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READ THIS first paragraph at LEAST before typing ANYTHING..... Do NOT write "hurr durr cod suggestion", CoD contains most weapon types and explosives, and support options, and game mechanics, therefore ANY suggestion could be called a "hurr durr cod suggestions hurrr" Just because it is also in the game Call Of Duty, DOES NOT make it an immediate poor idea. A flash bang would be an incredibly fun and useful weapon in AoS. So if you dont actually add content and just ramble about CoD kiddies, I will ignore the posts, and i encourage the res tof the community to do so aswell. _______________________________ THE CONCEPT After pressing either 1,2,3 for your weapon, you can press 1 or 2 to choose between 2 normal frag grenades or 2 flash bangs (concussion grenades). This WONT add to many options to get in the game, you literally just have to press 3 buttons, one for team, one for gun, one for nade. The flash bang will NOT do damage, nor will it destroy blocks. Instead any player (including the thrower) is temporarily blinded by a white haze for a few secs (around 3-4). To stop GREIFERS throwing these around the spawn point, we could implement either one of two methods. method 1) you may only throw two flash bangs per life, you CANNOT refil them at the tent. You have to respawn. method 2) You must "unlock" flash bangs by gaining 40 kills, iv never seen a greifer get 40 kills and then start griefing. (40 is negotiable, maybe 25?) ______________________________ ROUND UP Name: Flash Bang Grenade Range: Same as frag grenade Damage: NONE Destroy blocks?: NO Blind range: You will be blinded if you are within the damage radius, which is the same as if it where a frag grenade. Main use:It would work very well with short range weaponry such as the smg and the shotgun. I may expand on this as i read the comments, feed back much appreciated =] Thanks for reading, - DE |
#106314 DeathEnhanced The Grand Exterminator Posted 13 years ago |
I like this idea, but find it would cause.....LAG..... |
#106315 TheGeekZeke101 [Elite] SMG Posted 13 years ago |
About the 40 kills thing, some of us don't play long enough to get 40 kills. |
#106317 Shadow Slenderman Posted 13 years ago |
Good idea i suppose |
#106319 [AB]DemonFoxClove Mini Moose Posted 13 years ago |
Lol i like the idea but i dont see how it will be implemented now it think that its should be like 25 kills plus just because griefer grief and dont kill. Also you it would be pretty cool if it was implemented in the mine mod as white blocks. |
#106320 [Ex] Falcon [Isaac Clarke] Field Engineer Posted 13 years ago |
hurr durr cod suggestion Pistols would be better then this. They could just be switched out for the grenades as well. |
#106321 muncher Member Posted 13 years ago |
What?! I can get that in 1 streak :P x3 :P Maybe that's why you aren't good with smg :P |
#106322 TheGeekZeke101 [Elite] SMG Posted 13 years ago |
@shadow If it doesnt blind you then its a lil unfair on the enemy, you will just destroy them everytime, the idea is to stay in cover then throw it, itl also encourage teamwork. |
#106323 DeathEnhanced The Grand Exterminator Posted 13 years ago |
Hmmm I suppose so, good point. |
#106325 Shadow Slenderman Posted 13 years ago |
If you guys play MC and use the SDK gun mod you will know the nades create lag. I always thought if they made this it would create lag making it impossible to recover from it :P |
#106326 TheGeekZeke101 [Elite] SMG Posted 13 years ago |
Zeke people dont want to kill 40 people JUST to get Flash nades How would it cause lag? |
#106329 [Ex] Falcon [Isaac Clarke] Field Engineer Posted 13 years ago |
How does flashbangs encourage teamwork? Player operated mortars would. Not flashbangs. |
#106330 muncher Member Posted 13 years ago |
@falcon Its negotiable, maybe 25 maybe 15 maybe 200 i want sum admins to post on here, see what they think. |
#106331 DeathEnhanced The Grand Exterminator Posted 13 years ago |
Proof of concept requires you to ACTUALLY IMPLEMENT IT. Sheesh. Also, I can see griefers throwing this at spawn, killing themselves and throwing more. Plus, what's the point? It blinds you as well as you're enemies, any situation where a flashbang can be used can be better handled by its lethal counterpart, Mr. Grenade. |
#106334 Thunderstorm Member Posted 13 years ago |
@thunderstorm Not necessarily, It can mean a theoretical demo of possibilities. At least, thats what they taught me on my engineering course and now diploma. secodnly, if you read the entire OP the flash bangs are for use with shotty and smg, to increase there effectiveness, also it just adds more dimensions, more depth to the game. |
#106336 DeathEnhanced The Grand Exterminator Posted 13 years ago |
you can do this with pyspades make a function where if you get hit by a grenade in special conditions it teleports you into the void for this much seconds and then back where you were previously +- randomly. my guess: |
#106340 Dany0 Member Posted 13 years ago |
Falcon if it stops you, blinds you, it WOULD cause a bit more lag. Another thing would be spammers. Just imagine spawning and having your team mates just throwing them everywhere?! |
#106341 TheGeekZeke101 [Elite] SMG Posted 13 years ago |
This is such a griefer tool. Just look at any CS griefing vids, spawn flash-nading is a common tactic. |
#106343 ReubenMcHawk Renovator Posted 13 years ago |
I mean the flash is great for QQC picture this Your team is pinned down by sniper fire from a bunker ^Perfect example of flash use |
#106346 [Ex] Falcon [Isaac Clarke] Field Engineer Posted 13 years ago |
@reuben Solution: registration, crack down on grifers, everything in AoS is a griefers tool anyway |
#106348 DeathEnhanced The Grand Exterminator Posted 13 years ago |
But there's NO POINT. It just blinds enemies, as I said in my last post, "It blinds you as well as you're enemies, any situation where a flashbang can be used can be better handled by its lethal counterpart, Mr. Grenade." Why blind your enemies so you can shoot them and waste precious ammo when you can just blow them up? |
#106349 Thunderstorm Member Posted 13 years ago |
^Reuben understands me. I remember watching youtube vids where people spammed a kid on black ops :P He rages I dont want to be like that kid :P |
#106352 TheGeekZeke101 [Elite] SMG Posted 13 years ago |
^^ Ive survived a nade landing next to me i dont know how but i did many times and you can just build a wall to protect your self |
#106353 [Ex] Falcon [Isaac Clarke] Field Engineer Posted 13 years ago |
@thunderstorm I dislike how you say "no point" there are many uses for it. "Your team is pinned down by sniper fire from a bunker ^^^ prime example. By your thinking, your suggesting we shouldn't add anything to the game that isnt ABSOLUTELY necessarly, which is a poor way to devleop the game. Esspecialy considering we havnt even tested them yet. |
#106356 DeathEnhanced The Grand Exterminator Posted 13 years ago |
I like this better: Your team is pinned down by sniper fire from a bunker And what? You think they will serve an actual purpose despite not testing it in the game in anyway whatsoever? Flashbangs just don't fit with this game. Because, as I said again, there are no uses for this, it's unrealistic and won't do much to help gameplay. Besides why tinker with adding more weapons when we still have horribly unbalanced weapons and horrible networking code? |
#106369 Thunderstorm Member Posted 13 years ago |
Tru dat |
#106371 [Ex] Falcon [Isaac Clarke] Field Engineer Posted 13 years ago |
@thunderstorm We cant just ONLY add completely necessarily things, ppl like you wanted to keep AoS at beta 0.26. I and many others on this thread, believe it would have a purpose and would be fun, and would be useful. Thank you very much for your feedback however. |
#106372 DeathEnhanced The Grand Exterminator Posted 13 years ago |
When did I say that? I like having variety. I like my slow shooting shotguns. I like my weak underpowered SMG. I like my ridiculously overpowered rifle. Besides, how will you getting blinded help you make any kills? Answer THAT. |
#106376 Thunderstorm Member Posted 13 years ago |
Maybe you could have more than two? OHH OHH I KNOW I KNOW!!! Ok so you know how reg nades destroy abojects well take my example You throw a frag the bunker is destroyed |
#106378 [Ex] Falcon [Isaac Clarke] Field Engineer Posted 13 years ago |
@thunderstorm The OP is only a very basic concept, if it was implmented id hoped they would make the blinding effect longer rnage, and lots of enemies will be blinded, rather then only a few getting injured by a conventional grenade, so for instance it would be much eaier to lob a flash bang and blind 5 ppl and just pop round the corner and take em down. Then throwing a normal nade, killing 2 and then they immediately know your there, they can see you, and its you vs the remaining 3. |
#106379 DeathEnhanced The Grand Exterminator Posted 13 years ago |
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