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<title>Ace of Spades Game Forums &#187; Topic: ------Sensible Weapon Disscusion------</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: ------Sensible Weapon Disscusion------</description>
<language>en</language>
<pubDate>Sun, 03 May 2026 11:57:55 +0000</pubDate>

<item>
<title>Derpinator on "------Sensible Weapon Disscusion------"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5464&amp;page=2#post-92701</link>
<pubDate>Sat, 27 Aug 2011 00:34:53 +0000</pubDate>
<dc:creator>Derpinator</dc:creator>
<guid isPermaLink="false">92701@http://forumarchive.spadille.net/</guid>
<description><p>Maps that don't have long uninterrupted lines of fire. Drop a bunch of trees everywhere or throw in some caves.
</p></description>
</item>
<item>
<title>asdfzxc on "------Sensible Weapon Disscusion------"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5464&amp;page=2#post-91732</link>
<pubDate>Fri, 26 Aug 2011 11:24:08 +0000</pubDate>
<dc:creator>asdfzxc</dc:creator>
<guid isPermaLink="false">91732@http://forumarchive.spadille.net/</guid>
<description><p>I actually think the weapons are balanced as is. Shotgun dominates indoors, SMG dominates mid-range, rifle dominates long range.
</p></description>
</item>
<item>
<title>N64&#62;DeuceWithIt on "------Sensible Weapon Disscusion------"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5464&amp;page=2#post-91706</link>
<pubDate>Fri, 26 Aug 2011 10:58:38 +0000</pubDate>
<dc:creator>N64&#62;DeuceWithIt</dc:creator>
<guid isPermaLink="false">91706@http://forumarchive.spadille.net/</guid>
<description><p>Shotgun could use a bit less spread, and the SMG just needs less recoil.</p>
<p>Baby steps, folks.
</p></description>
</item>
<item>
<title>[PMS]fleek% on "------Sensible Weapon Disscusion------"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5464&amp;page=2#post-91698</link>
<pubDate>Fri, 26 Aug 2011 10:50:22 +0000</pubDate>
<dc:creator>[PMS]fleek%</dc:creator>
<guid isPermaLink="false">91698@http://forumarchive.spadille.net/</guid>
<description><p>the smg needs some improvements<br />
but if people want to reduce the semirifle they can just instead turn it into a bolt-action rifle
</p></description>
</item>
<item>
<title>whiteyzz on "------Sensible Weapon Disscusion------"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5464&amp;page=2#post-91687</link>
<pubDate>Fri, 26 Aug 2011 10:35:47 +0000</pubDate>
<dc:creator>whiteyzz</dc:creator>
<guid isPermaLink="false">91687@http://forumarchive.spadille.net/</guid>
<description><p>Well here is how I find you should have<br />
Rifle (Long Range)<br />
Slower RoF (make it maybe bolt, I don't always liked bolt action guns, getting a head shot with a bolt gun is just so satisfying)<br />
1 bullet per second would balance its CQC</p>
<p>SMG (Medium Range)<br />
Less Recoil ( It fires like a damn AK-47 but hits like a Pee shooter unless im crouched and aiming down the sight)<br />
Run faster (We don't one shot and we take a few bullets to kill we might as well being holding cement blocks not a light weight sub machine gun, but im not saying too fast but a slight bit faster)</p>
<p>Shotgun (Close range)<br />
One shot up close<br />
Run faster (again both guns seem as mobile as a rifle, and so all really a rifle has to do in a clear long range map is back pedal and no other gun can stand a chance against him, (not sayying you should be running right to a rifle but i think you catch my drift if a rifleman sees you and your going cover to cover all he has to do is run back and your at the same position before, him being able to snipe you and you hopefully landing one pellet to a block beside him)</p>
<p>Why i believe you should run faster then the rifle, as i believe in the design of the guns right now that the rifle isn't the all range gun and just the long to medium gun
</p></description>
</item>
<item>
<title>TWiiSt3D on "------Sensible Weapon Disscusion------"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5464&amp;page=2#post-91670</link>
<pubDate>Fri, 26 Aug 2011 10:10:46 +0000</pubDate>
<dc:creator>TWiiSt3D</dc:creator>
<guid isPermaLink="false">91670@http://forumarchive.spadille.net/</guid>
<description><p>i hope they add a deployable weapon with low accurately high reload time but very powerful like a 3 hit kill
</p></description>
</item>
<item>
<title>MiMx on "------Sensible Weapon Disscusion------"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5464&amp;page=2#post-91587</link>
<pubDate>Fri, 26 Aug 2011 07:59:28 +0000</pubDate>
<dc:creator>MiMx</dc:creator>
<guid isPermaLink="false">91587@http://forumarchive.spadille.net/</guid>
<description><p>I dont get you guys, you want this to be a battlefield game? Make 4 classes, medic with SMG, Assault with rifle, Engineer with RPG and a sniper with... sniper. There you go, another game just like others... I love this game because it is a rifle game, the first shooter that gave me the realistic fear of putting yourself in the open. Nerf rifles and buff SMGs and shotguns and you lose this fear and get COD with a bigger map, a run&#38;gun. If you want a run&#38;gun game you're in the wrong place.</p>
<p>SMG</p>
<p>fine only give it bipods and 200 bullets magazine and make it a heavy MG (with class limit), used for covering fire and blasting enemy bunkers, NOT pinpoint accuracy.</p>
<p>Shotgun</p>
<p>Pretty much useless as it is, but it can only be buffed with class limit, you don't want sixteen one hit killers running around you...</p>
<p>And a suggestion to add an RPG, that doesn't do any damage to players, but a massive damage to walls.
</p></description>
</item>
<item>
<title>Avalon on "------Sensible Weapon Disscusion------"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5464&amp;page=2#post-87383</link>
<pubDate>Tue, 23 Aug 2011 05:32:35 +0000</pubDate>
<dc:creator>Avalon</dc:creator>
<guid isPermaLink="false">87383@http://forumarchive.spadille.net/</guid>
<description><p>I would like to see a clip loaded shotgun, for faster reload.
</p></description>
</item>
<item>
<title>JosephAllen129 on "------Sensible Weapon Disscusion------"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5464&amp;page=2#post-87380</link>
<pubDate>Tue, 23 Aug 2011 05:26:50 +0000</pubDate>
<dc:creator>JosephAllen129</dc:creator>
<guid isPermaLink="false">87380@http://forumarchive.spadille.net/</guid>
<description><p>We'll just have to wait and see.
</p></description>
</item>
<item>
<title>[EX]Frosty on "------Sensible Weapon Disscusion------"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5464&amp;page=2#post-87369</link>
<pubDate>Tue, 23 Aug 2011 05:01:53 +0000</pubDate>
<dc:creator>[EX]Frosty</dc:creator>
<guid isPermaLink="false">87369@http://forumarchive.spadille.net/</guid>
<description><p>Ben has confirmed via twitter that the SMG will be fixed, how? I don't know.
</p></description>
</item>
<item>
<title>[Ex] Falcon                              [Isaac Clarke] on "------Sensible Weapon Disscusion------"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5464&amp;page=2#post-86194</link>
<pubDate>Mon, 22 Aug 2011 12:24:03 +0000</pubDate>
<dc:creator>[Ex] Falcon                              [Isaac Clarke]</dc:creator>
<guid isPermaLink="false">86194@http://forumarchive.spadille.net/</guid>
<description><p>I agree with the shottie but if that updae does come the shotie is going to need more recoil
</p></description>
</item>
<item>
<title>Priok on "------Sensible Weapon Disscusion------"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5464&amp;page=2#post-86185</link>
<pubDate>Mon, 22 Aug 2011 12:21:09 +0000</pubDate>
<dc:creator>Priok</dc:creator>
<guid isPermaLink="false">86185@http://forumarchive.spadille.net/</guid>
<description><p>i think that increasing the pellet count by 1-3 with the shotgun would be fine, it is not very hard to hit a long ranged target, i mean, it is obvious that the rifle will kill you when you're trying to snipe a rifleman and you have a shotgun, but that is because the rifle is meant for long range. the only thing wrong with the shotgun is that it can sometimes take 3 hits at close range, so that is kind of weird or something. maybe a little more body damage for the SMG, but the rest seems alright.
</p></description>
</item>
<item>
<title>[EX]Frosty on "------Sensible Weapon Disscusion------"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5464&amp;page=2#post-86178</link>
<pubDate>Mon, 22 Aug 2011 12:18:06 +0000</pubDate>
<dc:creator>[EX]Frosty</dc:creator>
<guid isPermaLink="false">86178@http://forumarchive.spadille.net/</guid>
<description><p>Lazer cutter?
</p></description>
</item>
<item>
<title>Dany0 on "------Sensible Weapon Disscusion------"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5464&amp;page=2#post-86176</link>
<pubDate>Mon, 22 Aug 2011 12:16:59 +0000</pubDate>
<dc:creator>Dany0</dc:creator>
<guid isPermaLink="false">86176@http://forumarchive.spadille.net/</guid>
<description><p>SMG.<br />
-More damage = agree'd 200%, headshot dmg stay the same, body damage 1,5x and limbs damage 2x<br />
-More accurate = just less recoil<br />
-Less spread = I'd rather say less recoil<br />
-Better range = probably<br />
-Faster firing = no way, the SMGs back then fired actually slower<br />
Shotgun.<br />
-Faster firing = only when not w/ iron sights<br />
-Instant kill at close range = at VERY close range, adding more pellets would work for that<br />
-More damage at medium range = only to blocks<br />
-Slight damage at Long range. = yes but keep the same damage to blocks as medium range<br />
-Spread range increased? (multiple targets get hit) = should be a choice of ammo type</p>
<p>and btw, a plowtruck could be possible w/ pyspades actually IMHO
</p></description>
</item>
<item>
<title>[EX]Frosty on "------Sensible Weapon Disscusion------"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5464&amp;page=2#post-85987</link>
<pubDate>Mon, 22 Aug 2011 08:58:36 +0000</pubDate>
<dc:creator>[EX]Frosty</dc:creator>
<guid isPermaLink="false">85987@http://forumarchive.spadille.net/</guid>
<description><p>I want a drill or something like that so I can dig like 3 blocks in front and faster.
</p></description>
</item>
<item>
<title>[MLG]rambo on "------Sensible Weapon Disscusion------"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5464&amp;page=2#post-85985</link>
<pubDate>Mon, 22 Aug 2011 08:56:55 +0000</pubDate>
<dc:creator>[MLG]rambo</dc:creator>
<guid isPermaLink="false">85985@http://forumarchive.spadille.net/</guid>
<description><p>i stil want a plow truck so i can dig faster<br />
only if we use my new system idea
</p></description>
</item>
<item>
<title>Tek2 on "------Sensible Weapon Disscusion------"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5464&amp;page=2#post-85928</link>
<pubDate>Mon, 22 Aug 2011 07:45:57 +0000</pubDate>
<dc:creator>Tek2</dc:creator>
<guid isPermaLink="false">85928@http://forumarchive.spadille.net/</guid>
<description><p>Shotgun.<br />
-Faster firing = Maybe not<br />
-Instant kill at close range = Sure<br />
-More damage at medium range = Sure<br />
-Slight damage at Long range. = A tiny bit at max<br />
-Spread range increased? (multiple targets get hit) = idk</p>
<p>SMG.<br />
-More damage = Sure<br />
-More accurate = Sure<br />
-Less spread = I don't see the difference between accuracy and this, so sure<br />
-Better range = range really is about damage, accuracy and spread, so sure<br />
-Faster firing = No
</p></description>
</item>
<item>
<title>[EX]Frosty on "------Sensible Weapon Disscusion------"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5464&amp;page=2#post-85925</link>
<pubDate>Mon, 22 Aug 2011 07:35:05 +0000</pubDate>
<dc:creator>[EX]Frosty</dc:creator>
<guid isPermaLink="false">85925@http://forumarchive.spadille.net/</guid>
<description><p>Most of you agree with a shotgun buff so far.
</p></description>
</item>
<item>
<title>[C.H.]Richtofen on "------Sensible Weapon Disscusion------"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5464#post-85877</link>
<pubDate>Mon, 22 Aug 2011 05:27:34 +0000</pubDate>
<dc:creator>[C.H.]Richtofen</dc:creator>
<guid isPermaLink="false">85877@http://forumarchive.spadille.net/</guid>
<description><p>Shotgun.<br />
-Faster firing = agreed<br />
-Instant kill at close range = yes<br />
-More damage at medium range = yes<br />
-Slight damage at Long range. = yes<br />
-Spread range increased? (multiple targets get hit) = would be nice</p>
<p>SMG.<br />
-More damage = its fine how it is<br />
-More accurate = its fine :T<br />
-Less spread = would be nice<br />
-Better range = eh....<br />
-Faster firing = no</p>
<p>The smg doesn't really need a buff to be honest
</p></description>
</item>
<item>
<title>JosephAllen129 on "------Sensible Weapon Disscusion------"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5464#post-85871</link>
<pubDate>Mon, 22 Aug 2011 05:06:05 +0000</pubDate>
<dc:creator>JosephAllen129</dc:creator>
<guid isPermaLink="false">85871@http://forumarchive.spadille.net/</guid>
<description><p>@OP: </p>
<p>SMG buffs definitely sound good. The RoF is debatable though.</p>
<p>As for the shotgun, I'd wish that the pellet spread would increase the farther the pellets travel but that means that buckshot would become projectile instead of hit-scan. A narrower cone perhaps?
</p></description>
</item>
<item>
<title>The_Muffin_Conspiracy on "------Sensible Weapon Disscusion------"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5464#post-85835</link>
<pubDate>Mon, 22 Aug 2011 02:40:44 +0000</pubDate>
<dc:creator>The_Muffin_Conspiracy</dc:creator>
<guid isPermaLink="false">85835@http://forumarchive.spadille.net/</guid>
<description><p>OBEY MY MUFFINS!
</p></description>
</item>
<item>
<title>GeneralJoe on "------Sensible Weapon Disscusion------"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5464#post-85833</link>
<pubDate>Mon, 22 Aug 2011 02:39:16 +0000</pubDate>
<dc:creator>GeneralJoe</dc:creator>
<guid isPermaLink="false">85833@http://forumarchive.spadille.net/</guid>
<description><p>How did I not see that coming?
</p></description>
</item>
<item>
<title>The_Muffin_Conspiracy on "------Sensible Weapon Disscusion------"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5464#post-85831</link>
<pubDate>Mon, 22 Aug 2011 02:32:20 +0000</pubDate>
<dc:creator>The_Muffin_Conspiracy</dc:creator>
<guid isPermaLink="false">85831@http://forumarchive.spadille.net/</guid>
<description><p>Shotty makes it seems more balenced.</p>
<p><a href="http://www.youtube.com/watch?v=WinHMCjyMZI" rel="nofollow">http://www.youtube.com/watch?v=WinHMCjyMZI</a>
</p></description>
</item>
<item>
<title>GeneralJoe on "------Sensible Weapon Disscusion------"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5464#post-85814</link>
<pubDate>Mon, 22 Aug 2011 01:58:38 +0000</pubDate>
<dc:creator>GeneralJoe</dc:creator>
<guid isPermaLink="false">85814@http://forumarchive.spadille.net/</guid>
<description><p>Hmmm?
</p></description>
</item>
<item>
<title>The_Muffin_Conspiracy on "------Sensible Weapon Disscusion------"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5464#post-85756</link>
<pubDate>Mon, 22 Aug 2011 00:45:57 +0000</pubDate>
<dc:creator>The_Muffin_Conspiracy</dc:creator>
<guid isPermaLink="false">85756@http://forumarchive.spadille.net/</guid>
<description><p>Same Joe
</p></description>
</item>
<item>
<title>GeneralJoe on "------Sensible Weapon Disscusion------"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5464#post-85749</link>
<pubDate>Mon, 22 Aug 2011 00:39:49 +0000</pubDate>
<dc:creator>GeneralJoe</dc:creator>
<guid isPermaLink="false">85749@http://forumarchive.spadille.net/</guid>
<description><p>I found that with the shotty update, things felt a lot more balanced. I saw a lot more people with a range of different guns out, and the combination of ranges gives rise to a lot of teamwork opportunities. And I do <strong>not</strong> find that the rifle is overpowered, it can definitely be beaten by a surprising enemy around a corner at close range.
</p></description>
</item>
<item>
<title>Beret on "------Sensible Weapon Disscusion------"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5464#post-85657</link>
<pubDate>Sun, 21 Aug 2011 23:35:19 +0000</pubDate>
<dc:creator>Beret</dc:creator>
<guid isPermaLink="false">85657@http://forumarchive.spadille.net/</guid>
<description><p>I like these buff ideas, though I think the SMG rate of fire is fine as is. If you increased it you'd probably have to increase the clip size as well, or it'd chew through it way too fast.
</p></description>
</item>
<item>
<title>TWiiSt3D on "------Sensible Weapon Disscusion------"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5464#post-84362</link>
<pubDate>Sun, 21 Aug 2011 03:18:47 +0000</pubDate>
<dc:creator>TWiiSt3D</dc:creator>
<guid isPermaLink="false">84362@http://forumarchive.spadille.net/</guid>
<description><p>need a deployable lmg
</p></description>
</item>
<item>
<title>CommandoDude on "------Sensible Weapon Disscusion------"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5464#post-84322</link>
<pubDate>Sun, 21 Aug 2011 02:49:57 +0000</pubDate>
<dc:creator>CommandoDude</dc:creator>
<guid isPermaLink="false">84322@http://forumarchive.spadille.net/</guid>
<description><p>The rifle still needs to be balanced though. Even if you buff the other 2 guns, that doesn't change the fact the rifle is always going to be better because it has excellent performance at all ranges. </p>
<p>I agree that the cone firing isn't a good idea. If its firing rate were reduced people at close range would actually stand a chance.
</p></description>
</item>
<item>
<title>264acer on "------Sensible Weapon Disscusion------"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5464#post-84293</link>
<pubDate>Sun, 21 Aug 2011 02:29:16 +0000</pubDate>
<dc:creator>264acer</dc:creator>
<guid isPermaLink="false">84293@http://forumarchive.spadille.net/</guid>
<description><p>Unless you see fire a shotgun first hand at a close range target you wil never understand how shit the shotgun is in game. Anything 1-5 blocks away is  a instant kill cause you in real life would look like swiss cheese putting it lightly. So if you want to do anything make the shotgun more deadly at close range then i will be happy cause that to me besides he super rifle is all I find wrong with the game.
</p></description>
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