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<title>Ace of Spades Game Forums &#187; Tag: capture the flag - Recent Topics</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: capture the flag - Recent Topics</description>
<language>en</language>
<pubDate>Sun, 03 May 2026 13:10:12 +0000</pubDate>

<item>
<title>Monsteri on "New gamemodes (a bit)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=288#post-1862</link>
<pubDate>Thu, 28 Apr 2011 09:02:54 +0000</pubDate>
<dc:creator>Monsteri</dc:creator>
<guid isPermaLink="false">1862@http://forumarchive.spadille.net/</guid>
<description><p>Few game-mode ideas.<br />
1.The 'normal' CTF, which is in use now. Server maker can decide, what is the win limit of caps.</p>
<p>2.Showdown. It could have a better name, but in this mode there could be five intels in both teams, and they wouldn't 'respawn' when once capped. The team who first captures all the intels, wins.</p>
<p>3.Deatchmatch. As I've heard, some people are truly against it. Well, why the hell? This could be really fun fun fun, should have a bit flatter map than usually, and one extra weapon: Machine gun.</p>
<p>In all these modes, there would be a time limit, setable, which when filled gives the victory to the player/team, who has most points. Enjoy discussing.
</p></description>
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<item>
<title>SpaceGhost on "Free-Play Gamemode"</title>
<link>http://forumarchive.spadille.net/topic.php?id=187#post-1083</link>
<pubDate>Sat, 16 Apr 2011 16:20:09 +0000</pubDate>
<dc:creator>SpaceGhost</dc:creator>
<guid isPermaLink="false">1083@http://forumarchive.spadille.net/</guid>
<description><p>I love the game, but I think it could use a little more variety. I'm not too fond of CTF, and I think the game could appeal to another group of people by just taking the flags out of the equation. Instead, you have the two teams spawn on either side of the map with just a very basic fort and then the rest of the game is up to them. I think we'd see a lot more creativity in the game if it were about the two teams vying for control of the map. Instead of the action taking place over one tunnel and mountain (as is usually the case right now), teams would formulate their own objectives and goals and build more freely.</p>
<p>Discuss.
</p></description>
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