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Can't wait for this shit to get flamed to hell HERE GOES --MEDIC-- --REGULAR-- --RECON-- When your binoculars are out, all enemies in your coordinate square (A1, G6, etc) will be revealed on yours and your allies' minimaps as red blips, as if you captured the intel. -Same size player model "Everyone hates campers. Lone wolves picking off useless Deuces two kilometers away without helping you by taking out the guy who has a rifle pointed at your square head. This is one camper you're gonna love. Decked out with a pair of binoculars for his ailing eyesight, the Recon/sniper/scout/campingfaggot actually HELPS your team by...showing you where your enemies are! Of course, the effect only lasts as long as the Recon class keeps his binoculars out, and even then it only works on the coordinate square he is at. However, he can tag Deuces with his binoculars so they'll always appear on your minimaps until you administer the best medicine for any Deuce; cranial lead poisoning. He's not much of a fighter aside from his nifty Rifle, however, so enjoy your walking radar hack for as long as he stays alive. If he can, that is." --ENGINEER-- ANTI-GRIEFING AND BALANCE MEASURES FOR TNT -Slower Movement Speed "You WON'T be seeing DISPENSERS and TELEPORTERS on THIS tour of duty, MAGGOTS! But DON'T you be disappointed. The Engineer is no slouch when it comes to personal defending the TEAM'S INTELLIGENCE and erecting FORTRESSES. With a faster pickaxe and shovel along with double the amount of strengthened blocks, he can carve a lasting image of Mount Rushmore in the time it takes your tunnel-rat enemies to put up a bunker. And he do it while giving Lincoln a HAT of his own. His TNT is no slouch either; lay them over a plateau and watch your enemies cringe in fear with every step they take. Firefights are his worst enemy. Keep him safe, keep him hidden, keep him alive if you want him to keep you alive. Seriously, this guy does have a shitton of experience. Makes you wonder who his previous employers were." --ANTI-ARMOR-- ANTI-GRIEFING AND BALANCE MEASURES FOR ROCKET LAUNCHER -Rockets can be reloaded by the Regular's Ammo Boxes, at a 1Box:1Rocket ratio. -Slower Movement Speed EDIT: I guess the vanilla class (Rifle, SMG, and Shotgun) will be named "Infantry". --INFANTRY-- |
#78518 KingOfHearts Member Posted 13 years ago |
I don't know about classes. I mean, it just seems like having to be stuck with a certain weapon or specialty or whatever would be quite a turn-off. But, if the classes are implemented, we should take a Red Orchestra approach to it, with each class having two or three choices for weapons. This way, you can defend yourself at longer ranges as a medic, or having an SMG for the engineer, instead of a shotgun. It'd make AoS a tad more choice-based, if you will, but still have classes. |
#78528 Reverend Brown The Reverend Posted 13 years ago |
Oh don't worry, it's not like you can't play the vanilla rank-and-file Rifles, SMG, or Shotgunners anymore, so you still can have a choice of what weapon you want from there. They'll still be available (And with the cons of some of the more "specialized" classes, they'll still see more of a use. Especially the SMG with the lower health classes.). The point of having the weapons for these "new" classes fixed and static is to keep the classes specialized and different, with no chance of their roles overlapping each other. A Medic with a Rifle, for example, would devalue the usefulness of the Recon class's own specialized Scoped Rifle, for they serve similar purposes. |
#78534 KingOfHearts Member Posted 13 years ago |
I might like to see this implemented, but chances are it'll take a while to be included in the game, if at all. |
#78540 Reverend Brown The Reverend Posted 13 years ago |
If I knew jackshit about modding and code, this'd be on my to-do list. If melee damage, simulated airstrikes and red blips showing enemy positions after capturing intel can be done (Which they are), most of these should be possible through modding. |
#78544 KingOfHearts Member Posted 13 years ago |
bump |
#78625 KingOfHearts Member Posted 13 years ago |
NO CLASSES |
#78635 MИЩa Touché Amoré Posted 13 years ago |
That's a wonderful argument you've got there Deuce Care to explain why? |
#78656 KingOfHearts Member Posted 13 years ago |
Thanks and no my opinion is completely biased as I did not even read the OP please disregard my comments. |
#78669 MИЩa Touché Amoré Posted 13 years ago |
Needs more hats. |
#78676 ReubenMcHawk Renovator Posted 13 years ago |
Donate to Ben Aksoy today and receive the one-of-a-kind Deuce's Delight Helmet for the Soldier class in Team Fortress 2 |
#78681 KingOfHearts Member Posted 13 years ago |
1. Most of the stuff you suggesting would take ages to implement since only one guy working on this game. |
#78968 SIMOX Modifier Posted 13 years ago |
Battlefield FOREVER. |
#78970 KomradeTyler Kosmonaut Posted 13 years ago |
Make use of the free labor of the forums Ben. |
#79056 Bobbunny Teh One Bunneh Posted 13 years ago |
@Tyler 64?Pfpfffppft 256 PLAYER COMBAT FTW HOLY SHIT *orgasm* |
#79065 Chaos_BR Brazilian Atheist Posted 13 years ago |
i only care about the medic. |
#79079 [EX]Frosty Best Served Chilled Posted 13 years ago |
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