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  • I miss 90 rounds & 4 grenades
  •  

    Now that you can't go to the base and double your ammunition, I think you should be able to pick up ammo and 'nades from dead people.

    #4855
    AnacondaML
    Member
    Posted 13 years ago
     

    yes

    #4861
    mrt8062
    mr.t
    Posted 13 years ago
     

    You know, thats actually a really good idea.

    I support it wholeheartedly.

    #4862
    AxleTheNinja
    Member
    Posted 13 years ago
     

    Ammo clips? Sure. Grenades? Not so much.

    I wouldn't mind if 8-10 bullets were dropped from each dead enemy (shouldn't take more than that to kill a person), but grenades should be a gamble. Figure 1 in 4 kills should drop a grenade, maximum.

    #4865
    ZakDCCLXXVII
    Member
    Posted 13 years ago
     

    i guess youre right, but you can only hold 2 grenades, and how often do you walk over dead bodies? If you don't get a nade for every person, then it should be every other. and you should get a full clip for every dead body

    #4872
    AnacondaML
    Member
    Posted 13 years ago
     

    I had a similar idea, also you could get health from dead enemies (no more then say, 20 hit points, and only you could pick up the health pack after killing a guy, plus it would disappear after a while of not picking it up)

    p.s. the guns in this game use magazines, not clips

    #4873
    TheOperator
    Veteran Modder
    Posted 13 years ago
     

    Not dropping health packs, but I'd prefer to set ammo and nades count back to 90 and 4. Also, I do like the idea enemies dropping bullets.

    #4877
    Monsteri
    Minion
    Posted 13 years ago
     

    i think that if ben added a medipack system, they would have to add a medic class, then they would have to add engineers, then saboteurs, then heavies, then lights, then spies, then it would get pretty out of hand and turn into Minecraft + CoD. So, i vote no on dropping health

    #4881
    AnacondaML
    Member
    Posted 13 years ago
     

    For the medipack thing, I'd say implement, but put restrictions like those below on it:

    -Must take time to use (especially on yourself, which would promote teammates to heal others)
    -At MAX should only heal around 30.
    -Should be about a 1/3 or 1/4 drop.

    This way there could be a sort of unofficial 'medic' on the team that would collect medipacks and heal teammates as they fight and such.

    #4887
    Deuces Old Boy
    Member
    Posted 13 years ago
     

    hmm, thats a good idea. That way they won't need to make a medic class, and it supports teamwork (which i think is needed in this game).

    #4888
    AnacondaML
    Member
    Posted 13 years ago
     

    I'd say that those medipacks should come from the tent, one per guy, it would take 30 seconds to use it, and it would restore your health with 30, up to 100.

    #4893
    Monsteri
    Minion
    Posted 13 years ago
     

    Picking up ammunition and grenades from dead people is a very nice idea. They also should disappear after some time.
    I'm not certain about medipacks.

    #4911
    Green_Beret
    Member
    Posted 13 years ago
     

    YES!

    #5037
    SWEET5060
    Member
    Posted 13 years ago
     

    YES!

    #5041
    SWEET5060
    Member
    Posted 13 years ago
     

    Med packs could be cool as long as it takes a while to use like everyone else was saying.

    Say each team can only have 3 out at a time and if you kill an opposing 'medic' then you can grab another one and until its used the other team is stuck with just 2. Obviously, the first med pack you use should count as the enemy's, regardless of where it came from.

    #5176
    Qizi
    Member
    Posted 13 years ago
     

    I actuall was quite dismayed that I couldn't get extra supplies form the base. I also support being able to resupply from dead enemies. I hate being in the enemy base and running out of ammunition.

    #5179
    OVERLORD
    Member
    Posted 13 years ago
     

    see, that to me is like saying, "Here you go team, each one of you has this cool RPG! Oh wait, we only have three rounds... Go get killed by the enemy so they can steal the rounds and we can give you more!"

    #5180
    AnacondaML
    Member
    Posted 13 years ago
     

    to bad medic packs woudlnt do to shits because everyone just goes for headshots anyway, most of the time i either always die in 1 hit or 1/10 times som1 kills me normally. if they put in medkits headshots need to be nerfed. maybe 80 damage?

    #5192
    efud
    Member
    Posted 13 years ago
     

    that would ruin it. I like one hit kills

    #5195
    AnacondaML
    Member
    Posted 13 years ago
     

    you dont think its even the slightest bit op that you can easily one shot someone with a headshot, but it takes 3 bodyshots? if you ask me its pretty stupid. body shots either need a buff or headshots need a nerf.

    #5202
    efud
    Member
    Posted 13 years ago
     

    if anything, body shots need buff. The advantage snipers and campers have is completely taken away if a headshot isnt a one hit kill

    #5205
    AnacondaML
    Member
    Posted 13 years ago
     

    If I don't get a 1 hit kill with a headshot, I'm uninstalling.

    And I believe body shots should be nerfed via weapon sway or something like that. You should go for the iron sights headshot every single time.

    #5254
    Qizi
    Member
    Posted 13 years ago
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