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<title>Ace of Spades Game Forums &#187; Tag: wishlist - Recent Posts</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: wishlist - Recent Posts</description>
<language>en</language>
<pubDate>Sat, 02 May 2026 21:04:34 +0000</pubDate>

<item>
<title>MegaDwarf on "Stuff I would like added in future updates"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3494#post-46390</link>
<pubDate>Thu, 14 Jul 2011 21:54:52 +0000</pubDate>
<dc:creator>MegaDwarf</dc:creator>
<guid isPermaLink="false">46390@http://forumarchive.spadille.net/</guid>
<description><p>@mrhappy your right about the fight to death maybe it could always display their locations?</p>
<p>also they would be visible just easy to walk on if you weren't paying attention
</p></description>
</item>
<item>
<title>MegaDwarf on "Stuff I would like added in future updates"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3494#post-46389</link>
<pubDate>Thu, 14 Jul 2011 21:53:36 +0000</pubDate>
<dc:creator>MegaDwarf</dc:creator>
<guid isPermaLink="false">46389@http://forumarchive.spadille.net/</guid>
<description><p>@thunderstorm i'm mainly talking about admins and possibly commands to to help find them like a command maybe to display the last person who modified a block</p>
<p>and about the shotgun thats why shotgun is so short range from up close you do quite a bit of damage with just 5-6</p>
<p>or maybe more</p>
<p>just a thought
</p></description>
</item>
<item>
<title>MegaDwarf on "Stuff I would like added in future updates"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3494#post-46388</link>
<pubDate>Thu, 14 Jul 2011 21:50:59 +0000</pubDate>
<dc:creator>MegaDwarf</dc:creator>
<guid isPermaLink="false">46388@http://forumarchive.spadille.net/</guid>
<description><p>ok sorry
</p></description>
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<title>1337101 on "Stuff I would like added in future updates"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3494#post-46373</link>
<pubDate>Thu, 14 Jul 2011 21:36:42 +0000</pubDate>
<dc:creator>1337101</dc:creator>
<guid isPermaLink="false">46373@http://forumarchive.spadille.net/</guid>
<description><p>There were about a dozen other threads on this topic you could have voiced your opinions in, MegaDwarf.  Please use the search function.
</p></description>
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<title>mrt8062 on "Stuff I would like added in future updates"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3494#post-46366</link>
<pubDate>Thu, 14 Jul 2011 21:22:28 +0000</pubDate>
<dc:creator>mrt8062</dc:creator>
<guid isPermaLink="false">46366@http://forumarchive.spadille.net/</guid>
<description><p>launcher better be the granade but more distance other wise no sniper yes shotgun maybe pump action c4 i like it kill streaks .... mabye they are okay everything else yes
</p></description>
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<title>Thunderstorm on "Stuff I would like added in future updates"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3494#post-46356</link>
<pubDate>Thu, 14 Jul 2011 20:59:32 +0000</pubDate>
<dc:creator>Thunderstorm</dc:creator>
<guid isPermaLink="false">46356@http://forumarchive.spadille.net/</guid>
<description><p>Grenade launcher? No. I see abuse. Stick to grenades, you can already throw those pretty far.</p>
<p>Sniper: Ditto.</p>
<p>Shotgun: The way you put it, its useless for cqb against multiple enemies unless you give it several shots.</p>
<p>No C4.</p>
<p>NO KILL STREAKS. This isn't CoD.</p>
<p>"Better anti greif system".<br />
Elaborate.
</p></description>
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<item>
<title>Mr.Happy on "Stuff I would like added in future updates"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3494#post-46349</link>
<pubDate>Thu, 14 Jul 2011 20:48:54 +0000</pubDate>
<dc:creator>Mr.Happy</dc:creator>
<guid isPermaLink="false">46349@http://forumarchive.spadille.net/</guid>
<description><p>Nice Ideas, I like the fight to the death concept but it would only work well in really small maps as the last 2 people would struggle to find each other. land Mines if you think about it could bring a brutal new form of combat as they could not be seen, maybe instead of  killing instantly they take away 25-50 hp and weaken attackers. Most real landmines blow of legs and other limbs rather than killing.
</p></description>
</item>
<item>
<title>MegaDwarf on "Stuff I would like added in future updates"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3494#post-46326</link>
<pubDate>Thu, 14 Jul 2011 20:21:53 +0000</pubDate>
<dc:creator>MegaDwarf</dc:creator>
<guid isPermaLink="false">46326@http://forumarchive.spadille.net/</guid>
<description><p>oh :l
</p></description>
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<title>DeathEnhanced on "Stuff I would like added in future updates"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3494#post-46325</link>
<pubDate>Thu, 14 Jul 2011 20:20:49 +0000</pubDate>
<dc:creator>DeathEnhanced</dc:creator>
<guid isPermaLink="false">46325@http://forumarchive.spadille.net/</guid>
<description><p>Too long; Didn't Read....0_0
</p></description>
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<item>
<title>MegaDwarf on "Stuff I would like added in future updates"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3494#post-46319</link>
<pubDate>Thu, 14 Jul 2011 20:16:26 +0000</pubDate>
<dc:creator>MegaDwarf</dc:creator>
<guid isPermaLink="false">46319@http://forumarchive.spadille.net/</guid>
<description><p>what?
</p></description>
</item>
<item>
<title>DeathEnhanced on "Stuff I would like added in future updates"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3494#post-46317</link>
<pubDate>Thu, 14 Jul 2011 20:14:41 +0000</pubDate>
<dc:creator>DeathEnhanced</dc:creator>
<guid isPermaLink="false">46317@http://forumarchive.spadille.net/</guid>
<description><p>TL;DR
</p></description>
</item>
<item>
<title>MegaDwarf on "Stuff I would like added in future updates"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3494#post-46316</link>
<pubDate>Thu, 14 Jul 2011 20:13:58 +0000</pubDate>
<dc:creator>MegaDwarf</dc:creator>
<guid isPermaLink="false">46316@http://forumarchive.spadille.net/</guid>
<description><p>Just a quick wish list of stuff i would like to have added in a future update/s.</p>
<p>weapon: grenade launcher; uses both your grenades so it can be fired once every life and has limited range</p>
<p>weapon: sniper rifle; simple enough lots of damage a scope but a slow fire rate</p>
<p>weapon: shotgun; shoots 5-6 pellets per shell and must be reloaded every shot</p>
<p>two new bombs:<br />
C4; place able and can be blown up by right clicking<br />
mine; place it like a block change the color like a block so you can make it cammo :D<br />
you would have to choose one </p>
<p>reduced smg recoil :/</p>
<p>modes:<br />
CTF; the current and only mode<br />
timed; each round takes 5 minutes and the team with the most points win<br />
To Death; fight untill you die last team with people left win a point<br />
FreeForAll; for the build only servers mainly. points disabled and there is no way to win although you can still kill</p>
<p>kill streak rewards:<br />
3=temporary unlimited ammo and slightly increased health<br />
6=airstrike drops bombs on a part of the map<br />
8=nuke upgraded airstrike kills everything in the blast and fills an entire square<br />
12=some sort of heavily armed veicle i don't really care to much i can be a car or plain or helicopter or whatever else<br />
using these restart your killstreak</p>
<p>Better anti greif system</p>
<p>more commands!</p>
<p>Admins; especially for the more serious servers its hard to moderate by yourself</p>
<p>sorry if this seems like a lot but..it is
</p></description>
</item>
<item>
<title>Dakooldog on "SUGGESTION: Sprites!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1108#post-12854</link>
<pubDate>Wed, 18 May 2011 23:38:49 +0000</pubDate>
<dc:creator>Dakooldog</dc:creator>
<guid isPermaLink="false">12854@http://forumarchive.spadille.net/</guid>
<description><p>Hehe... Bamp
</p></description>
</item>
<item>
<title>FART_COMMANDER on "SUGGESTION: Sprites!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1108#post-12619</link>
<pubDate>Wed, 18 May 2011 13:42:06 +0000</pubDate>
<dc:creator>FART_COMMANDER</dc:creator>
<guid isPermaLink="false">12619@http://forumarchive.spadille.net/</guid>
<description><p>@Drury Hmm.. those are different kind, but their only difference seems to be that they are projected in different directions, not just at player like in ZDoom. Doom engine sprites basically constantly stare at you. Stuff like round barrels might look akward with these crossed Minecraft planes, but these mushrooms do look nice. Fuck it, lets have both (or of course none at all if developer doesn't want it)!
</p></description>
</item>
<item>
<title>Drury on "SUGGESTION: Sprites!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1108#post-12609</link>
<pubDate>Wed, 18 May 2011 12:44:06 +0000</pubDate>
<dc:creator>Drury</dc:creator>
<guid isPermaLink="false">12609@http://forumarchive.spadille.net/</guid>
<description><p>Oh, I thought you mean something like shrooms in Minecraft.</p>
<p><a href="http://www.minecraftwiki.net/images/5/5d/Island_of_mushrooms_Beta.jpg" rel="nofollow">http://www.minecraftwiki.net/images/5/5d/Island_of_mushrooms_Beta.jpg</a></p>
<p>But now I see you meant it more like dropped items.
</p></description>
</item>
<item>
<title>FART_COMMANDER on "SUGGESTION: Sprites!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1108#post-12607</link>
<pubDate>Wed, 18 May 2011 12:28:11 +0000</pubDate>
<dc:creator>FART_COMMANDER</dc:creator>
<guid isPermaLink="false">12607@http://forumarchive.spadille.net/</guid>
<description><p>Just for information (offtopic): ZDoom doesn't support animated sprites directly as GIF/APNG files, it supports static GIF/PNG frames and each frame and it's delay has to be registered in mod's configuration.
</p></description>
</item>
<item>
<title>Droqen on "SUGGESTION: Sprites!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1108#post-12548</link>
<pubDate>Wed, 18 May 2011 07:55:53 +0000</pubDate>
<dc:creator>Droqen</dc:creator>
<guid isPermaLink="false">12548@http://forumarchive.spadille.net/</guid>
<description><p>dear naka<br />
3d models != sprites<br />
textures on 3d models != sprites<br />
(i think. but what do i know)
</p></description>
</item>
<item>
<title>Naka on "SUGGESTION: Sprites!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1108#post-12394</link>
<pubDate>Tue, 17 May 2011 20:27:39 +0000</pubDate>
<dc:creator>Naka</dc:creator>
<guid isPermaLink="false">12394@http://forumarchive.spadille.net/</guid>
<description><p>Drury, the game already uses sprites, for everything<br />
or maybe Im blind
</p></description>
</item>
<item>
<title>FART_COMMANDER on "SUGGESTION: Sprites!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1108#post-12391</link>
<pubDate>Tue, 17 May 2011 20:25:01 +0000</pubDate>
<dc:creator>FART_COMMANDER</dc:creator>
<guid isPermaLink="false">12391@http://forumarchive.spadille.net/</guid>
<description><p>@Spartan094 Yes I am. Here is a typical example of ZDoom engine:<br />
<a href="http://imageshack.us/m/62/2159/doomxf.png" rel="nofollow">http://imageshack.us/m/62/2159/doomxf.png</a><br />
Player's weapon, torches, enemies and their dead corpses, weapon &#38; armor pickups, trees e.t.c. are sprites. They are just images projected directly at player from different distances. Some of them are animated and have different images when viewed from different angles. Map itself is a sector based pseudo-3D space with different ceiling and floor heights. In ZDoom/Skulltag they use a very small ammount of resources. There are no polygon models in that game.
</p></description>
</item>
<item>
<title>alexthecreeper on "SUGGESTION: Sprites!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1108#post-12254</link>
<pubDate>Tue, 17 May 2011 11:28:13 +0000</pubDate>
<dc:creator>alexthecreeper</dc:creator>
<guid isPermaLink="false">12254@http://forumarchive.spadille.net/</guid>
<description><p>@drury "AOS engine could support sprites (in GIF and APNG formats)"
</p></description>
</item>
<item>
<title>Drury on "SUGGESTION: Sprites!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1108#post-12251</link>
<pubDate>Tue, 17 May 2011 11:10:52 +0000</pubDate>
<dc:creator>Drury</dc:creator>
<guid isPermaLink="false">12251@http://forumarchive.spadille.net/</guid>
<description><p>Doesn't this stuff work only with polygon engines?
</p></description>
</item>
<item>
<title>Spartan094 on "SUGGESTION: Sprites!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1108#post-12245</link>
<pubDate>Tue, 17 May 2011 10:40:33 +0000</pubDate>
<dc:creator>Spartan094</dc:creator>
<guid isPermaLink="false">12245@http://forumarchive.spadille.net/</guid>
<description><p>You're talking sprites like they have in minecraft for like mushrooms and small plants? I'd be down of it, as long as some animals also make it into the game :D
</p></description>
</item>
<item>
<title>alexthecreeper on "SUGGESTION: Sprites!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1108#post-12232</link>
<pubDate>Tue, 17 May 2011 08:53:28 +0000</pubDate>
<dc:creator>alexthecreeper</dc:creator>
<guid isPermaLink="false">12232@http://forumarchive.spadille.net/</guid>
<description><p>if ben could do it and keep the files smallish, then id totaly be all for it
</p></description>
</item>
<item>
<title>FART_COMMANDER on "SUGGESTION: Sprites!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1108#post-12216</link>
<pubDate>Tue, 17 May 2011 05:00:19 +0000</pubDate>
<dc:creator>FART_COMMANDER</dc:creator>
<guid isPermaLink="false">12216@http://forumarchive.spadille.net/</guid>
<description><p>why are you getting so upset over this? :c jeez... i want to see maybe a few more opinions on this before this thread sinks somewhere in between 968 other discussions
</p></description>
</item>
<item>
<title>Beret on "SUGGESTION: Sprites!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1108#post-12209</link>
<pubDate>Tue, 17 May 2011 03:16:25 +0000</pubDate>
<dc:creator>Beret</dc:creator>
<guid isPermaLink="false">12209@http://forumarchive.spadille.net/</guid>
<description><p>bamp? <em>bamp?</em></p>
<p>Was it too long to proofread or something?</p>
<p>Oh well, it got someone to post and put the thread up the top so... profit?
</p></description>
</item>
<item>
<title>FART_COMMANDER on "SUGGESTION: Sprites!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1108#post-12206</link>
<pubDate>Tue, 17 May 2011 03:03:31 +0000</pubDate>
<dc:creator>FART_COMMANDER</dc:creator>
<guid isPermaLink="false">12206@http://forumarchive.spadille.net/</guid>
<description><p>bamp
</p></description>
</item>
<item>
<title>Influx on "SUGGESTION: Sprites!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1108#post-11862</link>
<pubDate>Mon, 16 May 2011 08:42:41 +0000</pubDate>
<dc:creator>Influx</dc:creator>
<guid isPermaLink="false">11862@http://forumarchive.spadille.net/</guid>
<description><blockquote><p>Aren't these what you get when you import .kv6 with U in VOXED?
</p></blockquote>
<p>This is correct, but I am fairly certain that they don't stay on the map when it is played.
</p></description>
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<title>Fat Idiot on "SUGGESTION: Sprites!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1108#post-11854</link>
<pubDate>Mon, 16 May 2011 08:23:17 +0000</pubDate>
<dc:creator>Fat Idiot</dc:creator>
<guid isPermaLink="false">11854@http://forumarchive.spadille.net/</guid>
<description><p>Aren't these what you get when you import .kv6 with U in VOXED?
</p></description>
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<item>
<title>FART_COMMANDER on "SUGGESTION: Sprites!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1108#post-11846</link>
<pubDate>Mon, 16 May 2011 07:26:44 +0000</pubDate>
<dc:creator>FART_COMMANDER</dc:creator>
<guid isPermaLink="false">11846@http://forumarchive.spadille.net/</guid>
<description><p>AOS engine could support sprites (in GIF and APNG formats) like in Skulltag Doom/Zdoom engine. It would allow to add cool stuff to maps, like plants, small rocks, spiders, fire, balloons, lamps and whatnot. Graphics files maybe should be limited in size/ammount of colors/something so they don't eat up all the traffic and map files don't become fucking huge.</p>
<p>For the good of client side modding - I'm thinking that the game could have an option to use animated sprites for weapons/tools. At least this is somehow possible with weapon scopes now, but ability to replace weapon model with multiple sprites for player's 'local' viewpoint and APNG (animated PNG) &#38; GIF support for them would be nice.
</p></description>
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