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<title>Ace of Spades Game Forums &#187; Topic: Intel capture sounds.</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: Intel capture sounds.</description>
<language>en</language>
<pubDate>Thu, 30 Apr 2026 22:33:52 +0000</pubDate>

<item>
<title>Drewgon13 on "Intel capture sounds."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3517#post-52807</link>
<pubDate>Thu, 21 Jul 2011 21:20:57 +0000</pubDate>
<dc:creator>Drewgon13</dc:creator>
<guid isPermaLink="false">52807@http://forumarchive.spadille.net/</guid>
<description><p>Instead of following the intel, How about when you press tab there is a little intel icon that will appear if the intel is taken. Like the WoW capture the flag things.
</p></description>
</item>
<item>
<title>DippieTheDino on "Intel capture sounds."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3517#post-52798</link>
<pubDate>Thu, 21 Jul 2011 21:01:30 +0000</pubDate>
<dc:creator>DippieTheDino</dc:creator>
<guid isPermaLink="false">52798@http://forumarchive.spadille.net/</guid>
<description><p><a href="http://www.youtube.com/watch?v=lITBGjNEp08" rel="nofollow">http://www.youtube.com/watch?v=lITBGjNEp08</a>
</p></description>
</item>
<item>
<title>Kaede-chan (かえでーちゃん) on "Intel capture sounds."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3517#post-46764</link>
<pubDate>Fri, 15 Jul 2011 13:41:34 +0000</pubDate>
<dc:creator>Kaede-chan (かえでーちゃん)</dc:creator>
<guid isPermaLink="false">46764@http://forumarchive.spadille.net/</guid>
<description><p>Also (*braces for forum incendiary flame bomb*) might be better if we also could see where our intel is at all times, whether the enemy is carrying it or not. Yeah, you know where I'm going with this. I think it'd be pretty fair, considering both sides would have that feature.
</p></description>
</item>
<item>
<title>1337101 on "Intel capture sounds."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3517#post-46758</link>
<pubDate>Fri, 15 Jul 2011 13:38:53 +0000</pubDate>
<dc:creator>1337101</dc:creator>
<guid isPermaLink="false">46758@http://forumarchive.spadille.net/</guid>
<description><p>I think it might be nice if the intel-capture message persists until the intel expires.  It would make it a lot easier to interface with that game feature.
</p></description>
</item>
<item>
<title>Kaede-chan (かえでーちゃん) on "Intel capture sounds."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3517#post-46753</link>
<pubDate>Fri, 15 Jul 2011 13:37:06 +0000</pubDate>
<dc:creator>Kaede-chan (かえでーちゃん)</dc:creator>
<guid isPermaLink="false">46753@http://forumarchive.spadille.net/</guid>
<description><p>Also, a larger message that sticks around longer and that flashes might be nice, too.
</p></description>
</item>
<item>
<title>S0ldi3rKr4s0 on "Intel capture sounds."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3517#post-46652</link>
<pubDate>Fri, 15 Jul 2011 12:10:53 +0000</pubDate>
<dc:creator>S0ldi3rKr4s0</dc:creator>
<guid isPermaLink="false">46652@http://forumarchive.spadille.net/</guid>
<description><p>*CerealGuy.jpg*<br />
Yeah, maybe it will make it easier to know what team captures the intel.
</p></description>
</item>
<item>
<title>DippieTheDino on "Intel capture sounds."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3517#post-46543</link>
<pubDate>Fri, 15 Jul 2011 06:59:07 +0000</pubDate>
<dc:creator>DippieTheDino</dc:creator>
<guid isPermaLink="false">46543@http://forumarchive.spadille.net/</guid>
<description><p>I was thinking if enemy and friendly capture sounds were different, wouldn't change gameplay much. Anyway thanks for reading this short post.
</p></description>
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