|
New Ace of Spades Forums: http://buildandshoot.com/ |
|
Now that you can't go to the base and double your ammunition, I think you should be able to pick up ammo and 'nades from dead people. |
#4855 AnacondaML Member Posted 13 years ago |
yes |
#4861 mrt8062 mr.t Posted 13 years ago |
You know, thats actually a really good idea. I support it wholeheartedly. |
#4862 AxleTheNinja Member Posted 13 years ago |
Ammo clips? Sure. Grenades? Not so much. I wouldn't mind if 8-10 bullets were dropped from each dead enemy (shouldn't take more than that to kill a person), but grenades should be a gamble. Figure 1 in 4 kills should drop a grenade, maximum. |
#4865 ZakDCCLXXVII Member Posted 13 years ago |
i guess youre right, but you can only hold 2 grenades, and how often do you walk over dead bodies? If you don't get a nade for every person, then it should be every other. and you should get a full clip for every dead body |
#4872 AnacondaML Member Posted 13 years ago |
I had a similar idea, also you could get health from dead enemies (no more then say, 20 hit points, and only you could pick up the health pack after killing a guy, plus it would disappear after a while of not picking it up) p.s. the guns in this game use magazines, not clips |
#4873 TheOperator Veteran Modder Posted 13 years ago |
Not dropping health packs, but I'd prefer to set ammo and nades count back to 90 and 4. Also, I do like the idea enemies dropping bullets. |
#4877 Monsteri Minion Posted 13 years ago |
i think that if ben added a medipack system, they would have to add a medic class, then they would have to add engineers, then saboteurs, then heavies, then lights, then spies, then it would get pretty out of hand and turn into Minecraft + CoD. So, i vote no on dropping health |
#4881 AnacondaML Member Posted 13 years ago |
For the medipack thing, I'd say implement, but put restrictions like those below on it: -Must take time to use (especially on yourself, which would promote teammates to heal others) This way there could be a sort of unofficial 'medic' on the team that would collect medipacks and heal teammates as they fight and such. |
#4887 Deuces Old Boy Member Posted 13 years ago |
hmm, thats a good idea. That way they won't need to make a medic class, and it supports teamwork (which i think is needed in this game). |
#4888 AnacondaML Member Posted 13 years ago |
I'd say that those medipacks should come from the tent, one per guy, it would take 30 seconds to use it, and it would restore your health with 30, up to 100. |
#4893 Monsteri Minion Posted 13 years ago |
Picking up ammunition and grenades from dead people is a very nice idea. They also should disappear after some time. |
#4911 Green_Beret Member Posted 13 years ago |
YES! |
#5037 SWEET5060 Member Posted 13 years ago |
YES! |
#5041 SWEET5060 Member Posted 13 years ago |
Med packs could be cool as long as it takes a while to use like everyone else was saying. Say each team can only have 3 out at a time and if you kill an opposing 'medic' then you can grab another one and until its used the other team is stuck with just 2. Obviously, the first med pack you use should count as the enemy's, regardless of where it came from. |
#5176 Qizi Member Posted 13 years ago |
I actuall was quite dismayed that I couldn't get extra supplies form the base. I also support being able to resupply from dead enemies. I hate being in the enemy base and running out of ammunition. |
#5179 OVERLORD Member Posted 13 years ago |
see, that to me is like saying, "Here you go team, each one of you has this cool RPG! Oh wait, we only have three rounds... Go get killed by the enemy so they can steal the rounds and we can give you more!" |
#5180 AnacondaML Member Posted 13 years ago |
to bad medic packs woudlnt do to shits because everyone just goes for headshots anyway, most of the time i either always die in 1 hit or 1/10 times som1 kills me normally. if they put in medkits headshots need to be nerfed. maybe 80 damage? |
#5192 efud Member Posted 13 years ago |
that would ruin it. I like one hit kills |
#5195 AnacondaML Member Posted 13 years ago |
you dont think its even the slightest bit op that you can easily one shot someone with a headshot, but it takes 3 bodyshots? if you ask me its pretty stupid. body shots either need a buff or headshots need a nerf. |
#5202 efud Member Posted 13 years ago |
if anything, body shots need buff. The advantage snipers and campers have is completely taken away if a headshot isnt a one hit kill |
#5205 AnacondaML Member Posted 13 years ago |
If I don't get a 1 hit kill with a headshot, I'm uninstalling. And I believe body shots should be nerfed via weapon sway or something like that. You should go for the iron sights headshot every single time. |
#5254 Qizi Member Posted 13 years ago |
RSS feed for this topic |
You must log in to post.
|
|
Ace of Spades Game Forums is proudly powered by bbPress. // Theme by Mike Lothar |