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<title>Ace of Spades Game Forums &#187; Topic: How the shotgun could work....idea&#039;s pl0x...</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: How the shotgun could work....idea&#039;s pl0x...</description>
<language>en</language>
<pubDate>Thu, 30 Apr 2026 22:32:05 +0000</pubDate>

<item>
<title>MegaDeuce on "How the shotgun could work....idea&#039;s pl0x..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3910&amp;page=2#post-54875</link>
<pubDate>Sat, 23 Jul 2011 22:31:16 +0000</pubDate>
<dc:creator>MegaDeuce</dc:creator>
<guid isPermaLink="false">54875@http://forumarchive.spadille.net/</guid>
<description><p>I want a sawed off double-barrel shotgun, except it's sawed down the middle so I have just one normal-length barrel.
</p></description>
</item>
<item>
<title>SpazDragon1397 (コバルト) on "How the shotgun could work....idea&#039;s pl0x..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3910&amp;page=2#post-54817</link>
<pubDate>Sat, 23 Jul 2011 22:01:46 +0000</pubDate>
<dc:creator>SpazDragon1397 (コバルト)</dc:creator>
<guid isPermaLink="false">54817@http://forumarchive.spadille.net/</guid>
<description><p>Pvt Ryan has Projectile Dysfunction.
</p></description>
</item>
<item>
<title>Reverend Brown on "How the shotgun could work....idea&#039;s pl0x..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3910&amp;page=2#post-54813</link>
<pubDate>Sat, 23 Jul 2011 21:59:14 +0000</pubDate>
<dc:creator>Reverend Brown</dc:creator>
<guid isPermaLink="false">54813@http://forumarchive.spadille.net/</guid>
<description><p>Ryan's idea is way better. I feel ashamed.
</p></description>
</item>
<item>
<title>Pvt Ryan on "How the shotgun could work....idea&#039;s pl0x..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3910&amp;page=2#post-54806</link>
<pubDate>Sat, 23 Jul 2011 21:54:57 +0000</pubDate>
<dc:creator>Pvt Ryan</dc:creator>
<guid isPermaLink="false">54806@http://forumarchive.spadille.net/</guid>
<description><p>That seems overpowered. pls <a href="http://i.imgur.com/sACh5.png">nerf</a>
</p></description>
</item>
<item>
<title>Reverend Brown on "How the shotgun could work....idea&#039;s pl0x..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3910&amp;page=2#post-54797</link>
<pubDate>Sat, 23 Jul 2011 21:39:22 +0000</pubDate>
<dc:creator>Reverend Brown</dc:creator>
<guid isPermaLink="false">54797@http://forumarchive.spadille.net/</guid>
<description><p><a href="http://www.geekologie.com/2008/12/01/bayonet-1.jpg">This is what we should base the shotgun on</a> if it wins.
</p></description>
</item>
<item>
<title>[DK]xTehLTx on "How the shotgun could work....idea&#039;s pl0x..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3910&amp;page=2#post-54796</link>
<pubDate>Sat, 23 Jul 2011 21:37:43 +0000</pubDate>
<dc:creator>[DK]xTehLTx</dc:creator>
<guid isPermaLink="false">54796@http://forumarchive.spadille.net/</guid>
<description><p>Wait, so if the poll is rigged, the shotgun wins? Thats some news...
</p></description>
</item>
<item>
<title>JosephAllen129 on "How the shotgun could work....idea&#039;s pl0x..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3910&amp;page=2#post-54794</link>
<pubDate>Sat, 23 Jul 2011 21:33:24 +0000</pubDate>
<dc:creator>JosephAllen129</dc:creator>
<guid isPermaLink="false">54794@http://forumarchive.spadille.net/</guid>
<description><p>@Loveguro: People who want melee weapons IMO either like the prospect of bashing someone with a heavy object or are annoyed at the prospect of having no means of defending themselves when they burn through their ammo. (Like me, occasionally)
</p></description>
</item>
<item>
<title>Kaede-chan (かえでーちゃん) on "How the shotgun could work....idea&#039;s pl0x..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3910&amp;page=2#post-53582</link>
<pubDate>Fri, 22 Jul 2011 16:18:20 +0000</pubDate>
<dc:creator>Kaede-chan (かえでーちゃん)</dc:creator>
<guid isPermaLink="false">53582@http://forumarchive.spadille.net/</guid>
<description><p>I usually try to get back to the tent, unless I know I'm never going to make it out of there. Then I try to suicide so blue doesn't get points. But at that point, I normally never have grenades, so suicide is kinda difficult.</p>
<p>@Galaxy: Well, there ARE over 30k forum accounts.
</p></description>
</item>
<item>
<title>Loveguro on "How the shotgun could work....idea&#039;s pl0x..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3910&amp;page=2#post-53581</link>
<pubDate>Fri, 22 Jul 2011 16:17:03 +0000</pubDate>
<dc:creator>Loveguro</dc:creator>
<guid isPermaLink="false">53581@http://forumarchive.spadille.net/</guid>
<description><p>@Kaede<br />
Do you run back to the tent when you run out or suicide?
</p></description>
</item>
<item>
<title>POMF Technological Solutions™ on "How the shotgun could work....idea&#039;s pl0x..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3910&amp;page=2#post-53580</link>
<pubDate>Fri, 22 Jul 2011 16:16:04 +0000</pubDate>
<dc:creator>POMF Technological Solutions™</dc:creator>
<guid isPermaLink="false">53580@http://forumarchive.spadille.net/</guid>
<description><p>I wouldn't mind a melee weapon in the new update as long as it isn't the <em>only</em> weapon in the the next update. If we seriously waited all this time, even ran through a poll (which is screwed up to all hell, go look at it yourself), just to get damage added to the pick axe, I'd be pretty pissed. Also, I think two-hit kills would be fine with the pick axe since your character swings it pretty fast. </p>
<p>Speaking of the ridiculous weapon poll; I doubt there are 2500 people in this community lol.
</p></description>
</item>
<item>
<title>Kaede-chan (かえでーちゃん) on "How the shotgun could work....idea&#039;s pl0x..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3910&amp;page=2#post-53578</link>
<pubDate>Fri, 22 Jul 2011 16:15:18 +0000</pubDate>
<dc:creator>Kaede-chan (かえでーちゃん)</dc:creator>
<guid isPermaLink="false">53578@http://forumarchive.spadille.net/</guid>
<description><p>I run out of ammo all the time whenever I spawncamp.
</p></description>
</item>
<item>
<title>Loveguro on "How the shotgun could work....idea&#039;s pl0x..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3910&amp;page=2#post-53573</link>
<pubDate>Fri, 22 Jul 2011 16:13:21 +0000</pubDate>
<dc:creator>Loveguro</dc:creator>
<guid isPermaLink="false">53573@http://forumarchive.spadille.net/</guid>
<description><p>I've never really had trouble with ammo in AoS. I mostly go after the intel or guard it though, so I make lots of trips to the nearby tent.
</p></description>
</item>
<item>
<title>Kaede-chan (かえでーちゃん) on "How the shotgun could work....idea&#039;s pl0x..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3910&amp;page=2#post-53571</link>
<pubDate>Fri, 22 Jul 2011 16:11:20 +0000</pubDate>
<dc:creator>Kaede-chan (かえでーちゃん)</dc:creator>
<guid isPermaLink="false">53571@http://forumarchive.spadille.net/</guid>
<description><p>Out of ammo? Shove your pickaxe into some skulls! But I'd rather get a shotty asap.
</p></description>
</item>
<item>
<title>Loveguro on "How the shotgun could work....idea&#039;s pl0x..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3910#post-53568</link>
<pubDate>Fri, 22 Jul 2011 16:07:46 +0000</pubDate>
<dc:creator>Loveguro</dc:creator>
<guid isPermaLink="false">53568@http://forumarchive.spadille.net/</guid>
<description><p>I don't rely understand why people would want a melee weapon. A shotgun should be able to handle all those point blank to close range skirmishes just as well as a melee weapon would. It also bothers me that in quite a few FPS games: melee weapons give a guaranteed one hit kill.
</p></description>
</item>
<item>
<title>KomradeKevin on "How the shotgun could work....idea&#039;s pl0x..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3910#post-53563</link>
<pubDate>Fri, 22 Jul 2011 16:02:05 +0000</pubDate>
<dc:creator>KomradeKevin</dc:creator>
<guid isPermaLink="false">53563@http://forumarchive.spadille.net/</guid>
<description><p>I say make the shotgun completely OP at close range, it needs to dominate everything.
</p></description>
</item>
<item>
<title>Verdant on "How the shotgun could work....idea&#039;s pl0x..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3910#post-53558</link>
<pubDate>Fri, 22 Jul 2011 15:56:14 +0000</pubDate>
<dc:creator>Verdant</dc:creator>
<guid isPermaLink="false">53558@http://forumarchive.spadille.net/</guid>
<description><p>Agreed Drewgon, i don't feel we need any more weapons.<br />
Heck, just the Semi is fine.</p>
<p>More work needs to be done on the source code i think :P</p>
<p>Because of bens recent tweet, something tells me AoS is written is spaghetti code :)<br />
MODULAR MODULAR MODULAR! learn to code in modules and your life will be made easy. i know i only did 2 years of computer programming in school, but if anything stuck, it was that.
</p></description>
</item>
<item>
<title>Kaede-chan (かえでーちゃん) on "How the shotgun could work....idea&#039;s pl0x..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3910#post-53553</link>
<pubDate>Fri, 22 Jul 2011 15:53:09 +0000</pubDate>
<dc:creator>Kaede-chan (かえでーちゃん)</dc:creator>
<guid isPermaLink="false">53553@http://forumarchive.spadille.net/</guid>
<description><p>While it's true that new gamemodes are more important than new weapons, we still need to address the lottery problem on the semi, and get ourselves a better, more balanced close-range weapon, whether it be a melee pickaxe or a shotgun.
</p></description>
</item>
<item>
<title>Drewgon13 on "How the shotgun could work....idea&#039;s pl0x..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3910#post-53550</link>
<pubDate>Fri, 22 Jul 2011 15:51:41 +0000</pubDate>
<dc:creator>Drewgon13</dc:creator>
<guid isPermaLink="false">53550@http://forumarchive.spadille.net/</guid>
<description><p>How about no new weapon? That could work. There is other things ben could work on.
</p></description>
</item>
<item>
<title>Verdant on "How the shotgun could work....idea&#039;s pl0x..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3910#post-53548</link>
<pubDate>Fri, 22 Jul 2011 15:49:59 +0000</pubDate>
<dc:creator>Verdant</dc:creator>
<guid isPermaLink="false">53548@http://forumarchive.spadille.net/</guid>
<description><p>Hitscan can work with multiple projectiles. and hitscan does not always mean the center of the screen</p>
<p>Just like our "Lottery" rifle now doesn't always hit center, just ran that script multiple times with a wider arc, and bam ,you got yourself a boomstick.</p>
<p>as for actual numbers, i don't really care as long as it feels right and is balanced.
</p></description>
</item>
<item>
<title>Kaede-chan (かえでーちゃん) on "How the shotgun could work....idea&#039;s pl0x..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3910#post-53545</link>
<pubDate>Fri, 22 Jul 2011 15:48:59 +0000</pubDate>
<dc:creator>Kaede-chan (かえでーちゃん)</dc:creator>
<guid isPermaLink="false">53545@http://forumarchive.spadille.net/</guid>
<description><p>The SMG needs to be tweaked to be more like a mid-range assault rifle, imo. A shotgun is far more suited to close-range combat than an SMG.
</p></description>
</item>
<item>
<title>Chipou on "How the shotgun could work....idea&#039;s pl0x..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3910#post-53543</link>
<pubDate>Fri, 22 Jul 2011 15:47:59 +0000</pubDate>
<dc:creator>Chipou</dc:creator>
<guid isPermaLink="false">53543@http://forumarchive.spadille.net/</guid>
<description><p>People complained about SMG being a close range weapon, two weeks later "ADD SHOTTIE OMG PLOX"....am i missing something?
</p></description>
</item>
<item>
<title>Kaede-chan (かえでーちゃん) on "How the shotgun could work....idea&#039;s pl0x..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3910#post-53541</link>
<pubDate>Fri, 22 Jul 2011 15:47:33 +0000</pubDate>
<dc:creator>Kaede-chan (かえでーちゃん)</dc:creator>
<guid isPermaLink="false">53541@http://forumarchive.spadille.net/</guid>
<description><p>I don't think individual pellets doing damage would even work, seeing as damage is based on hitscan, not projectiles. It'd have to be based two things: The general body parts your cursor was next to, and the distance you fired from. The closer, the more damage it does.</p>
<p>But how would it <em>work?</em>
</p></description>
</item>
<item>
<title>DeathEnhanced on "How the shotgun could work....idea&#039;s pl0x..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3910#post-53539</link>
<pubDate>Fri, 22 Jul 2011 15:45:15 +0000</pubDate>
<dc:creator>DeathEnhanced</dc:creator>
<guid isPermaLink="false">53539@http://forumarchive.spadille.net/</guid>
<description><p>Dude it only takes out 1 block per shot and you have 6 shots before you have to reload, the smg takes out WAY more blocks, the shotgun would be incredibly ineffective at grefing.
</p></description>
</item>
<item>
<title>Drewgon13 on "How the shotgun could work....idea&#039;s pl0x..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3910#post-53536</link>
<pubDate>Fri, 22 Jul 2011 15:42:22 +0000</pubDate>
<dc:creator>Drewgon13</dc:creator>
<guid isPermaLink="false">53536@http://forumarchive.spadille.net/</guid>
<description><p>It is a griefing tool, but so is ever other gun. Well that is sort of the idea, that way you can blow holes in your enemy and their bunker.
</p></description>
</item>
<item>
<title>Reverend Brown on "How the shotgun could work....idea&#039;s pl0x..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3910#post-53528</link>
<pubDate>Fri, 22 Jul 2011 15:39:42 +0000</pubDate>
<dc:creator>Reverend Brown</dc:creator>
<guid isPermaLink="false">53528@http://forumarchive.spadille.net/</guid>
<description><p>I like the idea of ten damage pellets. It'll make the shotty good for cqc but absolute shit at longer range. The shotgun also has a potential to breach forts and what-not, but it also has quite a bit of griefer potential.
</p></description>
</item>
<item>
<title>Drewgon13 on "How the shotgun could work....idea&#039;s pl0x..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3910#post-53515</link>
<pubDate>Fri, 22 Jul 2011 15:33:20 +0000</pubDate>
<dc:creator>Drewgon13</dc:creator>
<guid isPermaLink="false">53515@http://forumarchive.spadille.net/</guid>
<description><p>How about ten pellets that each do 10 damage no matter where it lands.
</p></description>
</item>
<item>
<title>TWiiSt3D on "How the shotgun could work....idea&#039;s pl0x..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3910#post-53506</link>
<pubDate>Fri, 22 Jul 2011 15:26:59 +0000</pubDate>
<dc:creator>TWiiSt3D</dc:creator>
<guid isPermaLink="false">53506@http://forumarchive.spadille.net/</guid>
<description><p>^ agreed!!
</p></description>
</item>
<item>
<title>DeathEnhanced on "How the shotgun could work....idea&#039;s pl0x..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3910#post-53496</link>
<pubDate>Fri, 22 Jul 2011 15:20:14 +0000</pubDate>
<dc:creator>DeathEnhanced</dc:creator>
<guid isPermaLink="false">53496@http://forumarchive.spadille.net/</guid>
<description><p>She's been spamming it all over the place, someone perma ban her now pls.
</p></description>
</item>
<item>
<title>Reverend Brown on "How the shotgun could work....idea&#039;s pl0x..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3910#post-53493</link>
<pubDate>Fri, 22 Jul 2011 15:19:13 +0000</pubDate>
<dc:creator>Reverend Brown</dc:creator>
<guid isPermaLink="false">53493@http://forumarchive.spadille.net/</guid>
<description><p>This forum hardly seems like E-harmony, ann.
</p></description>
</item>
<item>
<title>TWiiSt3D on "How the shotgun could work....idea&#039;s pl0x..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3910#post-53491</link>
<pubDate>Fri, 22 Jul 2011 15:16:17 +0000</pubDate>
<dc:creator>TWiiSt3D</dc:creator>
<guid isPermaLink="false">53491@http://forumarchive.spadille.net/</guid>
<description><p>^WTF???
</p></description>
</item>

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