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Map features: Single bottleneck in center (like Pinpoint). 2 modest bases, with lots of flat area to build. Base area nearly fills the zones. (no deep sea diving for intel, or swimming to shore.) Lots of trees. (no birds oddly.) Nice peaks in the center to build your snipper points! Beachfront access for all you shotgun and SMG fans out there. Center is narrow to limit grenade spam. (you will need to be aiming at something) center path is only 3 destroy able blocks high, so no griever pit-traps in the nexus. (but in the jungle, there are no rules baby, booby trap away!!) Enough yapping... see for yourself :) Editor Ingame Files: Can the server admins please set the maps to restart, rotate or rollback after 5-10 rounds? It is still fun if you do not, just better atmosphere. Can be set to TD or TC too so after so many kills or enemy blocks destroyed the map refreshes. Thanks guys :) Opinions and feed back appreciated. Feedback server running here: got pyspades going with rollback after 3 rounds so the map stays fresh :) |
#81763 JoJoeStinky Stinkious Maximus Posted 13 years ago |
Oooh this looks fun! Hopefully it'll be hosted soon. |
#81765 Kanye Hipster Posted 13 years ago |
yea, I got a lead on server rentals, hope by monday I can have the map running on a server for you guys to come and help test, or just look around :) |
#81802 JoJoeStinky Stinkious Maximus Posted 13 years ago |
Dude, why are you talking about renting a server? You just need to forward your ports and have a stable internet hook up and you can host from your PC. I wanna host this map to see how it plays... but it's too late to do it tonight. |
#81807 MegaDeuce This is not a title. Posted 13 years ago |
Well, maybe his connection is garbage Looks like a great map, the bottleneck isn't as tight as pinpoint's which I think is a good thing, more cover. Very nice. |
#81811 Doodrgn Engineer Posted 13 years ago |
Great map, CH Clan's server is currently hosting it. |
#81915 [C.H]Waypalm Member Posted 13 years ago |
The water is much better in this one- unless a green intel runner is shot way out near the border of the map, the blue intel should still be visible on the map if dropped in the water. |
#81953 Beret Commando Posted 13 years ago |
Yea, Verizon goes out of their way to throttle any type of uploading. I get 2k data uploads ,unless I want to pay $150 a month for a commercial account. Not only cant I host, but some times I cant play online games at all. Hi Beret! Thanks for your input. If i go Muddy looking water, it will be hard to distinguish between the land and ocean. Green water then green gets a total advantage all over the map. red water is out of the question unless I do a lava map(which i am not going to , kill traps suck.) I am going to keep trying to make the water as light as possible, so both teams contrast on it in the 3d view, while in the 2d map view it should work out too. It is a damn shame that the points on the map do not blink. People are constantly adding color bricks to trick people where the intel is. If it simply blinking, or had marching ants like in GIMP,PS and paintshop, it would be impossible to hide them. on another note, Looks like Aloha is hosting this on right now, Thanks izzy!: and also a CH clan doing 24-7! Right on guys! I saw Shams server running it earlier today too. I got to pop in and say hi before my computer crashed. If i see you running MegaDeuce, i will stop in and take feedback and requests :) Thanks for your intrest. Well, back to mapping :) I have my laptop all working now so I can actually play longer than 5 minutes at a time. i am going to pop in and out for an hour at a time today if i can. See you guys on the servers :) Can the Server admins set the map cycle or rollback the map after 5-10 caps? |
#82082 JoJoeStinky Stinkious Maximus Posted 13 years ago |
Two words: Amaz-ing! |
#82092 bNoid Member Posted 13 years ago |
love it. I hope there are sniper towers on each little island. |
#82229 [MLG]Nowa90 Rifleman/Modder Posted 13 years ago |
Cool guys :) Played for a few hours this morning, and MAN! what a fun map. Might not have a new map tonight... too fun playing :) |
#82506 JoJoeStinky Stinkious Maximus Posted 13 years ago |
Sham hosted it earlier today. Pretty neat for tunnels |
#82521 YourMom *BANNED*Gregarious Posted 13 years ago |
I can definitely see this map being run on many servers. |
#82783 penguindude42 Mercenary Posted 13 years ago |
We hosted it yesterday, pretty popular, however it seems to have a huge spawnkilling problem... |
#82865 [C.H]Winston_ Extreme Brit Posted 13 years ago |
double post sorry |
#82876 JoJoeStinky Stinkious Maximus Posted 13 years ago |
[C.H]Winston, i can definitely see that happening if the team does not play a good defense. When playing on Shams server this morning, we really had a lot of fun. later on i was playing on the clan server, and the guys where going nuts in the center building bases. |
#82881 JoJoeStinky Stinkious Maximus Posted 13 years ago |
Just playing. Offence is just as important as defence. Make sure your team is defending, and building a base before you start hitting the enemy base. Using the rivers is the key to getting the SMG and shotgun guys over to their base, cover them in the center, so they can get in the the rivers on the other side. All peaks are important, if possible try to get outposts built, and manned with snipers on all peaks. Make fake enemy tunnels under your base that leed right in front of where your snipers watch the front wall. Some really neat little fortresses poping up. I am impressed with the player made sniper towers too. You guys make some really cool stuff :) |
#83379 JoJoeStinky Stinkious Maximus Posted 13 years ago |
bump |
#97870 pugler18 Member Posted 13 years ago |
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