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Should add tanks, that someone can spawn after, say, 50 kills? (non streak) Or even moving medi-vans? Medic vans could re-supply health but nothing else, and would have to be driven and protected. And maybe NPCs? NPCs could fight for you if you gave them ammo. |
#106104 Omnomnom Member Posted 13 years ago |
-_- |
#106105 asher418 Modder/Shader Posted 13 years ago |
NPCs.. |
#106114 Cpt.Crow Member Posted 13 years ago |
Npc's would do what?! I sorta like this idea. I was thinking more on the lines of getting the choice to pick a different gun with that kill streak but something along these lines might work too..... |
#106116 TheGeekZeke101 [Elite] SMG Posted 13 years ago |
NPC villagers! They'd have stores and you could buy shit from them! |
#106125 MegaDeuce This is not a title. Posted 13 years ago |
^HATS |
#106126 Cpt.Crow Member Posted 13 years ago |
Allowing a player to spawn a tank after a specified number of kills instantly makes me think of Call of Duty multiplayer. It's a self-cataclysmic process: 1. player attains # kills Anyone see what I'm saying here? The number of kills will just increase at an exponential rate up until the player hits the last benchmark for a kill reward. This is pretty imbalanced because a player that doesn't have some/any kill rewards will be rendered almost totally useless against a player that has the majority/all of them. If we just started both teams out with 1 tank each, THEN the gameplay would remain in sync. |
#106135 Galaxion Member Posted 13 years ago |
@Galaxion Well maybe it could be somthing else for spawning tanks. Maybe it could be, like how many wins the team has instead? Or two intel captures (like one player) could that work? It is just a suggestion. |
#107028 Omnomnom Member Posted 13 years ago |
@ Cpt. Crow Wut? |
#107029 Omnomnom Member Posted 13 years ago |
I would like vehicles. Would make the game interesting. |
#107438 KomradeKodinsky Kommissar of Komrades Posted 13 years ago |
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