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<title>Ace of Spades Game Forums &#187; Topic: My take on medics and ammo bearers.</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: My take on medics and ammo bearers.</description>
<language>en</language>
<pubDate>Thu, 30 Apr 2026 18:20:41 +0000</pubDate>

<item>
<title>Reverend Brown on "My take on medics and ammo bearers."</title>
<link>http://forumarchive.spadille.net/topic.php?id=4072&amp;page=2#post-65741</link>
<pubDate>Thu, 04 Aug 2011 14:03:30 +0000</pubDate>
<dc:creator>Reverend Brown</dc:creator>
<guid isPermaLink="false">65741@http://forumarchive.spadille.net/</guid>
<description><p>^ Does the kid in <a href="http://i.qkme.me/DKr.jpg">this picture</a> remind you of yourself? Judging by how impatient you are, and how much you want to go mindlessly lone-wolfing it, well, it should. </p>
<p>Nobody's shoving a medic kit down your throat. If you want to run out and get killed multiple times, you can.
</p></description>
</item>
<item>
<title>alphacra on "My take on medics and ammo bearers."</title>
<link>http://forumarchive.spadille.net/topic.php?id=4072&amp;page=2#post-65703</link>
<pubDate>Thu, 04 Aug 2011 13:26:37 +0000</pubDate>
<dc:creator>alphacra</dc:creator>
<guid isPermaLink="false">65703@http://forumarchive.spadille.net/</guid>
<description><p>medic kits and ammo kits is just boring i wanna run in there and kill everyone not stay back waiting to get mediced or ammo
</p></description>
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<item>
<title>asdfzxc on "My take on medics and ammo bearers."</title>
<link>http://forumarchive.spadille.net/topic.php?id=4072&amp;page=2#post-65701</link>
<pubDate>Thu, 04 Aug 2011 13:24:43 +0000</pubDate>
<dc:creator>asdfzxc</dc:creator>
<guid isPermaLink="false">65701@http://forumarchive.spadille.net/</guid>
<description><p>ITT: People skim the OP, see "ten uses", assume it heals a huge amount like all the other ideas
</p></description>
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<title>POMF Technological Solutions™ on "My take on medics and ammo bearers."</title>
<link>http://forumarchive.spadille.net/topic.php?id=4072&amp;page=2#post-65165</link>
<pubDate>Wed, 03 Aug 2011 19:32:55 +0000</pubDate>
<dc:creator>POMF Technological Solutions™</dc:creator>
<guid isPermaLink="false">65165@http://forumarchive.spadille.net/</guid>
<description><p>I think you made a mistake. If you have a full med kit (100 health to be used), and the player whom you are healing has 61 health, you would be giving him 39 "health points", correct? That would leave you with 61 health left in your med kit. 100-39=61.</p>
<p>Unless you're implying something else that I have not noticed...
</p></description>
</item>
<item>
<title>DerpyHooves on "My take on medics and ammo bearers."</title>
<link>http://forumarchive.spadille.net/topic.php?id=4072&amp;page=2#post-65140</link>
<pubDate>Wed, 03 Aug 2011 19:19:17 +0000</pubDate>
<dc:creator>DerpyHooves</dc:creator>
<guid isPermaLink="false">65140@http://forumarchive.spadille.net/</guid>
<description><p>I think it would be neat to have each med kit come with 100 health, and heal enough to max the victim's health.</p>
<p>e.g. Player has 61 health, I have a full med kit (100 health), I heal the player and the player now has 100 health. I have 39 health in my med kit. I go to heal someone else, they have 51 health left. I heal the player and the player now has 90 health. I have 0 health left in my med kit.</p>
<p>The same could apply for ammo.</p>
<p>Also: For this idea to be effective, I think player info display is required. Either by a hovering indicator of ammo/health or ammo/health displayed in the scoreboard. (Obviously for your team only.)</p>
<p>Maybe make it so the other teams info is visible once the intel has been captured? I mean, that would make sense.
</p></description>
</item>
<item>
<title>killerhoboXx on "My take on medics and ammo bearers."</title>
<link>http://forumarchive.spadille.net/topic.php?id=4072#post-65135</link>
<pubDate>Wed, 03 Aug 2011 19:13:18 +0000</pubDate>
<dc:creator>killerhoboXx</dc:creator>
<guid isPermaLink="false">65135@http://forumarchive.spadille.net/</guid>
<description><p>In my opinion the ammo/medkits should play like the ones in bf:bc2<br />
Infinite boxes, deployment recharge, one deployment at any given time, a steady flow of health/ammunition and ammo/medkit dissapears on death.</p>
<p>It may seem over powered but it will definately give team players an advantage over "Lonewolves" and will encourage team play to eliminate the other squads using the same tactics.</p>
<p>ALTHOUGH!! at the same time a "Lonewolf" with a medkit/ammo box would be able to pick people off at a distance whilst retaining ammo or for somone to get in a firefight and patch them selves up.</p>
<p>There by supporting all types of gameplay ^_^
</p></description>
</item>
<item>
<title>Denninja on "My take on medics and ammo bearers."</title>
<link>http://forumarchive.spadille.net/topic.php?id=4072#post-64793</link>
<pubDate>Wed, 03 Aug 2011 07:53:56 +0000</pubDate>
<dc:creator>Denninja</dc:creator>
<guid isPermaLink="false">64793@http://forumarchive.spadille.net/</guid>
<description><p>IMO if there's a healing in the form of an item, it should start with, say, 200 "ammo" and go down by 5 or 10 when left click is held facing a player.
</p></description>
</item>
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<title>PinkDozer on "My take on medics and ammo bearers."</title>
<link>http://forumarchive.spadille.net/topic.php?id=4072#post-59905</link>
<pubDate>Fri, 29 Jul 2011 10:02:31 +0000</pubDate>
<dc:creator>PinkDozer</dc:creator>
<guid isPermaLink="false">59905@http://forumarchive.spadille.net/</guid>
<description><p>I reckon that health should not be carried by players but rather dispensed by placable static tents.</p>
<p>Others seem to agree. <a href="http://www.google.com/moderator/#9/e=6f3a1&#038;q=6f3a1.2a3d45&#038;g=&#038;v=4" rel="nofollow">http://www.google.com/moderator/#9/e=6f3a1&#038;q=6f3a1.2a3d45&#038;g=&#038;v=4</a>
</p></description>
</item>
<item>
<title>POMF Technological Solutions™ on "My take on medics and ammo bearers."</title>
<link>http://forumarchive.spadille.net/topic.php?id=4072#post-59763</link>
<pubDate>Fri, 29 Jul 2011 03:13:48 +0000</pubDate>
<dc:creator>POMF Technological Solutions™</dc:creator>
<guid isPermaLink="false">59763@http://forumarchive.spadille.net/</guid>
<description><p>What the fuck are you people reading?</p>
<p>I specifically said, word for fucking word: <strong>ammo pack gives <em>one</em> clip of ammunition for every click of the left mouse button. </strong></p>
<p>One clip of ammunition for the SMG is 30 rounds. </p>
<p>Jesus fucking Christ.</p>
<p>@paulsoarSE </p>
<p>I'm not surprised to see that a fucking idiot such as yourself has joined HK.
</p></description>
</item>
<item>
<title>wut_wutington on "My take on medics and ammo bearers."</title>
<link>http://forumarchive.spadille.net/topic.php?id=4072#post-59719</link>
<pubDate>Fri, 29 Jul 2011 00:23:33 +0000</pubDate>
<dc:creator>wut_wutington</dc:creator>
<guid isPermaLink="false">59719@http://forumarchive.spadille.net/</guid>
<description><p>i do believe, that he said (forgive me my imbecile is a bit rusty): 10 rounds in a smg would not be very useful and defeat the purpose of the ammo pack to begin with for those that use it, perhaps a mag would be more appropriate?
</p></description>
</item>
<item>
<title>POMF Technological Solutions™ on "My take on medics and ammo bearers."</title>
<link>http://forumarchive.spadille.net/topic.php?id=4072#post-57549</link>
<pubDate>Tue, 26 Jul 2011 11:26:55 +0000</pubDate>
<dc:creator>POMF Technological Solutions™</dc:creator>
<guid isPermaLink="false">57549@http://forumarchive.spadille.net/</guid>
<description><p>@paulsoarSE </p>
<p>I'm only fluent in the English language...please elaborate.
</p></description>
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<title>[MLG] paul on "My take on medics and ammo bearers."</title>
<link>http://forumarchive.spadille.net/topic.php?id=4072#post-57540</link>
<pubDate>Tue, 26 Jul 2011 11:08:24 +0000</pubDate>
<dc:creator>[MLG] paul</dc:creator>
<guid isPermaLink="false">57540@http://forumarchive.spadille.net/</guid>
<description><p>What the fucking shit will u do with 10 bullets in an smg
</p></description>
</item>
<item>
<title>[MLG]Nowa90 on "My take on medics and ammo bearers."</title>
<link>http://forumarchive.spadille.net/topic.php?id=4072#post-57527</link>
<pubDate>Tue, 26 Jul 2011 10:45:07 +0000</pubDate>
<dc:creator>[MLG]Nowa90</dc:creator>
<guid isPermaLink="false">57527@http://forumarchive.spadille.net/</guid>
<description><p>I dont really like all these choiuce idea, think if your in the heat of battle do you want to do all this? I think the med kit should lay on the ground and take 1 block height, and anyone in a 5-10 block radius gets healed. maybe 30hp every 4 seconds, that way you could still kill them with a headshot, or a quick fire of the semi to hte body etc. Also would help teamwork from the other side, and having to shoot the ame person, or use grenades more.
</p></description>
</item>
<item>
<title>KomradeGeneral on "My take on medics and ammo bearers."</title>
<link>http://forumarchive.spadille.net/topic.php?id=4072#post-57516</link>
<pubDate>Tue, 26 Jul 2011 10:12:20 +0000</pubDate>
<dc:creator>KomradeGeneral</dc:creator>
<guid isPermaLink="false">57516@http://forumarchive.spadille.net/</guid>
<description><p>i think the medic kit and the ammo kit should be like this,<br />
1. choose it<br />
2. put it on the ground<br />
3. aim cursor over it<br />
4. right click<br />
5. a little box opens (like the map)<br />
6. options to take bandage or needle (press 1 or 2)<br />
7. bandage - 30-40hp<br />
8.needle - 80 - 90 hp<br />
9. you cannot choose needle if you are at 30-99hp<br />
10. medic kit cannot be picked back up<br />
11. an enemy can use your medic kit<br />
12. only 1 bandage and 1 needle per kit<br />
13. kit dissapears once everything is used up</p>
<p>___other ideas____<br />
when you are using a medic kit you crouch
</p></description>
</item>
<item>
<title>Noob on "My take on medics and ammo bearers."</title>
<link>http://forumarchive.spadille.net/topic.php?id=4072#post-57314</link>
<pubDate>Tue, 26 Jul 2011 03:52:34 +0000</pubDate>
<dc:creator>Noob</dc:creator>
<guid isPermaLink="false">57314@http://forumarchive.spadille.net/</guid>
<description><p>I have never played bbc2 is it good?
</p></description>
</item>
<item>
<title>Bobbunny on "My take on medics and ammo bearers."</title>
<link>http://forumarchive.spadille.net/topic.php?id=4072#post-57311</link>
<pubDate>Tue, 26 Jul 2011 03:44:43 +0000</pubDate>
<dc:creator>Bobbunny</dc:creator>
<guid isPermaLink="false">57311@http://forumarchive.spadille.net/</guid>
<description><p>Name 5.<br />
Also, I like your edits to the medic kit. Nicely balanced.
</p></description>
</item>
<item>
<title>POMF Technological Solutions™ on "My take on medics and ammo bearers."</title>
<link>http://forumarchive.spadille.net/topic.php?id=4072#post-57304</link>
<pubDate>Tue, 26 Jul 2011 03:20:52 +0000</pubDate>
<dc:creator>POMF Technological Solutions™</dc:creator>
<guid isPermaLink="false">57304@http://forumarchive.spadille.net/</guid>
<description><p>Judging by the majority of your forum posts, I beg to differ.
</p></description>
</item>
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<title>Bobbunny on "My take on medics and ammo bearers."</title>
<link>http://forumarchive.spadille.net/topic.php?id=4072#post-57302</link>
<pubDate>Tue, 26 Jul 2011 03:15:17 +0000</pubDate>
<dc:creator>Bobbunny</dc:creator>
<guid isPermaLink="false">57302@http://forumarchive.spadille.net/</guid>
<description><p>Sorry, no idea how to troll.
</p></description>
</item>
<item>
<title>POMF Technological Solutions™ on "My take on medics and ammo bearers."</title>
<link>http://forumarchive.spadille.net/topic.php?id=4072#post-57295</link>
<pubDate>Tue, 26 Jul 2011 03:06:13 +0000</pubDate>
<dc:creator>POMF Technological Solutions™</dc:creator>
<guid isPermaLink="false">57295@http://forumarchive.spadille.net/</guid>
<description><p>Okay, minor revisions. </p>
<p><strong><br />
1.) Five uses per medic kit/ammo pack (I want this to be more of  a <em>team</em> tool, not a one-time disposable unit). </p>
<p>2.) Medic kit refills 30 percent health per use (enough to refill your entire health and sixty percent of another person's health), ammo pack gives <em>one</em> clip of ammunition for every click of the left mouse button. </strong></p>
<p>Keep 'em coming, we're not done here.</p>
<p>And I am disappointed by the lack of trolls, come on now.
</p></description>
</item>
<item>
<title>S0ldi3rKr4s0 on "My take on medics and ammo bearers."</title>
<link>http://forumarchive.spadille.net/topic.php?id=4072#post-56508</link>
<pubDate>Mon, 25 Jul 2011 16:42:01 +0000</pubDate>
<dc:creator>S0ldi3rKr4s0</dc:creator>
<guid isPermaLink="false">56508@http://forumarchive.spadille.net/</guid>
<description><p>tl;dr version: Class suggestions.
</p></description>
</item>
<item>
<title>KomradeGeneral on "My take on medics and ammo bearers."</title>
<link>http://forumarchive.spadille.net/topic.php?id=4072#post-56460</link>
<pubDate>Mon, 25 Jul 2011 15:51:34 +0000</pubDate>
<dc:creator>KomradeGeneral</dc:creator>
<guid isPermaLink="false">56460@http://forumarchive.spadille.net/</guid>
<description><p>also if you heal somebody like 5 little red pluses spin around him so it shows that he is being healed/ healing takes 5seconds </p>
<p>^ 20 hp yea i agree
</p></description>
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<title>Lieutenant_Crow on "My take on medics and ammo bearers."</title>
<link>http://forumarchive.spadille.net/topic.php?id=4072#post-56383</link>
<pubDate>Mon, 25 Jul 2011 15:09:13 +0000</pubDate>
<dc:creator>Lieutenant_Crow</dc:creator>
<guid isPermaLink="false">56383@http://forumarchive.spadille.net/</guid>
<description><p>Make it five uses, but each use only heals ten or twenty health. That way, they have to prioritize who to heal, and it won't make it impossible to kill someone.
</p></description>
</item>
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<title>KomradeGeneral on "My take on medics and ammo bearers."</title>
<link>http://forumarchive.spadille.net/topic.php?id=4072#post-56239</link>
<pubDate>Mon, 25 Jul 2011 12:41:38 +0000</pubDate>
<dc:creator>KomradeGeneral</dc:creator>
<guid isPermaLink="false">56239@http://forumarchive.spadille.net/</guid>
<description><p>over powered? you would see one guy camping you shoot him, he crouches , comes back up , you shoot him, he dosnt die , your like WDF? hacker, you shoot him around 7times just to find out he spotted you and killed you, how this works = there is a healer crouched by him hiding by wall. you =   -.=*</p>
<p>edit: i think there should be armour or at least kelvar and a kit that repairs armour?<br />
review pls?
</p></description>
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<title>Pvt Ryan on "My take on medics and ammo bearers."</title>
<link>http://forumarchive.spadille.net/topic.php?id=4072#post-56231</link>
<pubDate>Mon, 25 Jul 2011 12:34:09 +0000</pubDate>
<dc:creator>Pvt Ryan</dc:creator>
<guid isPermaLink="false">56231@http://forumarchive.spadille.net/</guid>
<description><p>This would only encourage teamwork if the health and ammo packs replaced the weapon and grenades. A red plus on the helmet would be nice too.
</p></description>
</item>
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<title>[MLG]Nowa90 on "My take on medics and ammo bearers."</title>
<link>http://forumarchive.spadille.net/topic.php?id=4072#post-56219</link>
<pubDate>Mon, 25 Jul 2011 12:12:01 +0000</pubDate>
<dc:creator>[MLG]Nowa90</dc:creator>
<guid isPermaLink="false">56219@http://forumarchive.spadille.net/</guid>
<description><p>we all know Ben doesnt plan on using ammo types, so it'd be you choose your team, then your gun (semi,smg,shitgun) then youd get a med pack, or grenades (best idea?) Medic pack heals 40HP each use, and is decided by if you are aiming at a teammate or not. 3-4 uses, and can be refilled at the tent.
</p></description>
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<item>
<title>Beret on "My take on medics and ammo bearers."</title>
<link>http://forumarchive.spadille.net/topic.php?id=4072#post-56199</link>
<pubDate>Mon, 25 Jul 2011 11:08:28 +0000</pubDate>
<dc:creator>Beret</dc:creator>
<guid isPermaLink="false">56199@http://forumarchive.spadille.net/</guid>
<description><p>So you choose your team, then choose your weapon, then choose your ammo, <em>then</em> choose your bag? </p>
<p>Isn't there an easier way to do it? that's navigating four screens before you even spawn!
</p></description>
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<item>
<title>StootiGee on "My take on medics and ammo bearers."</title>
<link>http://forumarchive.spadille.net/topic.php?id=4072#post-56131</link>
<pubDate>Mon, 25 Jul 2011 07:41:04 +0000</pubDate>
<dc:creator>StootiGee</dc:creator>
<guid isPermaLink="false">56131@http://forumarchive.spadille.net/</guid>
<description><p>Winning.<br />
But yes, I agree with some of the others that the number of health/ammo packs should be smaller, I'd say 3 or 4.<br />
I would suggest the first method, administering medical help and ammo kits would be better than chucking them onto the ground. I think having the packs dropping onto the ground could be some coding messy times.</p>
<p>the "supplier class" features across a huge variety of shooter games, however I am certain everyone has encountered those moments where you just dream about having a bit more ammo or health.
</p></description>
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<item>
<title>JosephAllen129 on "My take on medics and ammo bearers."</title>
<link>http://forumarchive.spadille.net/topic.php?id=4072#post-56112</link>
<pubDate>Mon, 25 Jul 2011 06:27:07 +0000</pubDate>
<dc:creator>JosephAllen129</dc:creator>
<guid isPermaLink="false">56112@http://forumarchive.spadille.net/</guid>
<description><p>How come this thread feels like "Battlefield 2" to me? ;/ (Maybe because it's the only series I've played that uses this feature?)</p>
<p>I do like the idea of a portable source of HP and ammo though. Not bad.
</p></description>
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<item>
<title>Spengbab on "My take on medics and ammo bearers."</title>
<link>http://forumarchive.spadille.net/topic.php?id=4072#post-56019</link>
<pubDate>Mon, 25 Jul 2011 02:07:43 +0000</pubDate>
<dc:creator>Spengbab</dc:creator>
<guid isPermaLink="false">56019@http://forumarchive.spadille.net/</guid>
<description><p>I meant when you aim at them.</p>
<p>The percentage would appear below their name when you aim at them.
</p></description>
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<item>
<title>[HK]OxyMoron on "My take on medics and ammo bearers."</title>
<link>http://forumarchive.spadille.net/topic.php?id=4072#post-56017</link>
<pubDate>Mon, 25 Jul 2011 02:03:43 +0000</pubDate>
<dc:creator>[HK]OxyMoron</dc:creator>
<guid isPermaLink="false">56017@http://forumarchive.spadille.net/</guid>
<description><p>Captain, my solution to this would be a small health bar that only shows up within 10 blocks of your teammate when aiming at him
</p></description>
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