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<title>Ace of Spades Game Forums &#187; Tag: mountains - Recent Topics</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: mountains - Recent Topics</description>
<language>en</language>
<pubDate>Sat, 02 May 2026 21:05:40 +0000</pubDate>

<item>
<title>[PXY]C on "[RELEASE] WATERSIDE VILLAGE"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7088#post-118260</link>
<pubDate>Sun, 25 Sep 2011 15:31:25 +0000</pubDate>
<dc:creator>[PXY]C</dc:creator>
<guid isPermaLink="false">118260@http://forumarchive.spadille.net/</guid>
<description><p>This is a highly requested map concept. Basically, I took JoJoe's Heightmap Generator, created a heightmap for mountains with a flat area in the center, with a river. I then created a house in Slab6, and imported many into Voxed with U. I then added some trees, and straightened everything out. In total, the map took about 20 minutes to make, so it isn't all that great. I will update it as time goes on.</p>
<p>Pictures (Scroll down for more): <a href="http://imgur.com/a/BQAI0" rel="nofollow">http://imgur.com/a/BQAI0</a><br />
Download: <a href="http://www.mediafire.com/?hn4n636y8ai6vac" rel="nofollow">http://www.mediafire.com/?hn4n636y8ai6vac</a></p>
<p>Thank you, and please let me know if you are hosting it :D</p>
<p>~~[PXY]C</p>
<p>Edit: I am currently hosting here: aos://2179887714
</p></description>
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<item>
<title>h0tsauce on "Whats next for the terrain?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=346#post-2466</link>
<pubDate>Thu, 28 Apr 2011 20:54:08 +0000</pubDate>
<dc:creator>h0tsauce</dc:creator>
<guid isPermaLink="false">2466@http://forumarchive.spadille.net/</guid>
<description><p>Anybody know what the plans are as far as terrain? </p>
<p>I really like this game and i think it has great potential. Yet, the first thing i realized is that the maps are extremely mountainous! It just takes a while climbing up or across a mountain. My hopes are that it resembles minecraft in that there are still mountains but also with relatively flat ground, beaches, larger lakes, and importantly: foliage. I think trees are a must. Less mountains and more flat ground would result in less, much less, tunneling and more building, as well as it would improve time to get from point a to b (less jumping up a mountain and more running on flat-ish ground). Flatter ground would probably make people build more or trench more as they would be more exposed, also because they dont have mountains to tunnel through. Trees would be cool; give natural cover and possibly allow players to climb up and snipe from.  </p>
<p>Simply, with more dynamic terrain you would have more natural cover, and more options that require players to build, trench, or tunnel. I hope we see the terrain evolve as this game progresses, and i cant wait!</p>
<p>What do you guys think should be done?
</p></description>
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