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<title>Ace of Spades Game Forums &#187; Topic: these attachments a good idea?</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: these attachments a good idea?</description>
<language>en</language>
<pubDate>Thu, 30 Apr 2026 09:31:39 +0000</pubDate>

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<title>TheGeekZeke101 on "these attachments a good idea?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6305#post-105324</link>
<pubDate>Wed, 07 Sep 2011 16:54:05 +0000</pubDate>
<dc:creator>TheGeekZeke101</dc:creator>
<guid isPermaLink="false">105324@http://forumarchive.spadille.net/</guid>
<description><p>NO NO NO! I &#60;3 COD and a whole bunch of other first person shooters BUT NO! The game has good gun mechanics already! This is too much!!!!!
</p></description>
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<title>[17th]alexadb on "these attachments a good idea?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6305#post-105244</link>
<pubDate>Wed, 07 Sep 2011 14:40:45 +0000</pubDate>
<dc:creator>[17th]alexadb</dc:creator>
<guid isPermaLink="false">105244@http://forumarchive.spadille.net/</guid>
<description><p>i like it i think the shot gun attachments could use some reworking 75 damage for a slug seems low.<br />
why not make the slug do<br />
100 head-1 hit kill allows it to be used for up close 1 shots but requiters you to aim like the semi</p>
<p>75 body -remember its a slug so its going to spend most of its energy in its target.</p>
<p>40 for limbs</p>
<p>increases lethality/ range to mid</p>
<p>the down side is the shot gun CAN NOT  be fired from the hip with any hope of hitting your target.</p>
<p>i like the bird shot idea but why not make it 4 damage per bb if i stand 1 block aka 2 feet irl away form some and shoot them in the chest there going to die. a 20 degree bb exit angel angle makes scene to me. this would mean for every 3 block the bb travels forward they would travel 1 blocks sidewise</p>
<p>but i LOVE the stripier clip idea.</p>
<p>________________________________________________________________</p>
<p>for the SMG</p>
<p>why the Schalldämpfer kit??? noise dose very little against you in this game, how about it removes the tracers from your rounds.</p>
<p>improved recoil buffer and speed loader i like<br />
________________________________________________________________</p>
<p>the Grenade retrofit feels out of place in this game but its just a feeling.</p>
<p>the 10X scope is far to powerful you could not find people even at the fog line why not 2 or 3X</p>
<p>the magazine extension is always a +</p>
<p>---------------------------------------------------------------------------------------------</p>
<p>overall i think the rifle has better attachments then the smg and shot gun but i think the shot gun could be the most fun to play. as always the smg just lagges behind the other 2
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<title>slenderman on "these attachments a good idea?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6305#post-103765</link>
<pubDate>Mon, 05 Sep 2011 13:05:10 +0000</pubDate>
<dc:creator>slenderman</dc:creator>
<guid isPermaLink="false">103765@http://forumarchive.spadille.net/</guid>
<description><p>Now I am NOT suggesting this be implemented in the game i am just interested on your opinion on them.</p>
<p>Semi a.k.a. "the rifle"<br />
marksman kit - </p>
<p>sights are replaced by a high powered scope witch gives the user x10 visual zoom and pushes back the fog  by 10 bricks to the player's perspective well in use.</p>
<p>Grenade retrofit - </p>
<p>grenades are refitted with a shaft filled with propellant and the SEMI is given a refitted barrel to fire said grenades giving the user the ability to launch grandes a grater distance BUT grenade reload time and fuses are increased the grenade takes longer to prep and it stays active longer before blowing up</p>
<p>magazine extension -</p>
<p>the SEMI is re fitted with a 20 round magazine how ever reload time is increased by 1.5 seconds due to the weight</p>
<p>SMG</p>
<p>improved recoil buffer -</p>
<p>adds multiple component changes reduce the recoil making it far more manage able<br />
(effectively makes the standing recoil of the smg into what the crouched recoil of the smg is)</p>
<p>Schalldämpfer kit -</p>
<p>the SD kit replaces the standard barrel with a integrated suppressor and replaces standard 9x19mm munitions with subsonic ammo. this means the range of the firearm is caped at 40 meters and the round disappears at that range but shooting some one no longer gives them a hit direction indicator and the gun itself makes less noise. (remember kids IRL suppressors don't reduce the noise of a gun fire to a soft pew)</p>
<p>speed loader</p>
<p>applies a magazine holder to your SMG rather then the mag itself pushing r well fully loaded will put a mag into the speed loader takes 1 second and drastically speeds up your next reload to .7 seconds but if there's no mag in the speed loader then reload times will be normal. you have to put a new mag into the speed loader after Every speed reload.</p>
<p>Shotgun</p>
<p>slugs</p>
<p>increases lethality, range, and accuracy of shot gun shots at the trade off of not being able to preform one shot kills at close range fires a single slug for every shot that deals 67 damage per hit and 75 per a head shot maintains the ability to instantly destroy blocks with a single shot shots will maintain there cone the user aims down his sights witch ensures accuracy</p>
<p>bird shot</p>
<p>replaces standard buck shot with 25 tiny bird shot pellets that inflict 3 damage each  well losing the ability to one shot kill the shot gunner can blanket attack forces with a large amount of pellets  inflicting modest damage but to a large amount of units.</p>
<p>striper clip</p>
<p>drastically increases the speed of reloading but user can no longer shoot mid reload.
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