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<title>Ace of Spades Game Forums &#187; Topic: Add a forcefield for 5 seconds</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: Add a forcefield for 5 seconds</description>
<language>en</language>
<pubDate>Fri, 01 May 2026 01:03:16 +0000</pubDate>

<item>
<title>[HK]OxyMoron on "Add a forcefield for 5 seconds"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3773&amp;page=2#post-51872</link>
<pubDate>Thu, 21 Jul 2011 01:01:22 +0000</pubDate>
<dc:creator>[HK]OxyMoron</dc:creator>
<guid isPermaLink="false">51872@http://forumarchive.spadille.net/</guid>
<description><p>@Death<br />
I have actually, yet the ones still working are hardly worth it, and too much trouble if im just wanting to play a few games. </p>
<p>Also ITT:<br />
<a href="http://img192.imageshack.us/img192/2783/nofunaloud.jpg" rel="nofollow">http://img192.imageshack.us/img192/2783/nofunaloud.jpg</a>
</p></description>
</item>
<item>
<title>POMF Technological Solutions™ on "Add a forcefield for 5 seconds"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3773&amp;page=2#post-51831</link>
<pubDate>Wed, 20 Jul 2011 23:12:31 +0000</pubDate>
<dc:creator>POMF Technological Solutions™</dc:creator>
<guid isPermaLink="false">51831@http://forumarchive.spadille.net/</guid>
<description><p>Well then, I guess our definition of "sad" has two different meanings. Making threads on an internet forum to complain about being killed by someone in a war game falls under the "sad" category in my book. Of course, I could understand if people are bitching about hackers and such, but getting killed 1 second after spawning in a virtual world and taking it to heart is not good for your long-term mental health. Sort of like people who complain (on the forums, of course) about griefing (although griefing is a much more sinister and widespread problem). I don't really enjoy spawncamping, and I absolutely hate being spawnkilled, but it is a valid and very effective (judging by the responses in this thread) tactic. Then again, I'm not a <em>complete</em> retard and I'm usually able to escape while being spawnkilled less than three times in a row. </p>
<p>If you get spawnkilled more than twice in a row by the same person, then you are definitely doing something wrong. You can also thank the "Lottery Rifle" for getting rid of the skill factor.
</p></description>
</item>
<item>
<title>Zammy on "Add a forcefield for 5 seconds"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3773&amp;page=2#post-51814</link>
<pubDate>Wed, 20 Jul 2011 22:46:35 +0000</pubDate>
<dc:creator>Zammy</dc:creator>
<guid isPermaLink="false">51814@http://forumarchive.spadille.net/</guid>
<description><p>However, without a period of invulnerability, this game is not about skill, rather, it's about being so sad you need to spawncamp.
</p></description>
</item>
<item>
<title>POMF Technological Solutions™ on "Add a forcefield for 5 seconds"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3773&amp;page=2#post-51671</link>
<pubDate>Wed, 20 Jul 2011 20:44:41 +0000</pubDate>
<dc:creator>POMF Technological Solutions™</dc:creator>
<guid isPermaLink="false">51671@http://forumarchive.spadille.net/</guid>
<description><p>I hate getting spawnkilled (just like anyone else...), but I do not want any form of temporary invulnerability. </p>
<p>Your entire team has the advantage of...wait for it...<strong>spawning in their own base</strong>. It's only a matter of time before the spawncamper is dealt with (unless your entire team is terrible). I love wrecking spawncampers on hallway. Build a 3-block high wall on the back end of your base's little island and wait for them to shoot at your friends. It's not that hard (quite the opposite actually, I've been accused of hacking multiple times for killing spawncampers specifically on hallway).</p>
<p>Eh, there's plenty of "bad words" I'd like to call the people who are actually supporting this/whining about spawncampers, but I will not.  </p>
<p>"Deal with it."
</p></description>
</item>
<item>
<title>[NN]LeroyJenkin on "Add a forcefield for 5 seconds"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3773&amp;page=2#post-51586</link>
<pubDate>Wed, 20 Jul 2011 20:10:33 +0000</pubDate>
<dc:creator>[NN]LeroyJenkin</dc:creator>
<guid isPermaLink="false">51586@http://forumarchive.spadille.net/</guid>
<description><p>WORK<br />
ITS TO HOT FOR WORK<br />
='(
</p></description>
</item>
<item>
<title>DeathEnhanced on "Add a forcefield for 5 seconds"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3773&amp;page=2#post-51585</link>
<pubDate>Wed, 20 Jul 2011 20:09:39 +0000</pubDate>
<dc:creator>DeathEnhanced</dc:creator>
<guid isPermaLink="false">51585@http://forumarchive.spadille.net/</guid>
<description><p>^ STILL WORK FINE? YOU BEEN TESTING DIS BRO? :3 </p>
<p>......Keep up the good work!
</p></description>
</item>
<item>
<title>[HK]OxyMoron on "Add a forcefield for 5 seconds"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3773&amp;page=2#post-51579</link>
<pubDate>Wed, 20 Jul 2011 20:06:56 +0000</pubDate>
<dc:creator>[HK]OxyMoron</dc:creator>
<guid isPermaLink="false">51579@http://forumarchive.spadille.net/</guid>
<description><p>@Zammy<br />
 I forgot about the nothing other then movement while invulnerable so i suppose your right. </p>
<p>Are the variable currently moved server side? Because quite a few hacks still work fine.<br />
Also, even if these things were moved server side hacking would not be impossible. It is still possible to sniff packets and send corrupted packets to edit the variables. Yet, that is way above the heads of most players.<br />
I do agree this should be done, but i wont be happy about it sometimes i like spawn camping.
</p></description>
</item>
<item>
<title>Zammy on "Add a forcefield for 5 seconds"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3773&amp;page=2#post-51548</link>
<pubDate>Wed, 20 Jul 2011 19:56:43 +0000</pubDate>
<dc:creator>Zammy</dc:creator>
<guid isPermaLink="false">51548@http://forumarchive.spadille.net/</guid>
<description><p>Drury, have you ever been to hallway? The only way I have ever died there is from spawn camping.</p>
<p>POMF, so you are saying that we should keep giving people free kills and making it impossible to move past the spawn point, espically in hallway?</p>
<p>Also, OxyMoron, you forgot to read one important thing: During invulnerably, you can only move, and all values are becoming server-side, making hacking impossible.</p>
<p>Conclusion: Drury and POMF are most likely spawn campers.
</p></description>
</item>
<item>
<title>bildramer on "Add a forcefield for 5 seconds"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3773&amp;page=2#post-51454</link>
<pubDate>Wed, 20 Jul 2011 17:43:11 +0000</pubDate>
<dc:creator>bildramer</dc:creator>
<guid isPermaLink="false">51454@http://forumarchive.spadille.net/</guid>
<description><p>[HK]OxyMoron, all variables will obviously be moved to the server, unlike in earlier versions.
</p></description>
</item>
<item>
<title>[HK]OxyMoron on "Add a forcefield for 5 seconds"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3773&amp;page=2#post-51379</link>
<pubDate>Wed, 20 Jul 2011 15:48:18 +0000</pubDate>
<dc:creator>[HK]OxyMoron</dc:creator>
<guid isPermaLink="false">51379@http://forumarchive.spadille.net/</guid>
<description><p>I didnt really read the thread, but this could cause alot of issues as well.</p>
<p>I have quite a bit of experience hacking, and i know that this invulnerability could be exploited by finding the values while invulnerable compared to the values when regular. Someone could then freeze these values and BAM, invulnerability indefinitely</p>
<p>I do agree this should be implemented though, just food for thought
</p></description>
</item>
<item>
<title>bildramer on "Add a forcefield for 5 seconds"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3773&amp;page=2#post-51362</link>
<pubDate>Wed, 20 Jul 2011 15:40:29 +0000</pubDate>
<dc:creator>bildramer</dc:creator>
<guid isPermaLink="false">51362@http://forumarchive.spadille.net/</guid>
<description><p>I disagree with Drury and POMF.<br />
Currently, spawnkilling is just free kills for the enemy and delay/annoyance for your side. There's nothing enjoyable in spawning, getting killed before you can even see the enemy, then having to wait even more.<br />
3 to 5 seconds of invincibility would do fine. Of course, there's the same problem for the enemy; getting killed by someone just because he had luck and spawned in the right place is stupid. Therefore, freshly spawned people shouldn't be able to do damage either.
</p></description>
</item>
<item>
<title>[PMS]fleek% on "Add a forcefield for 5 seconds"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3773&amp;page=2#post-51330</link>
<pubDate>Wed, 20 Jul 2011 15:01:28 +0000</pubDate>
<dc:creator>[PMS]fleek%</dc:creator>
<guid isPermaLink="false">51330@http://forumarchive.spadille.net/</guid>
<description><p>I should've mentioned the weird spawning zone sometimes at pinpoint/faceoff/hallway spawning you at sea (especially at hallway)<br />
spawncampers don't see you thats good, but intel runners get shot in back by someone who spawned in sea (hallway)
</p></description>
</item>
<item>
<title>POMF Technological Solutions™ on "Add a forcefield for 5 seconds"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3773&amp;page=2#post-51315</link>
<pubDate>Wed, 20 Jul 2011 14:46:57 +0000</pubDate>
<dc:creator>POMF Technological Solutions™</dc:creator>
<guid isPermaLink="false">51315@http://forumarchive.spadille.net/</guid>
<description><p>I agree with Drury.</p>
<p>Leave spawnkilling the way it is. If you're really as helpless as you people try to make yourselves out to be, you will eventually spawn somewhere else where the spawncamper can't hit you.
</p></description>
</item>
<item>
<title>[PMS]fleek% on "Add a forcefield for 5 seconds"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3773#post-51308</link>
<pubDate>Wed, 20 Jul 2011 14:39:48 +0000</pubDate>
<dc:creator>[PMS]fleek%</dc:creator>
<guid isPermaLink="false">51308@http://forumarchive.spadille.net/</guid>
<description><p>newly spawned people get a red glow over their voxels for 5 seconds which means they are  invincible but cant fire/throw/place destroy.</p>
<p>this is actually an used idea but it doesnt get blamed because its such a good idea and completely neccessary.</p>
<p>ben add this for .55
</p></description>
</item>
<item>
<title>Drury on "Add a forcefield for 5 seconds"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3773#post-51306</link>
<pubDate>Wed, 20 Jul 2011 14:31:16 +0000</pubDate>
<dc:creator>Drury</dc:creator>
<guid isPermaLink="false">51306@http://forumarchive.spadille.net/</guid>
<description><p>dev
</p></description>
</item>
<item>
<title>[MLG] paul on "Add a forcefield for 5 seconds"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3773#post-51305</link>
<pubDate>Wed, 20 Jul 2011 14:30:42 +0000</pubDate>
<dc:creator>[MLG] paul</dc:creator>
<guid isPermaLink="false">51305@http://forumarchive.spadille.net/</guid>
<description><p>umm who is ben?
</p></description>
</item>
<item>
<title>Drury on "Add a forcefield for 5 seconds"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3773#post-51298</link>
<pubDate>Wed, 20 Jul 2011 14:27:08 +0000</pubDate>
<dc:creator>Drury</dc:creator>
<guid isPermaLink="false">51298@http://forumarchive.spadille.net/</guid>
<description><p>Spawnkilling should stay.</p>
<p>I don't know if I'm lucky or something, but noone ever spawnkilled me.
</p></description>
</item>
<item>
<title>Pvt Ryan on "Add a forcefield for 5 seconds"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3773#post-51288</link>
<pubDate>Wed, 20 Jul 2011 14:17:33 +0000</pubDate>
<dc:creator>Pvt Ryan</dc:creator>
<guid isPermaLink="false">51288@http://forumarchive.spadille.net/</guid>
<description><p>Spawn invincibility. Because it wasn't hard enough to grab the intel.
</p></description>
</item>
<item>
<title>mat^2 on "Add a forcefield for 5 seconds"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3773#post-51280</link>
<pubDate>Wed, 20 Jul 2011 14:13:13 +0000</pubDate>
<dc:creator>mat^2</dc:creator>
<guid isPermaLink="false">51280@http://forumarchive.spadille.net/</guid>
<description><p>Someone should do a map for pyspades that uses this idea. Should be fairly easy to do too!
</p></description>
</item>
<item>
<title>mrt8062 on "Add a forcefield for 5 seconds"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3773#post-51271</link>
<pubDate>Wed, 20 Jul 2011 13:55:14 +0000</pubDate>
<dc:creator>mrt8062</dc:creator>
<guid isPermaLink="false">51271@http://forumarchive.spadille.net/</guid>
<description><p>i liek it
</p></description>
</item>
<item>
<title>Flame on "Add a forcefield for 5 seconds"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3773#post-51267</link>
<pubDate>Wed, 20 Jul 2011 13:48:34 +0000</pubDate>
<dc:creator>Flame</dc:creator>
<guid isPermaLink="false">51267@http://forumarchive.spadille.net/</guid>
<description><p>it's funny because there are polls for weapons like the one on the news section but not one for small yet great ideas like this.
</p></description>
</item>
<item>
<title>Juke on "Add a forcefield for 5 seconds"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3773#post-51221</link>
<pubDate>Wed, 20 Jul 2011 13:01:11 +0000</pubDate>
<dc:creator>Juke</dc:creator>
<guid isPermaLink="false">51221@http://forumarchive.spadille.net/</guid>
<description><p>I don't really like the invisible part, as it seems like that would still allow spawn kills when you become visible.  Being able to move and take cover while invincible seems the best option.  To summarize, when you die 3 seconds death camera and then 5 seconds invincible during which you can:</p>
<p>-Move and jump<br />
-Cannot shot/use gernade<br />
-Cannot place block<br />
-Cannot pick up intel<br />
-Can be seen
</p></description>
</item>
<item>
<title>Bobbunny on "Add a forcefield for 5 seconds"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3773#post-50908</link>
<pubDate>Wed, 20 Jul 2011 01:07:45 +0000</pubDate>
<dc:creator>Bobbunny</dc:creator>
<guid isPermaLink="false">50908@http://forumarchive.spadille.net/</guid>
<description><p>make it so they cannot pick up intel either
</p></description>
</item>
<item>
<title>Kaede-chan (かえでーちゃん) on "Add a forcefield for 5 seconds"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3773#post-50906</link>
<pubDate>Wed, 20 Jul 2011 01:03:46 +0000</pubDate>
<dc:creator>Kaede-chan (かえでーちゃん)</dc:creator>
<guid isPermaLink="false">50906@http://forumarchive.spadille.net/</guid>
<description><p><a href="http://3.bp.blogspot.com/_kXnVoQ9ZFkQ/St00wkz9J3I/AAAAAAAAI-I/5qJGaINQrUs/s400/thiskidisadorable.jpg">:3</a>
</p></description>
</item>
<item>
<title>ikillbad on "Add a forcefield for 5 seconds"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3773#post-50902</link>
<pubDate>Wed, 20 Jul 2011 00:59:28 +0000</pubDate>
<dc:creator>ikillbad</dc:creator>
<guid isPermaLink="false">50902@http://forumarchive.spadille.net/</guid>
<description><p>i love the idea! happys for you :D :D :) :D
</p></description>
</item>
<item>
<title>Pinky-Conehead on "Add a forcefield for 5 seconds"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3773#post-50876</link>
<pubDate>Wed, 20 Jul 2011 00:16:36 +0000</pubDate>
<dc:creator>Pinky-Conehead</dc:creator>
<guid isPermaLink="false">50876@http://forumarchive.spadille.net/</guid>
<description><p>o didn't see that, sorry
</p></description>
</item>
<item>
<title>Kaede-chan (かえでーちゃん) on "Add a forcefield for 5 seconds"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3773#post-50875</link>
<pubDate>Wed, 20 Jul 2011 00:15:57 +0000</pubDate>
<dc:creator>Kaede-chan (かえでーちゃん)</dc:creator>
<guid isPermaLink="false">50875@http://forumarchive.spadille.net/</guid>
<description><p>They're invisible, also. Read my entire post.
</p></description>
</item>
<item>
<title>Pinky-Conehead on "Add a forcefield for 5 seconds"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3773#post-50874</link>
<pubDate>Wed, 20 Jul 2011 00:14:30 +0000</pubDate>
<dc:creator>Pinky-Conehead</dc:creator>
<guid isPermaLink="false">50874@http://forumarchive.spadille.net/</guid>
<description><p>*the camper sees the person with invincibility, looks right at them and waits for invincibility to be over*<br />
*person dead*
</p></description>
</item>
<item>
<title>Kaede-chan (かえでーちゃん) on "Add a forcefield for 5 seconds"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3773#post-50871</link>
<pubDate>Wed, 20 Jul 2011 00:12:19 +0000</pubDate>
<dc:creator>Kaede-chan (かえでーちゃん)</dc:creator>
<guid isPermaLink="false">50871@http://forumarchive.spadille.net/</guid>
<description><p>Spawn immediately upon death, instead of having that "falling down" camera and laying there for 3 seconds.<br />
You are invincible and invisible for 5 seconds, but:<br />
You can only move the camera, and are unable to move or throw any grenades, place any blocks, or fire your weapon at all.</p>
<p>I think that'd be a pretty good compromise.
</p></description>
</item>
<item>
<title>Pinky-Conehead on "Add a forcefield for 5 seconds"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3773#post-50870</link>
<pubDate>Wed, 20 Jul 2011 00:12:07 +0000</pubDate>
<dc:creator>Pinky-Conehead</dc:creator>
<guid isPermaLink="false">50870@http://forumarchive.spadille.net/</guid>
<description><p>@izzy<br />
i like that idea, just that i'd like to move for those five seconds, if you were only able to sit there someone could wait aiming at them until there forcefield is over, so i'd like to move during that time.
</p></description>
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