
    Bobbunny
    Teh One Bunneh
    Posted 13 years ago
     

    What does that even mean?

    #82970
    Beret
    Commando
    Posted 13 years ago
     

    If you realize that your universe is suddenly made up of ones and zeroes, doing things isn't your main concern, it's thinking how the hell you got here.

    #83392
    Bobbunny
    Teh One Bunneh
    Posted 13 years ago
     

    Either way, people might be complaining because they don't use cover effectively.

    #83411
    JosephAllen129
    Imperial Guardsman
    Posted 13 years ago
     

    I just thought...could we implement some subtle Freerunning or Le Parkour elements into this game? (I.e. Like grabbing ledges, vaulting or wall running and such.)

    #83427
    SpazDragon1397 (コバルト)
    The Badass Pony
    Posted 13 years ago
     

    Look, it's cute and all that you guys wanna add your two cents to everything. But what about when you do add all those things? What do you get? Another CoD? Another Halo? That's not what AoS is. It is not those things. It is different for not having those things. A sprint function would be nice and interesting, but it should be implemented differently.

    #83428
    Pnut
    Member
    Posted 13 years ago
     

    Since when was freerunning Halo or CoD?

    #83429
    SpazDragon1397 (コバルト)
    The Badass Pony
    Posted 13 years ago
     

    Remember, you can craft/ move/ shape the land for your purposes. Get creative!

    #83446
    JosephAllen129
    Imperial Guardsman
    Posted 13 years ago
     

    @SpazDragon
    Thers freerunning i brink :)

    #83495
    ante185
    Member
    Posted 13 years ago
     

    A sprint function would be nice and interesting, but it should be implemented differently.

    1. You'll get bashed for pushing originality upon people. I have, and multiple times. Supposedly, it's always about the "useability" and, in turn, "unoriginality" of it that drives users to it. Almost all modern internet browsers use tabs, searchbars, input boxes, back/forward buttons, history, home, add-ons... yet nobody really notices how unoriginal it gets, because it's all about whether or not the user is familiar. It's pretty fucking dumb, in my opinion, but I guess that's the way it works.
    2. What do you suggest? What's your idea? If you're going to be so defensive, you must have an idea on what you're trying to defend.

    #83960
    furii
    Member
    Posted 13 years ago
     

    ^^ yeah

    #98240
    ante185
    Member
    Posted 13 years ago
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