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Would you be agreed to add sniper rifles if it had: Bullet speed. Bullet drop. Huge light in front of the gun after you've fired it. Is bolt-action. Have a magasin capacity at 3. Have ammunition limit at 6. NO crosshairs at all. Inaccurate when you move while shooting, even more when you tries to "no scope" someone. 80% damage dealt if hit on chest, 60% on arms/legs, 100% if headshot. The scope doesn't stays in one place all the time. A "hold-breath" bar which allows you to steady your scope even more, after the bar is empty, you'll get shaky scope for a while. A loud noise when fired. |
#7070 Spoonzorz Member Posted 12 years ago |
I would say yes to this because it's a complete downgrade compared to the semi |
#7072 Lokiamis Member Posted 12 years ago |
No. |
#7073 Dynasty Novelty Posted 12 years ago |
In the moment, no. |
#7076 Alox Member Posted 12 years ago |
No. A fixed MG might balance it out though. |
#7078 Buffet_of_Lies Cartographer Posted 12 years ago |
A "hold-breath" bar which allows you to steady your scope even more, after the bar is empty, you'll get shaky scope for a while. |
#38520 KomradeKevin Dah Bawss Posted 12 years ago |
OR we could just put the semi back the way it was. Problem solved. Honestly I'm sick to death of sniper rifles not having crosshairs. Looking through all those suggestions the only one I'd even consider would be 'loud noise when fired', and even that isn't essential |
#38563 Beret Commando Posted 12 years ago |
How about we slow down the fire rate of the smg reduce the mag by 5 and reduce recoil I think that should even the out the playing field.Because right now a monkey flinging his own feces is more deadly then the smg. |
#38579 theRealZenon Member Posted 12 years ago |
Yes to everything if we also get a Sniper RPG. |
#38611 MegaDeuce This is not a title. Posted 12 years ago |
If we get this sniper than the game will just become a huge camping fest so no, we don't need that. |
#38617 MИЩa Touché Amoré Posted 12 years ago |
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