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I have many ideas for this game, as any player who have played. But Im only gonna wright one of them here for starters. Engineer Divide game in 2 classes: soldier and engineer. Soldier will be the typical stat we have now. Engineer will be starting with 100 blocks (twice as many as a soldier), 75 health (3/4 of a soldier), 1 grenade (soldiers have 2) and 30 rifle ammo Now here you see a typical suggestion posted many times before. Lets go on to what makes it not so typical. Engineers have the ability to craft different materials. We can start off with 3 and as time goes by, game developer may add more. #1. Natural: the blocks we have now, nothing different. #2. Concrete: takes 5 natural blocks to craft (player presses, lets say "C" on his keybord just as an example), it takes somewhere between 1 and 10 seconds (up to game developer) to transform 5 natural blocks in to one concrete and the process will go on until the player has no more natural blocks on presses "S" (as an example). #3. Metal blocks: are crafted in the same way as concrete, except that it takes 10 natural blocks to create one metal and time crafting may also be a little longer. Overall they are the same blocks as concrete, but simply "reinforced": This is to prevent griefing and make the game more realistic (as I said before, demolishing a concrete bridge with a friggin shovel? Seriously?) |
#4744 Elia_Skywalker Member Posted 13 years ago |
I like the idea, most people are either engies or soldiers anyway, so it wouldn't be that big of a change. I think it would also be nice to have a barbed wire block, which would be semi transparent, could be shot through but not passed through, and would deal damage to anyone touching it. It could be destroyed by a grenade, pick, or engie. |
#4777 AqwertyBqwerty Member Posted 13 years ago |
these suggestions are really cool. Maybe instead of grenades, they have dynamite? more powerful against all types of blocks |
#4782 AnacondaML Member Posted 13 years ago |
May be we sholud add an another class, wich specialization will be exposives? Like minec dynamits and so. also engeneer could build a machenie guns, if they will be ever added in game. |
#4785 Omich Member Posted 13 years ago |
Let's not get too far ahead of ourselves guys, I generally don't like the idea of classes in this game, but this one seems reasonable just because it's essentially fitting to existing play styles. |
#4788 AqwertyBqwerty Member Posted 13 years ago |
the engineer wouldn be really overused as less health is not really a handicap, as everyone goes for headshots anyway (which needs to be nerfed). |
#4791 efud Member Posted 13 years ago |
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