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<title>Ace of Spades Game Forums &#187; Tag: Town - Recent Posts</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: Town - Recent Posts</description>
<language>en</language>
<pubDate>Sat, 02 May 2026 22:26:12 +0000</pubDate>

<item>
<title>[PXY]C on "[RELEASE] WATERSIDE VILLAGE"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7088#post-118309</link>
<pubDate>Sun, 25 Sep 2011 16:31:34 +0000</pubDate>
<dc:creator>[PXY]C</dc:creator>
<guid isPermaLink="false">118309@http://forumarchive.spadille.net/</guid>
<description><p>-bump- yet again.
</p></description>
</item>
<item>
<title>[PXY]C on "[RELEASE] WATERSIDE VILLAGE"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7088#post-118286</link>
<pubDate>Sun, 25 Sep 2011 16:00:18 +0000</pubDate>
<dc:creator>[PXY]C</dc:creator>
<guid isPermaLink="false">118286@http://forumarchive.spadille.net/</guid>
<description><p>Ima go edit pictures.<br />
I shall keep my server up, so feel free to grief the hell out of it.
</p></description>
</item>
<item>
<title>[PXY]C on "[RELEASE] WATERSIDE VILLAGE"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7088#post-118275</link>
<pubDate>Sun, 25 Sep 2011 15:44:30 +0000</pubDate>
<dc:creator>[PXY]C</dc:creator>
<guid isPermaLink="false">118275@http://forumarchive.spadille.net/</guid>
<description><p>I am now hosting, check the post for link..
</p></description>
</item>
<item>
<title>[PXY]C on "[RELEASE] WATERSIDE VILLAGE"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7088#post-118270</link>
<pubDate>Sun, 25 Sep 2011 15:37:51 +0000</pubDate>
<dc:creator>[PXY]C</dc:creator>
<guid isPermaLink="false">118270@http://forumarchive.spadille.net/</guid>
<description><p>Thanks :)
</p></description>
</item>
<item>
<title>Priok on "[RELEASE] WATERSIDE VILLAGE"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7088#post-118268</link>
<pubDate>Sun, 25 Sep 2011 15:35:56 +0000</pubDate>
<dc:creator>Priok</dc:creator>
<guid isPermaLink="false">118268@http://forumarchive.spadille.net/</guid>
<description><p>that looks pretty nice, good job.
</p></description>
</item>
<item>
<title>[PXY]C on "[RELEASE] WATERSIDE VILLAGE"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7088#post-118260</link>
<pubDate>Sun, 25 Sep 2011 15:31:25 +0000</pubDate>
<dc:creator>[PXY]C</dc:creator>
<guid isPermaLink="false">118260@http://forumarchive.spadille.net/</guid>
<description><p>This is a highly requested map concept. Basically, I took JoJoe's Heightmap Generator, created a heightmap for mountains with a flat area in the center, with a river. I then created a house in Slab6, and imported many into Voxed with U. I then added some trees, and straightened everything out. In total, the map took about 20 minutes to make, so it isn't all that great. I will update it as time goes on.</p>
<p>Pictures (Scroll down for more): <a href="http://imgur.com/a/BQAI0" rel="nofollow">http://imgur.com/a/BQAI0</a><br />
Download: <a href="http://www.mediafire.com/?hn4n636y8ai6vac" rel="nofollow">http://www.mediafire.com/?hn4n636y8ai6vac</a></p>
<p>Thank you, and please let me know if you are hosting it :D</p>
<p>~~[PXY]C</p>
<p>Edit: I am currently hosting here: aos://2179887714
</p></description>
</item>
<item>
<title>Influx on "[MAP] Normandie"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1357&amp;page=2#post-23993</link>
<pubDate>Thu, 09 Jun 2011 18:04:41 +0000</pubDate>
<dc:creator>Influx</dc:creator>
<guid isPermaLink="false">23993@http://forumarchive.spadille.net/</guid>
<description><p>Sorry for delay in posting! Hadn't realised this had even been bumped up.</p>
<blockquote><p>This map is incredible to play on when the blocks which people hasn't built are indestructable. After playing it a few times, any other map - randomly regenerated or custom - feels a bit repetitive :D</p>
<p>Cheers!</p>
</blockquote>
<p>Glad you like it, and the tactics you mentioned in another thread ("Which Map..?" I think it was called) never even crossed my mind during design. Glad it's been well recieved as it makes the effort I put into it seem worthwhile.</p>
<blockquote><p>You know that sham is hosting this map on his little pony server where block destroying isn't possible? I recently offered him to remove the doors (since they can't be destroyed, obviously) in the editor and to post the result in this thread.</p>
<p>Here we go: <a href="http://www.box.net/shared/hrd6hdnsb5" rel="nofollow">http://www.box.net/shared/hrd6hdnsb5</a></p>
<p>I used version 1.1 of the map because I didn't see that the thread had a second page when I downloaded it. Derp.</p>
<p>Also structures might not be always the same. I had some issues with the spiral staircases and sometimes they are solved in different ways. and sometimes there are pathways in the "shops" leading to the rest of the building and sometimes not. Feel free to fix it.</p>
<p>On the overall it's done well. Have fun.</p>
</blockquote>
<p>I hadn't even realised Sham had such a set-up where 'terrain blocks', for want of a better word, are indestructible. I appreciate the effort you've went through to make all the houses doorless, and I thank you for investing your time to make the map playable.</p>
<p>However, after seeing your post, I have went through v1.3 and done the same, as well as some small, niggly fixes, as well as putting access holes (open gates, if you will) in all the fences and fixing those weird holes in the roof of the shops. I've also ensured the stairways in shops are useable, although it feels like a bit of a bodge job as you need to crouch to get back down the stairs from the roof space.</p>
<p>You can download v1.4 <a href="http://www.mediafire.com/?a83af56kpjf23fg">here</a>. Hope you all enjoy!
</p></description>
</item>
<item>
<title>mizzu on "[MAP] Normandie"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1357&amp;page=2#post-23340</link>
<pubDate>Wed, 08 Jun 2011 06:12:04 +0000</pubDate>
<dc:creator>mizzu</dc:creator>
<guid isPermaLink="false">23340@http://forumarchive.spadille.net/</guid>
<description><p>You know that sham is hosting this map on his little pony server where block destroying isn't possible? I recently offered him to remove the doors (since they can't be destroyed, obviously) in the editor and to post the result in this thread.</p>
<p>Here we go: <a href="http://www.box.net/shared/hrd6hdnsb5" rel="nofollow">http://www.box.net/shared/hrd6hdnsb5</a></p>
<p>I used version 1.1 of the map because I didn't see that the thread had a second page when I downloaded it. Derp.</p>
<p>Also structures might not be always the same. I had some issues with the spiral staircases and sometimes they are solved in different ways. and sometimes there are pathways in the "shops" leading to the rest of the building and sometimes not. Feel free to fix it.</p>
<p>On the overall it's done well. Have fun.
</p></description>
</item>
<item>
<title>Exx on "[MAP] Normandie"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1357&amp;page=2#post-22079</link>
<pubDate>Sun, 05 Jun 2011 12:19:28 +0000</pubDate>
<dc:creator>Exx</dc:creator>
<guid isPermaLink="false">22079@http://forumarchive.spadille.net/</guid>
<description><p>This map is incredible to play on when the blocks which people hasn't built are indestructable. After playing it a few times, any other map - randomly regenerated or custom - feels a bit repetitive :D</p>
<p>Cheers!
</p></description>
</item>
<item>
<title>alexthecreeper on "[MAP] Normandie"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1357&amp;page=2#post-17891</link>
<pubDate>Sun, 29 May 2011 11:52:06 +0000</pubDate>
<dc:creator>alexthecreeper</dc:creator>
<guid isPermaLink="false">17891@http://forumarchive.spadille.net/</guid>
<description><p>EDIT:nvm &#62;.&#62;
</p></description>
</item>
<item>
<title>someonesomewhere on "[MAP] Normandie"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1357&amp;page=2#post-17857</link>
<pubDate>Sun, 29 May 2011 10:57:06 +0000</pubDate>
<dc:creator>someonesomewhere</dc:creator>
<guid isPermaLink="false">17857@http://forumarchive.spadille.net/</guid>
<description><p>Really nice map.  Bit of a grief magnet but fun even in the ruins
</p></description>
</item>
<item>
<title>alexthecreeper on "[MAP] Normandie"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1357&amp;page=2#post-17845</link>
<pubDate>Sun, 29 May 2011 10:37:19 +0000</pubDate>
<dc:creator>alexthecreeper</dc:creator>
<guid isPermaLink="false">17845@http://forumarchive.spadille.net/</guid>
<description><p>now hosting v 1.3, same name as ever :)
</p></description>
</item>
<item>
<title>Influx on "[MAP] Normandie"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1357&amp;page=2#post-17839</link>
<pubDate>Sun, 29 May 2011 10:23:13 +0000</pubDate>
<dc:creator>Influx</dc:creator>
<guid isPermaLink="false">17839@http://forumarchive.spadille.net/</guid>
<description><p>Since I can't edit my last post (these forums should really allow editing of all your posts), I'll have to bump it up to tell you that version 1.3 has been done, with wheat fixes posted by nothings, and one or two other minor fixes. </p>
<p>Download link is in this post:<br />
<a href="http://ace-spades.com/forums/topic.php?id=1357#post-17085" rel="nofollow">http://ace-spades.com/forums/topic.php?id=1357#post-17085</a>
</p></description>
</item>
<item>
<title>Influx on "[MAP] Normandie"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1357&amp;page=2#post-17738</link>
<pubDate>Sun, 29 May 2011 07:45:02 +0000</pubDate>
<dc:creator>Influx</dc:creator>
<guid isPermaLink="false">17738@http://forumarchive.spadille.net/</guid>
<description><p>Okay, nothings, I'll look into that. Thanks for making me aware!
</p></description>
</item>
<item>
<title>nothings on "[MAP] Normandie"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1357&amp;page=2#post-17655</link>
<pubDate>Sun, 29 May 2011 05:55:04 +0000</pubDate>
<dc:creator>nothings</dc:creator>
<guid isPermaLink="false">17655@http://forumarchive.spadille.net/</guid>
<description><p>A minor complaint... I'd recommend tweaking the wheat fields to account for the new autoclimb rules... in some places as you're running along, the ground rises before the wheat does, so then the wheat is only one higher then the ground, and you run up onto the wheat accidentally exposing yourself (not that anyone else is ever there so it doesn't REALLY matter, but...). Making them change in the other order (so the wheat is briefly three-high) would avoid that (and you can always jump if you WANT to get out of a row).
</p></description>
</item>
<item>
<title>Influx on "[MAP] Normandie"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1357&amp;page=2#post-17444</link>
<pubDate>Sat, 28 May 2011 19:39:25 +0000</pubDate>
<dc:creator>Influx</dc:creator>
<guid isPermaLink="false">17444@http://forumarchive.spadille.net/</guid>
<description><blockquote><p>Alternatively, there could be a 1 Flag CTF gametype.
</p></blockquote>
<p>I don't think any CTF mode would suit a D-Day themed map. The only way I could think of is to do a Battlefield/Red Orchestra style of cap zones and a time limit. One team starts with all the cap zones, and the other must capture all the zones by the end of the limit.</p>
<blockquote><p>i will :3 hosted as Normandy
</p></blockquote>
<p>Thanks for being a continuing to host this map on your server! There seems to be a few up at the moment.</p>
<blockquote><p>This is a beautiful map. Now I have to compete with it :D</p></blockquote>
<p>I don't like the sound of that, your maps are pretty damn good.</p>
<p>I had a great time on your Harbour map and I joined after all the buildings had been torn down.
</p></description>
</item>
<item>
<title>Triplefox on "[MAP] Normandie"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1357&amp;page=2#post-17430</link>
<pubDate>Sat, 28 May 2011 18:59:46 +0000</pubDate>
<dc:creator>Triplefox</dc:creator>
<guid isPermaLink="false">17430@http://forumarchive.spadille.net/</guid>
<description><p>This is a beautiful map. Now I have to compete with it :D
</p></description>
</item>
<item>
<title>alexthecreeper on "[MAP] Normandie"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1357&amp;page=2#post-17404</link>
<pubDate>Sat, 28 May 2011 17:30:54 +0000</pubDate>
<dc:creator>alexthecreeper</dc:creator>
<guid isPermaLink="false">17404@http://forumarchive.spadille.net/</guid>
<description><p>i will :3 hosted as Normandy
</p></description>
</item>
<item>
<title>Kanye on "[MAP] Normandie"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1357&amp;page=2#post-17402</link>
<pubDate>Sat, 28 May 2011 17:28:11 +0000</pubDate>
<dc:creator>Kanye</dc:creator>
<guid isPermaLink="false">17402@http://forumarchive.spadille.net/</guid>
<description><p>Somebody host this!
</p></description>
</item>
<item>
<title>Bipolar Hernandez on "[MAP] Normandie"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1357&amp;page=2#post-17324</link>
<pubDate>Sat, 28 May 2011 15:32:17 +0000</pubDate>
<dc:creator>Bipolar Hernandez</dc:creator>
<guid isPermaLink="false">17324@http://forumarchive.spadille.net/</guid>
<description><p>Alternatively, there could be a 1 Flag CTF gametype.
</p></description>
</item>
<item>
<title>Influx on "[MAP] Normandie"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1357&amp;page=2#post-17271</link>
<pubDate>Sat, 28 May 2011 14:22:17 +0000</pubDate>
<dc:creator>Influx</dc:creator>
<guid isPermaLink="false">17271@http://forumarchive.spadille.net/</guid>
<description><blockquote><p>Cool map, looks great. One idea though: maybe you could add a hedge maze on one side of the Map? The French hedges were a very real obstacle during the normandy campaign and would be a good addition the map, and shouldn't be that hard to make (if you want them to be realistic, they should be 10-15 blocks high).
</p></blockquote>
<p>Not sure how a hedge maze would add to the gameplay, to be honest, and no point making them higher as, unlike the soliders in Normandy, we can use spades and pickaxes to dig right through them, and therefore not really an obstacle. I'll think about making the hedges taller, though, but not a vital point IMO.</p>
<blockquote><p>hosting again, this is one of my favorite maps :P
</p></blockquote>
<p>Thanks for the host! I've played in one or two servers with my map to get a feel of the general opinion and also tactics used and how my map could be changed to further suit, and I've seen a lot of comments along the lines of "Thought this was gonna be a Normandy beach map".</p>
<p>I can't see how an Omaha map would work in AoS, especially since the whole deal is to grab the intel. Maybe if a TDM mode was introduced, it could be good, but at the moment, it'd mean the "Germans" would have to rush the beach in order to cap the intel.
</p></description>
</item>
<item>
<title>alexthecreeper on "[MAP] Normandie"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1357&amp;page=2#post-17258</link>
<pubDate>Sat, 28 May 2011 14:08:00 +0000</pubDate>
<dc:creator>alexthecreeper</dc:creator>
<guid isPermaLink="false">17258@http://forumarchive.spadille.net/</guid>
<description><p>hosting again, this is one of my favorite maps :P
</p></description>
</item>
<item>
<title>alexthecreeper on "[MAP] Normandie"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1357&amp;page=2#post-17224</link>
<pubDate>Sat, 28 May 2011 12:05:17 +0000</pubDate>
<dc:creator>alexthecreeper</dc:creator>
<guid isPermaLink="false">17224@http://forumarchive.spadille.net/</guid>
<description><p>ty for the terrain :P
</p></description>
</item>
<item>
<title>AqwertyBqwerty on "[MAP] Normandie"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1357&amp;page=2#post-17221</link>
<pubDate>Sat, 28 May 2011 11:55:44 +0000</pubDate>
<dc:creator>AqwertyBqwerty</dc:creator>
<guid isPermaLink="false">17221@http://forumarchive.spadille.net/</guid>
<description><p>Cool map, looks great. One idea though: maybe you could add a hedge maze on one side of the Map? The French hedges were a very real obstacle during the normandy campaign and would be a good addition the map, and shouldn't be that hard to make (if you want them to be realistic, they should be 10-15 blocks high).
</p></description>
</item>
<item>
<title>Monsteri on "[MAP] Normandie"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1357&amp;page=2#post-17218</link>
<pubDate>Sat, 28 May 2011 11:50:26 +0000</pubDate>
<dc:creator>Monsteri</dc:creator>
<guid isPermaLink="false">17218@http://forumarchive.spadille.net/</guid>
<description><p>@Influx: Protip: use this: <a href="http://dardar.de/bilder/" rel="nofollow">http://dardar.de/bilder/</a>
</p></description>
</item>
<item>
<title>Influx on "[MAP] Normandie"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1357&amp;page=2#post-17208</link>
<pubDate>Sat, 28 May 2011 11:39:33 +0000</pubDate>
<dc:creator>Influx</dc:creator>
<guid isPermaLink="false">17208@http://forumarchive.spadille.net/</guid>
<description><p>The heighmap bitmap or the terrain bitmap?</p>
<p>EDIT: Thanks to Monsteri for giving me a working image hosting site for when Tinypic is down;</p>
<p>Heightmap:<br />
<a href="http://i53.tinypic.com/20qtli.jpg" rel="nofollow">http://i53.tinypic.com/20qtli.jpg</a></p>
<p>Terrain Bitmap:<br />
<a href="http://dardar.de/bilder/images/terrain.bmp" rel="nofollow">http://dardar.de/bilder/images/terrain.bmp</a>
</p></description>
</item>
<item>
<title>alexthecreeper on "[MAP] Normandie"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1357#post-17193</link>
<pubDate>Sat, 28 May 2011 11:11:21 +0000</pubDate>
<dc:creator>alexthecreeper</dc:creator>
<guid isPermaLink="false">17193@http://forumarchive.spadille.net/</guid>
<description><p>can i get the original bitmap for this?
</p></description>
</item>
<item>
<title>alexthecreeper on "[MAP] Normandie"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1357#post-17179</link>
<pubDate>Sat, 28 May 2011 10:49:05 +0000</pubDate>
<dc:creator>alexthecreeper</dc:creator>
<guid isPermaLink="false">17179@http://forumarchive.spadille.net/</guid>
<description><p>my server is also back up :P
</p></description>
</item>
<item>
<title>Influx on "[MAP] Normandie"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1357#post-17144</link>
<pubDate>Sat, 28 May 2011 09:52:27 +0000</pubDate>
<dc:creator>Influx</dc:creator>
<guid isPermaLink="false">17144@http://forumarchive.spadille.net/</guid>
<description><blockquote><p>Hey, I remember you talking about making this map on the broville server. But anyway looks great! Going to look for that "normandie" server right now!
</p></blockquote>
<p>That was a while ago! Surprised anyone remembers haha. Back then I was waiting on something to help paint the terrain, then I found bildramer's bitmap converters:</p>
<p><a href="http://ace-spades.com/forums/topic.php?id=1023#post-10966" rel="nofollow">http://ace-spades.com/forums/topic.php?id=1023#post-10966</a></p>
<p>which can not only generate the terrain from a heightmap, but paint the terrain with a .bmp picture. The introduction of this tool is what kicked this map off.</p>
<p>I have a server up called Normandie v1.1, not sure what the connection is like because I haven't hosted a proper server before so I don't know if my connection can handle, but we'll see.
</p></description>
</item>
<item>
<title>marioman112 on "[MAP] Normandie"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1357#post-17115</link>
<pubDate>Sat, 28 May 2011 08:54:55 +0000</pubDate>
<dc:creator>marioman112</dc:creator>
<guid isPermaLink="false">17115@http://forumarchive.spadille.net/</guid>
<description><p>Hey, I remember you talking about making this map on the broville server.  But anyway looks great!  Going to look for that "normandie" server right now!
</p></description>
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