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<title>Ace of Spades Game Forums &#187; Tag: ctf - Recent Topics</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: ctf - Recent Topics</description>
<language>en</language>
<pubDate>Sun, 03 May 2026 04:43:16 +0000</pubDate>

<item>
<title>SpazDragon1397 (コバルト) on "MJOLNIR Mark V Armor (3D Halo armor reskin)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2872#post-36697</link>
<pubDate>Thu, 30 Jun 2011 01:26:13 +0000</pubDate>
<dc:creator>SpazDragon1397 (コバルト)</dc:creator>
<guid isPermaLink="false">36697@http://forumarchive.spadille.net/</guid>
<description><p>^Title says everything.^ This is supposed to be a more basic 3D approach to the reskin.</p>
<p><a href="http://www.mediafire.com/?afya9yfgmrckckx">Download here.</a></p>
<p>Pictures:</p>
<p><a href="http://s1126.photobucket.com/albums/l617/SpazDragon1397/?action=view&#38;current=client2011-06-3001-02-26-67.jpg">Spartan with MA5C</a></p>
<p><a href="http://s1126.photobucket.com/albums/l617/SpazDragon1397/?action=view&#38;current=client2011-06-3001-02-26-67.jpg#!oZZ1QQcurrentZZhttp%3A%2F%2Fs1126.photobucket.com%2Falbums%2Fl617%2FSpazDragon1397%2F%3Faction%3Dview%26current%3Dclient2011-06-3001-02-53-50.jpg">A dead Deuce.</a></p>
<p>Please enjoy.</p>
<p>Notes:<br />
-Obviously the legs are messed up. Can't fix that.<br />
-I'm still working on the details of the armor.</p>
<p><a href="http://www.mediafire.com/?hkt5acdiu83dc80">Here's some guns to tickle your fancy.</a>
</p></description>
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<item>
<title>nukeboy14 on "More game modes"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3560#post-47232</link>
<pubDate>Sat, 16 Jul 2011 05:47:18 +0000</pubDate>
<dc:creator>nukeboy14</dc:creator>
<guid isPermaLink="false">47232@http://forumarchive.spadille.net/</guid>
<description><p>Here are a few additional game modes i would like to see:</p>
<p>Control points: pretty basic, if you have played other team-based fps, you'll know what i mean, there are 5 randomly placed(unless it's a custom map) control points on the map, 2 belong to blue and they are near the blue starting area, and 2 near the green, 1 is neutral in the middle of the map. each side has about 100 reinforcements, reduce enemy reinforcements by killing them and capping cps. each control point also has a resupply which will provide resources to the team that has the control point, neutral resupplies, provide resources to neither team, control points also serve as a spawning area so you can choose a friendly cp to spawn in before rushing into battle.</p>
<p>Aow(all out war): i would like this added if aos ever gets 64 player servers, basically this i just a massive team deathmatch, there are no control points or flags, just kill or be killed, there is 250 reinforcements for each team in this mode. There are also a few things exclusive to this game mode, there is a person called the team commander who is elected after 3 minutes in the battle depending on votes from the team (you cannot vote for yourself) the team commander has the authorization to use 1 of the 3 special abilities available to your team:<br />
1: Support: when selected this brings up the map and choose an area, when chosen, any friendly players within the area will have their health,ammo and blocks instanly refilled.<br />
2: Offense: when selected brings uo the map, when chosen, it will send 5 artillery shells into the area after 5 seconds of choosing the area each shell has the same splash damage as a grenade (though it does 5x5x5 block destruction) and will explode on impact with a block or player, so make sure to aim correctly.<br />
3: Defense: when selected brings up them map when you choose the area it there will be a large force field wall that will stay for 30 seconds and enemy players cannot walk or shoot through it, useful for making an escape.</p>
<p>The commander can also monitor other team members' health,ammo and blocks.<br />
The game ends when one teams reinforcements reach zero.</p>
<p>thats my suggestion. please dont leave harsh comments and offer some constructive criticism
</p></description>
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<item>
<title>SpaceGhost on "Free-Play Gamemode"</title>
<link>http://forumarchive.spadille.net/topic.php?id=187#post-1083</link>
<pubDate>Sat, 16 Apr 2011 16:20:09 +0000</pubDate>
<dc:creator>SpaceGhost</dc:creator>
<guid isPermaLink="false">1083@http://forumarchive.spadille.net/</guid>
<description><p>I love the game, but I think it could use a little more variety. I'm not too fond of CTF, and I think the game could appeal to another group of people by just taking the flags out of the equation. Instead, you have the two teams spawn on either side of the map with just a very basic fort and then the rest of the game is up to them. I think we'd see a lot more creativity in the game if it were about the two teams vying for control of the map. Instead of the action taking place over one tunnel and mountain (as is usually the case right now), teams would formulate their own objectives and goals and build more freely.</p>
<p>Discuss.
</p></description>
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