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<title>Ace of Spades Game Forums &#187; Topic: Vehicles</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: Vehicles</description>
<language>en</language>
<pubDate>Thu, 30 Apr 2026 08:11:34 +0000</pubDate>

<item>
<title>MegaDeuce on "Vehicles"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6285&amp;page=2#post-104844</link>
<pubDate>Tue, 06 Sep 2011 19:02:39 +0000</pubDate>
<dc:creator>MegaDeuce</dc:creator>
<guid isPermaLink="false">104844@http://forumarchive.spadille.net/</guid>
<description><p>I don't think vehicles are gonna happen in Ace of Spades, they'll have to wait for the sequel: "AoS II, Dig a Little Deeper" </p>
<p>But it's fun to think about how they'd work!</p>
<p>This:</p>
<p><a href="http://en.wikipedia.org/wiki/File:M60A1_Armored_Vehicle_Landing_Bridge.jpg" rel="nofollow">http://en.wikipedia.org/wiki/File:M60A1_Armored_Vehicle_Landing_Bridge.jpg</a></p>
<p>Also this, a one-man tankette:</p>
<p><a href="http://en.wikipedia.org/wiki/Tankette" rel="nofollow">http://en.wikipedia.org/wiki/Tankette</a><br />
<a href="http://www.vernacularphotography.com/xmas03/tank.jpg" rel="nofollow">http://www.vernacularphotography.com/xmas03/tank.jpg</a></p>
<p>The first is a bridge-deploying vehicle, which fits in well with the military engineering aspect of AoS. </p>
<p>The second is a one-man mini-tank, which might look more natural while covering terrain and might make more sense for the way the game's played than a full-sized tank. (sort of like how mortars make more sense than full artrillery).</p>
<p>[I think any vehicle should be useable by any player who finds them, no matter what team they're on. And I think they should randomly spawn at randomly placed "vehicle spawn points", rather than be a reward for a good kill streak or something.]
</p></description>
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<title>Articsledder on "Vehicles"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6285&amp;page=2#post-104775</link>
<pubDate>Tue, 06 Sep 2011 18:07:49 +0000</pubDate>
<dc:creator>Articsledder</dc:creator>
<guid isPermaLink="false">104775@http://forumarchive.spadille.net/</guid>
<description><p>I would love to see this implemented, having a side by side car fight would be epic.   In my opinion, as long as planes aren't added default maps would be perfect for these, Here's how I think it should work. </p>
<p>Jeep: Small, fast, and convienent, maybe 2 times running speed.   Carries 4 soldiers, who can all fire there weapons (except the driver).  Ment for a quick escape in case of an emergency, or could be used to scout.  Infantry may enter from any side except the front, and it can only climb a 45 degree angle.  off little protection other then the windshield.</p>
<p>Halftrack: Can carry 7 people, 1 in the cab 5 in the back, and 1 firing a completely unprotected machine gun on top.  No one inside can fire there weapons except the gunner, but its relative speed (maybe 15-20% less) and high walls protecting occupants are a great help.  It also can only climb a 45 degree angle, and infantry must enter from the back (unless they are getting in the drivers seat)</p>
<p>Tank: The tank could probably be an M4 sherman, because it was used in 2 of the 4 wars that the game spans (WW1-vietnam, it was used in WW2 and Korea).  It carries 2, one who drives and 1 who fires the gun. Gun must be manually reloaded and takes just as much time as a standard weapon, and carries 15? rounds. Can also double as an artillary gun when used from affar.  The driver and shooters views would have the top and bottom thirds of the screen cut off. Its speed is a little faster then running. (Running is actually pretty fast in this game) Takes 2 grenades to take it out, grenades will be less likely to roll off then though. The crew however is protected from the first grenade. </p>
<p>Helicopter: Basically an air halftrack, not an attack helicopter. Carries 6 soldiers, 1 pilot, 2 gunners, 3 passangers. Passengers and pilot cannot shoot.  Moves rather slowly, maybe 50% faster then walking, but is very succeptable to anti vehicle rockets (to prevent spawn camping and use as a gun ship, and encourage transport use)  Mounted guns are basically the original SMG, with heavy recoil and maybe a little less rate of fire. </p>
<p>In any of these, the windshields act like a regular block and can be broken, and anyone visible can be shot while in a vehicle. I didn't include planes because they would be quite useless in a game geared toward infantry and they move way too fast to be any use. I'm not opposed to the Airship/Zepplin mode thats been suggested before though.</p>
<p>Also, have them toggleable.
</p></description>
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<title>Mother! on "Vehicles"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6285&amp;page=2#post-104720</link>
<pubDate>Tue, 06 Sep 2011 17:09:15 +0000</pubDate>
<dc:creator>Mother!</dc:creator>
<guid isPermaLink="false">104720@http://forumarchive.spadille.net/</guid>
<description><p>Edit: Moved.
</p></description>
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<title>slenderman on "Vehicles"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6285#post-104626</link>
<pubDate>Tue, 06 Sep 2011 14:19:21 +0000</pubDate>
<dc:creator>slenderman</dc:creator>
<guid isPermaLink="false">104626@http://forumarchive.spadille.net/</guid>
<description><p>didn't battlefield bad co. 1 do golf carts... yeah it did heh.. that was fun</p>
<p>Slenderman was b4 enderman but its still a relatively new bogeyman</p>
<p>basically slenderman was named because of his "slender" stature  the idea is if you look at him or try to find out more about him he KILLS you.<br />
as a result he is incredibly enigmatic yet scary.</p>
<p>a guy i met well playing air soft called me slender man after one of my two modes of dress i adopted a business suit and a ski mask with sun glasses (it was a cheep suit so i was never worried about ruining it i have a better one for formal occasions).</p>
<p>i assume he called me that because the business suit you usually see slenderman wearing and the ski mask and sunglasses made it look like i had no face another thing that the popular drawn image of slenderman features.</p>
<p>and possibly because i am really tall for my age and really, really skinny. </p>
<p>probably just that last bit actually -_-
</p></description>
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<item>
<title>MegaDeuce on "Vehicles"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6285#post-104625</link>
<pubDate>Tue, 06 Sep 2011 14:19:03 +0000</pubDate>
<dc:creator>MegaDeuce</dc:creator>
<guid isPermaLink="false">104625@http://forumarchive.spadille.net/</guid>
<description><p>What about a Metal Slug?</p>
<p><a href="http://www.youtube.com/watch?v=L4nWoF_WXU8@t=337" rel="nofollow">http://www.youtube.com/watch?v=L4nWoF_WXU8@t=337</a></p>
<p>Also, @Genius97, they're called <a href="http://gyazo.com/72ca1d181b3004dc41932b057fd9b505">pilots</a>, yo.
</p></description>
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<title>Gibbo on "Vehicles"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6285#post-104613</link>
<pubDate>Tue, 06 Sep 2011 13:21:55 +0000</pubDate>
<dc:creator>Gibbo</dc:creator>
<guid isPermaLink="false">104613@http://forumarchive.spadille.net/</guid>
<description><p>Golf carts guys, Golf Carts! lol jk<br />
vehicles would be cool, but a lot of work
</p></description>
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<title>[PMS]fleek% on "Vehicles"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6285#post-104600</link>
<pubDate>Tue, 06 Sep 2011 12:29:29 +0000</pubDate>
<dc:creator>[PMS]fleek%</dc:creator>
<guid isPermaLink="false">104600@http://forumarchive.spadille.net/</guid>
<description><p>Pretty obvious we need Hot Air Balloons
</p></description>
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<title>[MLG]B182AB on "Vehicles"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6285#post-104599</link>
<pubDate>Tue, 06 Sep 2011 12:23:35 +0000</pubDate>
<dc:creator>[MLG]B182AB</dc:creator>
<guid isPermaLink="false">104599@http://forumarchive.spadille.net/</guid>
<description><p>That's quite frightening. And nice one following Notch, slendy! He's put you into the next Minecraft update! &#60;3
</p></description>
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<title>slenderman on "Vehicles"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6285#post-104163</link>
<pubDate>Mon, 05 Sep 2011 21:22:19 +0000</pubDate>
<dc:creator>slenderman</dc:creator>
<guid isPermaLink="false">104163@http://forumarchive.spadille.net/</guid>
<description><p>now the trick is not catchign me the trick is stoping me with out seeing me.
</p></description>
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<item>
<title>[MLG]B182AB on "Vehicles"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6285#post-104087</link>
<pubDate>Mon, 05 Sep 2011 18:53:17 +0000</pubDate>
<dc:creator>[MLG]B182AB</dc:creator>
<guid isPermaLink="false">104087@http://forumarchive.spadille.net/</guid>
<description><p>Note to self: Catch slenderman in the act of stealing my children.
</p></description>
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<item>
<title>slenderman on "Vehicles"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6285#post-104024</link>
<pubDate>Mon, 05 Sep 2011 17:11:56 +0000</pubDate>
<dc:creator>slenderman</dc:creator>
<guid isPermaLink="false">104024@http://forumarchive.spadille.net/</guid>
<description><p>yeah that means that it will put a nice bit of strain on the current game engine but given. the only real vehicle's the game would possibly gain any benefit from at its current size is static emplacements now where that IS cool i can see how things can become really really impossible namely with people digging the statics under the map  like the tent.</p>
<p>EDIT: this gives me a good idea for a suggestion thread tho.. BRB..
</p></description>
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<item>
<title>Alucard on "Vehicles"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6285#post-103989</link>
<pubDate>Mon, 05 Sep 2011 16:39:26 +0000</pubDate>
<dc:creator>Alucard</dc:creator>
<guid isPermaLink="false">103989@http://forumarchive.spadille.net/</guid>
<description><p>maps would have to be at least tripled in size to support such a tweak and everyone would be to concerned with grabbing veichles when they spawn and wouldnt fight so hard would they?
</p></description>
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<item>
<title>Galaxion on "Vehicles"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6285#post-103987</link>
<pubDate>Mon, 05 Sep 2011 16:37:28 +0000</pubDate>
<dc:creator>Galaxion</dc:creator>
<guid isPermaLink="false">103987@http://forumarchive.spadille.net/</guid>
<description><p>Yeah that's just like the Grenadier class on the Empires mod. Pistol as a primary and a rocket launcher as a secondary. I'm also pretty sure that the rocket launcher does huge direct hit dam and only a little splash dam, making it optimal for anti-vehicle tactics.
</p></description>
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<item>
<title>slenderman on "Vehicles"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6285#post-103795</link>
<pubDate>Mon, 05 Sep 2011 13:22:04 +0000</pubDate>
<dc:creator>slenderman</dc:creator>
<guid isPermaLink="false">103795@http://forumarchive.spadille.net/</guid>
<description><p>well at the same time you often have to worry about proper game balance friend. </p>
<p>I played a game a long time back where tanks and other vehicles where powerful but not difficult for a squad of infantry to topple. unless the tank was properly supported by other units.</p>
<p>The other night i was thinking on classes and additions and when vehicles came up i promptly realized that a proper AT solution would be needed and not one that could be abused for heavy anti player  my creation was a class who's primary weapon was a pistol that inflicted 20-40 damage per shot an fire rate was caped at 1200 RPM<br />
but instead of standard grenades carried AT-RPG launcher with 3 rounds that inflicted 100 damage.</p>
<p>Promptly I ran into another issue if it inflicted 100 damage then it meant that the RPG was potentially open as a mass anti infantry weapons, I started messing around with the idea until it ended up being a rocket that dealt 100 damage to the thing it HIT and 25 as splash and also flew slow enough that it requires moderate leading and had to be aimed to be fired..  but it created a new problem being a standard grenade is now more applicable so I slapped the idea of vehicle lock on onto the rocket witch is moderately tricky to script but not impossible in the end I still don't know how to properly balance the rocket.
</p></description>
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<item>
<title>Galaxion on "Vehicles"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6285#post-103771</link>
<pubDate>Mon, 05 Sep 2011 13:06:10 +0000</pubDate>
<dc:creator>Galaxion</dc:creator>
<guid isPermaLink="false">103771@http://forumarchive.spadille.net/</guid>
<description><p>Yeah, I agree with the last part of your text wall. I don't think that there should be too many vehicles, because that could possibly lead to the game becoming based around them. I know that from playing Empires mod for HL2... Christ after the commander researches Bio on that game it's all vehicles all the time.
</p></description>
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<item>
<title>Genius97 on "Vehicles"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6285#post-103754</link>
<pubDate>Mon, 05 Sep 2011 12:59:50 +0000</pubDate>
<dc:creator>Genius97</dc:creator>
<guid isPermaLink="false">103754@http://forumarchive.spadille.net/</guid>
<description><p>I think that tanks should have as much firepower as a grenade maybe 2 grenades and operates with 2 people, 1 driver and the other who controls the top half of the tank.</p>
<p>Jeeps should travel 5 times more faster then walking speed and also carry 7 people, 1 driver, 1 gunner and 5 passengers. the gunner controls a gun that does as much damage as a rifle but as half recoil as the SMG.</p>
<p>the jeep and tank should both be unable to travel 180 degree angled slopes.</p>
<p>Transport Helicopters should carry 5 people 1 driver, 2 gunners with miniguns (the miniguns will have 2 as much recoil then the SMG) and 2 passengers.</p>
<p>Fighter jets carry only the driver and should be the fastest vehicle out of all of them.</p>
<p>If they do add helicopters and jets then maybe they should get AA guns or AA missle turrents (if you didn't know AA stand for Anti-Aircraft).</p>
<p>Also boats can carry more people and like the jeep it should be faster then infantry.</p>
<p>Infrantry should also have a more varitey of weapons such as RPGs, mones, C4s, miniguns etc.</p>
<p>They could just make a survey just for vehicles instead of inclusing them in every server. Also when creating a server there should be an option if vehicles should be included and if so which ones.
</p></description>
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<item>
<title>Galaxion on "Vehicles"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6285#post-103730</link>
<pubDate>Mon, 05 Sep 2011 12:40:08 +0000</pubDate>
<dc:creator>Galaxion</dc:creator>
<guid isPermaLink="false">103730@http://forumarchive.spadille.net/</guid>
<description><p>I think if the game were to have vehicles, maps would need to be much bigger. and probably have areas more suitable for driving a tank or jeep, like plains or randomly generated dirt roads; the hills and valleys we have now aren't the most befitting for land vehicles to drive up, down, and around.</p>
<p>I also think that if the game were to have vehicles, they should be limited to maybe 2 of each type per team, and they would spawn in maybe like a vehicle depot that is designated by the map maker or via randomization. A tank for explosive, hard-hitting, offensive power, a jeep for quick transport, and maybe a half-track (basically an APC with a mounted gun and it looks wicked sick) for area defense and large troop transport.</p>
<p>I agree with slenderman, in the post above. Infantry would DEFINITELY need a way to counteract vehicles, like mines &#38; a rocket launcher (with super limited ammo, of course). And if said weaponry was to be added for the sake of anti-vehicle capabilities, I believe that they should do way more damage to vehicles than they should to players, so that people don't stroll around using a rocket launcher as a primary weapon, taking out individual foot soldiers.
</p></description>
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<title>slenderman on "Vehicles"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6285#post-103692</link>
<pubDate>Mon, 05 Sep 2011 11:51:21 +0000</pubDate>
<dc:creator>slenderman</dc:creator>
<guid isPermaLink="false">103692@http://forumarchive.spadille.net/</guid>
<description><p>well guys if you add vehicles you have to add a way for standard infantry to be able to counteract said vehicle so i am adding this to the compilation post i am doing.
</p></description>
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<title>[MLG]rambo on "Vehicles"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6285#post-103416</link>
<pubDate>Mon, 05 Sep 2011 07:36:41 +0000</pubDate>
<dc:creator>[MLG]rambo</dc:creator>
<guid isPermaLink="false">103416@http://forumarchive.spadille.net/</guid>
<description><p>i thnk that we need 2 make the water depper so we cna go under water. and alow boats.<br />
therre should be a plane base in the water<br />
so you have a spot to take off from<br />
there should be 2 main weapons for the  plane gun and laser gided missle<br />
ik im asking for alit but this would make the game cool
</p></description>
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<title>Dwarven_Sniper on "Vehicles"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6285#post-103404</link>
<pubDate>Mon, 05 Sep 2011 06:11:52 +0000</pubDate>
<dc:creator>Dwarven_Sniper</dc:creator>
<guid isPermaLink="false">103404@http://forumarchive.spadille.net/</guid>
<description><p>hmmm vehicles would be good just it might look ugly in pixelated version i dunno but it would be cooll
</p></description>
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<title>PineApples on "Vehicles"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6285#post-103381</link>
<pubDate>Mon, 05 Sep 2011 04:29:03 +0000</pubDate>
<dc:creator>PineApples</dc:creator>
<guid isPermaLink="false">103381@http://forumarchive.spadille.net/</guid>
<description><p>no go die in a hole, lol jkes :D
</p></description>
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<title>JosephAllen129 on "Vehicles"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6285#post-103377</link>
<pubDate>Mon, 05 Sep 2011 04:18:06 +0000</pubDate>
<dc:creator>JosephAllen129</dc:creator>
<guid isPermaLink="false">103377@http://forumarchive.spadille.net/</guid>
<description><p>Been suggested before and no. No vehicles in AoS. (For now)
</p></description>
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<title>[C.H]Bloodrayne on "Vehicles"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6285#post-103375</link>
<pubDate>Mon, 05 Sep 2011 04:07:50 +0000</pubDate>
<dc:creator>[C.H]Bloodrayne</dc:creator>
<guid isPermaLink="false">103375@http://forumarchive.spadille.net/</guid>
<description><p>If seriosly, i think we need planes or helicopters, Boats arent needed there is no alot water,Cars will need roads.
</p></description>
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<title>Pulchritude on "Vehicles"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6285#post-103362</link>
<pubDate>Mon, 05 Sep 2011 02:59:16 +0000</pubDate>
<dc:creator>Pulchritude</dc:creator>
<guid isPermaLink="false">103362@http://forumarchive.spadille.net/</guid>
<description><p>Don't you backtalk the addition of pulchritudinous hats!
</p></description>
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<title>DoomeyeSPPB on "Vehicles"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6285#post-103361</link>
<pubDate>Mon, 05 Sep 2011 02:58:22 +0000</pubDate>
<dc:creator>DoomeyeSPPB</dc:creator>
<guid isPermaLink="false">103361@http://forumarchive.spadille.net/</guid>
<description><p>Oh, the glorious hats.<br />
... Wait, this'll just be blocky TF2.
</p></description>
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<item>
<title>Pulchritude on "Vehicles"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6285#post-103360</link>
<pubDate>Mon, 05 Sep 2011 02:56:33 +0000</pubDate>
<dc:creator>Pulchritude</dc:creator>
<guid isPermaLink="false">103360@http://forumarchive.spadille.net/</guid>
<description><p>And HATS.
</p></description>
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<title>[AB]DemonFoxClove on "Vehicles"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6285#post-103336</link>
<pubDate>Mon, 05 Sep 2011 02:01:48 +0000</pubDate>
<dc:creator>[AB]DemonFoxClove</dc:creator>
<guid isPermaLink="false">103336@http://forumarchive.spadille.net/</guid>
<description><p>YEAH<br />
NOW WERE GETTING SEROUS
</p></description>
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<title>[C.H]Winston_ on "Vehicles"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6285#post-103335</link>
<pubDate>Mon, 05 Sep 2011 02:00:42 +0000</pubDate>
<dc:creator>[C.H]Winston_</dc:creator>
<guid isPermaLink="false">103335@http://forumarchive.spadille.net/</guid>
<description><p>SPITFIRE'S!
</p></description>
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<title>[AB]DemonFoxClove on "Vehicles"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6285#post-103332</link>
<pubDate>Mon, 05 Sep 2011 01:54:14 +0000</pubDate>
<dc:creator>[AB]DemonFoxClove</dc:creator>
<guid isPermaLink="false">103332@http://forumarchive.spadille.net/</guid>
<description><p>And giant taco cars
</p></description>
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<title>MИЩa on "Vehicles"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6285#post-103331</link>
<pubDate>Mon, 05 Sep 2011 01:42:36 +0000</pubDate>
<dc:creator>MИЩa</dc:creator>
<guid isPermaLink="false">103331@http://forumarchive.spadille.net/</guid>
<description><p>and hover boards =]
</p></description>
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