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It is insane. I recently played a game with it and just dominated with a 22 killstreak and I'm fairly new to the game. It is just Insane so my idea is to treat it like a sniper. Slower rate of fire and terrible accuracy while moving making it be played the way it should be instead of oneshotting and rushing everything. |
#96501 Deuce8pwnS Member Posted 13 years ago |
Welcome to how the game was before the SMG. |
#96505 Kaede-chan (かえでーちゃん) Imageboard Moderator Posted 13 years ago |
Please for the love of god tweak the rifle. It's ridiculous. |
#98197 crazyjake56 Member Posted 13 years ago |
Agreed, needs nerfing in some way, its way to dominant at the moment, there is literally no point to the other weps, with the rifle this overpowered. |
#98198 DeathEnhanced The Grand Exterminator Posted 13 years ago |
The rifle was nerfed before and it didn't work. We can´t escape the fact combat happens in long range most of the time... I think this situation will improve when we can bring two weapons at least. |
#98205 Crisis Member Posted 13 years ago |
Improve the other weapons! The answer isn't always nerfing, and like Crisis said when the rifle got nerfed it didn't work. So we need to improve the other weapons. Also @Deuce8pwns: Finally my TWO reactions to rifle nerfing: |
#98207 [EX]Frosty Best Served Chilled Posted 13 years ago |
Improve the rifle, it's inaccurate as crap. Also, more ammo for it. And explosive bullets. And a flashlight. And hats. |
#98216 Cpt.Crow Member Posted 13 years ago |
Don't nerf the Rifle, we already did that. Buff the other 2 weapons instead. |
#98265 JosephAllen129 Imperial Guardsman Posted 13 years ago |
Honestly I think the rifle should be weakened when you get close enough in range, or just disable headshots at a close enough range. |
#99906 crazyjake56 Member Posted 13 years ago |
The day that beta 0.59 was released.....Players: AHHHHHHHHHHHH!!!!!!!!I CAN'T SNIPE GOOD ENOUGHT TO KILL THE ENEMY!!WE WANT THE OLD RIFLE BACK!!!! Ben: You all said,You want me to nerf the rifle!and that's what i did.what is wrong with you?!?!?!?!?!?! The day that Beta 0.60 was released......Players: BEN!WE WANT YOU TO NERF THE RIFLE PLEASE?!?!?!?!??!?!!?!?!??! Ben: I just nerfed the rifle at the last update and you didn't liked it! Yes,That will happen.I just know it. JUST FUCKING DEAL WITH IT!DON'T BITCH AROUND!WE ALL WANTED THE RIFLE BACK AND THAT IS THAT. |
#99926 RtMDL The Man Posted 13 years ago |
We can fix the overpowered at close ranges by lowering the rate of fire (shotgun RoF?) and halving the clip size. |
#99928 Thunderstorm Member Posted 13 years ago |
By lowering the shotgun rate of fire? That doesn't really make sense or seem relevant. The smg doesn't really need a damage buff because the only thing preventing you from getting a kill with it is the recoil, which shouldn't be lowered too much. Seeing as how the rifle is a ranged weapon and not a close range weapon I'll say it again. When you get to a CLOSE enough range have rifle headshots disabled. |
#100217 crazyjake56 Member Posted 13 years ago |
Also he meant to lower rifles RoF to shotguns level. |
#100220 Tek2 Member Posted 13 years ago |
A close enough range is something that's a bit more challenging to figure out, and I can't say because I don't really know how range is measured in this game. |
#100233 crazyjake56 Member Posted 13 years ago |
Its a chunk of metal punching through you skull, tearing through your brain, and punching through the other side of your skull, of course its going to kill you. |
#100277 Luna Member Posted 13 years ago |
Luna, this game isn't really realistic. If all weapons had 1 headshot kills it would be unbalanced thanks to the smg and random shotgun headshots. This thread is really just figuring out how to make things balanced, although it's mostly focused on the rifle. And if you were to make such drastic changes, it would ruin the whole point of having different weapons. Completely. |
#100283 crazyjake56 Member Posted 13 years ago |
i think things are actually alright, i was playing with the SMG the other day and I was getting a lot of points with it, just rushing in and killing a few people and then stealing the intel. maybe just buff the shotgun a little bit, but maybe lower the accuracy a tiny bit for the rifle, only so it is possible to miss if you're doing something like jump shooting or sprinting. |
#100287 Priok Spectonaut Posted 13 years ago |
I'm an economics major. I think in terms of consequences for actions. Lowering the ammo for the Rifle will encourage people to be more accurate with their shots in order to conserve ammo, and take longer to aim before shooting. Lowering the rate of fire will not change anything except increasing survivability due to the down time between shots. Lowering the rifle's accuracy will make people miss shots at long range more often and lower the effective range of the rifle, encouraging people to move closer to their opponents. Making the rifle have a large kickback when standing and/or not scoped lowers its effectiveness at close range and encourages a 'sniper' mentality of camping in one place, shooting a few people, then moving to another place, rather than moving and shooting. Changing rifle bodyshot damage from 49 to 40 would not affect rifle players much at all. Perhaps fewer kills would be gotten but the gameplay style of riflemen would not change. So as in my "Rifle is unbalanced" thread, I recommend a large kickback for the rifle if not crouched or scoped, a decrease in the amount of ammo to 4-5 shots per clip, and a decrease in bodyshot damage from 49 to 35-40. Suddenly, the rifle becomes a sniper's weapon rather than a semi-automatic close-mid-long-range killing machine. |
#100362 MoleMan Member Posted 13 years ago |
^FAG SATALITE HAS DETECTED TWO NEWFAGS IN THE VICINITY OF THE THREAD. |
#100365 [EX]Frosty Best Served Chilled Posted 13 years ago |
Its a semi-automatic, not a bolt action or something like that, a semi-automatic with 5 rounds would be pointless. |
#100377 Luna Member Posted 13 years ago |
<img src= "http://www.threadbombing.com/data/media/24/Mr_T_orly.jpg" border="0" alt="O RLY?" /> |
#100424 [EX]mman789 that dude Posted 13 years ago |
See it's assholes like frosty that don't get anything done. Get the fuck out if you don't have ideas and arguments to contribute. |
#100468 crazyjake56 Member Posted 13 years ago |
^It's not that I think it stupid it's just there already threads about this, no need to make more. |
#100471 [EX]mman789 that dude Posted 13 years ago |
crazy, if you want arguments for/against destroying the rifle, search the forums. This thread has been made countless times. |
#100473 POMF Technological Solutions™ Director of Renovations Posted 13 years ago |
id·i·o·cy
I agree, mostly. The whole "less accuracy in general" statement is a little crazy, however - it should only affect you while you are in movement and firing from the hip. The shotgun and SMG need to be improved in the midst of the slight rifle nerf - that is, more pellets shot from the shotgun, along with an increased fire rate to increase effectiveness in general. The SMG needs either a lower fire rate or a ton less recoil. As of now: Rifle SMG Shotgun If you don't see any issues with this, then you obviously are suffering from massive bigotry and should go see a counselor immediately. The rifle outdoes all of the weapons, even at their own designated ranges - something should be done about this. |
#100589 furii Member Posted 13 years ago |
Something should be done, I agree with that. But making all of the weapons shit? Why the fuck would you want that? What's wrong with upgrading the SMG and shotgun? I'm really not seeing the point of mindless nerfing, when we could just make the two afore-mentioned shitty guns quite a bit less shitty. |
#100751 Reverend Brown The Reverend Posted 13 years ago |
The problem isn't that the shotgun and SMG are lame, it's that they aren't good for fighting as you make your way across the map to the enemy base or wherever. Once you get there, shotty and SMG are perfectly fine weapons, but it's a challenge to defend yourself effectively on the way there. If you could carry two weapons at once, you'd have the rifle out 70 % of the time, but that other 30% you could use the shotgun or the SMG in situations where they're more effective. |
#100785 MegaDeuce This is not a title. Posted 13 years ago |
How about we just make rifles body shots do 40 damage (so that freaking fall damage wouldn't be a big deal), then reduce clip size by 2 (not a lot) and increase recoil (especially when moving/using hip fire). And lower RoF just a little (again not much). For the shotgun, 2-3 more pellets. For smg, increase damage a bit all over he field and reduce the recoil just a little bit when you're moving. ? |
#100851 Tek2 Member Posted 13 years ago |
You see? This is the exact same counter argument that was used by those of us who were against the addition of a shotgun in the first place. We said that the shotgun would be damn-near useless and look at what everyone's saying now; we were right. Lower the rifle's effectiveness to balance it off with a weapon that shouldn't have been added in the first place (at least, not as a primary weapon; the shotgun would have worked wonders as a secondary weapon)? No, increase the newly added weapon's effectiveness to balance it out with the rifle. In regards to the SMG, there's been lots of complaining as well, and Ben has heard it all. It's almost guaranteed that there will be a buff in the future. The rifle was always meant to be the primary weapon of the game, its superiority is a testament to that. Then again, the rifle's been here since the beginning, so shitting it up to accommodate new players who want to continuously whine about it is most likely not in Ben's best interest. |
#100903 POMF Technological Solutions™ Director of Renovations Posted 13 years ago |
^Agree. |
#100906 [EX]Frosty Best Served Chilled Posted 13 years ago |
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