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<title>Ace of Spades Game Forums &#187; Topic: bayonets</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: bayonets</description>
<language>en</language>
<pubDate>Thu, 30 Apr 2026 12:10:38 +0000</pubDate>

<item>
<title>The_Muffin_Conspiracy on "bayonets"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5619#post-86612</link>
<pubDate>Mon, 22 Aug 2011 16:10:53 +0000</pubDate>
<dc:creator>The_Muffin_Conspiracy</dc:creator>
<guid isPermaLink="false">86612@http://forumarchive.spadille.net/</guid>
<description><p>yea...
</p></description>
</item>
<item>
<title>FireJetDragon on "bayonets"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5619#post-86607</link>
<pubDate>Mon, 22 Aug 2011 16:07:44 +0000</pubDate>
<dc:creator>FireJetDragon</dc:creator>
<guid isPermaLink="false">86607@http://forumarchive.spadille.net/</guid>
<description><p>^ I guess your right.<br />
Now that i think about it you could make it an option when a menu gets added, or on the config.ini itself.
</p></description>
</item>
<item>
<title>Priok on "bayonets"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5619#post-86604</link>
<pubDate>Mon, 22 Aug 2011 16:05:11 +0000</pubDate>
<dc:creator>Priok</dc:creator>
<guid isPermaLink="false">86604@http://forumarchive.spadille.net/</guid>
<description><p>the thing is, not everybody has a middle mouse button, so then there will be some problems. i think its better as just the current one, i just hope it's added into the game without being a server mod.
</p></description>
</item>
<item>
<title>S0ldi3rKr4s0 on "bayonets"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5619#post-86537</link>
<pubDate>Mon, 22 Aug 2011 15:26:48 +0000</pubDate>
<dc:creator>S0ldi3rKr4s0</dc:creator>
<guid isPermaLink="false">86537@http://forumarchive.spadille.net/</guid>
<description><p>Yes! And we also have a knife that would deal one fucking hundred damage killing you instantly!<br />
WHAT THE FUCK IS WRONG WITH YOU.
</p></description>
</item>
<item>
<title>mrt8062 on "bayonets"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5619#post-86536</link>
<pubDate>Mon, 22 Aug 2011 15:26:11 +0000</pubDate>
<dc:creator>mrt8062</dc:creator>
<guid isPermaLink="false">86536@http://forumarchive.spadille.net/</guid>
<description><p>fire your right we should have it as a button
</p></description>
</item>
<item>
<title>FireJetDragon on "bayonets"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5619#post-86514</link>
<pubDate>Mon, 22 Aug 2011 15:14:42 +0000</pubDate>
<dc:creator>FireJetDragon</dc:creator>
<guid isPermaLink="false">86514@http://forumarchive.spadille.net/</guid>
<description><p>I agree that it could just also be the pickaxe/spade but there is another mouse button which is the middle button and it's quicker then changing to pickaxe xD
</p></description>
</item>
<item>
<title>Priok on "bayonets"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5619#post-86503</link>
<pubDate>Mon, 22 Aug 2011 15:11:48 +0000</pubDate>
<dc:creator>Priok</dc:creator>
<guid isPermaLink="false">86503@http://forumarchive.spadille.net/</guid>
<description><p>i think a bayonet would be alright, but only if there was a way to stab with it, instead of just touching somebody with it. it could also just be the pickaxe/spade, that might be better, too, since it'd probably be easier to write and be more balanced
</p></description>
</item>
<item>
<title>The_Muffin_Conspiracy on "bayonets"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5619#post-86473</link>
<pubDate>Mon, 22 Aug 2011 15:04:05 +0000</pubDate>
<dc:creator>The_Muffin_Conspiracy</dc:creator>
<guid isPermaLink="false">86473@http://forumarchive.spadille.net/</guid>
<description><p>I think Bayonets is a decent idea.</p>
<p>Rifle is OK at close range.<br />
Its only lethal if you manage a headshot.<br />
I dont think It should be added IN GAME but in pyspades so that after like what 6 kills you get to have the command /bayonet and get a bayonet on your rifle.<br />
Bayonet will make the gun Overpowered, nobody wants that.
</p></description>
</item>
<item>
<title>Bobbunny on "bayonets"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5619#post-86470</link>
<pubDate>Mon, 22 Aug 2011 15:02:52 +0000</pubDate>
<dc:creator>Bobbunny</dc:creator>
<guid isPermaLink="false">86470@http://forumarchive.spadille.net/</guid>
<description><p>I think pressing a button while using your primary will deal 50 damage to someone infront of you.
</p></description>
</item>
<item>
<title>[MLG]Nowa90 on "bayonets"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5619#post-86383</link>
<pubDate>Mon, 22 Aug 2011 14:28:40 +0000</pubDate>
<dc:creator>[MLG]Nowa90</dc:creator>
<guid isPermaLink="false">86383@http://forumarchive.spadille.net/</guid>
<description><p>no thanks. It would be made that a certain block on your gun would be "lethal" so it would make size restrictions.
</p></description>
</item>
<item>
<title>mrt8062 on "bayonets"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5619#post-86363</link>
<pubDate>Mon, 22 Aug 2011 14:11:42 +0000</pubDate>
<dc:creator>mrt8062</dc:creator>
<guid isPermaLink="false">86363@http://forumarchive.spadille.net/</guid>
<description><p>i think this would be a good feature on aos basically if someone touches your gun (non modded length so you don't just make a huge ass gun to kill everyone) so yea good idea?
</p></description>
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