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  • 5 things you want the most in AOS
  • 123
     

    make list of 5 things you want to see in AOS with 1 being what you want the most. ill start:

    1. guns
    2. vehicles
    3. friends system
    4. traps
    5. binoculars

    #14886
    Cormz
    Member
    Posted 14 years ago
     

    1. votekicking UI
    2. map rotations
    3. remote administration program
    4. few carefully balanced weapons
    5. indestructable blocks for map editor and easier UI

    Details of most of these are on my wiki page:
    http://www.aceofspadeswiki.com/index.php?title=User:TheGrandmaster

    #14901
    TheGrandmaster
    Moderator
    Posted 14 years ago
     

    3rd top 5 things you want in AOS topic?

    #14903
    Jackster
    Member
    Posted 14 years ago
     

    1.traps
    2.map rotations
    3.indestructable blocks for map editor and easier UI
    4.windowed mode
    5.registration
    5a.admin system
    5b.better kicking/banning system
    @jackster way to contribute to the conversation :/

    #14904
    alexthecreeper
    The Creator
    Posted 14 years ago
     

    1)choppas
    2)melee weapons
    3)mines
    4)drill (mines 2x1 as opposed to the shovels 1x3)
    5)map resets upon victory

    #14905
    Chipou
    Class-A Tree
    Posted 14 years ago
     

    lopl it already has guns

    1. HATS
    2. Achievements
    3. Account system
    4. Goes along with 3, whitelisting
    5. Jackster shutting up

    #14906
    Nutella
    Member
    Posted 14 years ago
     

    1. harder building and destroying (maximum 1 block holding, slower mining than trench digging)
    2. hotkeys for votekicking and common orders (enemy spotted at "d4", intel carrier at "c3", cover me, medic! etc...)
    3. automatic gun (close combat) and rocket launcher (siege) spawn objects similar to the command post
    4. ability to drop items (health packs, ammo packs, weapons, intel) for our teammates and "wounded state" for the players with lower health (team work)
    5. timed global respawns from the air with parachutes for the realistic war feeling (spawn protection from air advantage)

    #14908
    Custos
    Member
    Posted 14 years ago
     

    1. Unbreakable blocks for custom maps
    2. less sensitive mouse
    3. some sort of cannon/artiliary/turret for base defense
    4. better tools to keep the assholes at bay

    other than that i love it.

    #15129
    deadtaco
    Member
    Posted 14 years ago
     

    1.unbreakable blocks
    2.map rotations
    3.obejectives/gamemodes (assault,one intel CTF, plain old TDM)
    4.improved close quarters combat
    5.GUI

    6.spider tanks

    #15131
    Reilin
    four eyed gunslinger
    Posted 14 years ago
     

    1. Teamwork
    2. Fixed engine rendering issues
    3. Proper CQC
    4. Autoclimb stamina
    5. Customizable controls

    #15132
    kelleroid
    Member
    Posted 14 years ago
     

    cant edit, fuck-

    0.some sort of single player, be it zombie survival, botmatch, anything

    #15138
    Reilin
    four eyed gunslinger
    Posted 14 years ago
     

    1. Local server to play without internet

    2. Real obj (like holding a moutain for 3' )
    3. Melee
    4. Size map differs according to the number of players
    5. Sensitivity settings

    #15148
    Cqnqrd
    Member
    Posted 14 years ago
     

    1. Chat Log for players
    2. Map rotation
    3. Gamemodes (assault,one intel CTF, plain old TDM)
    4. Indestructible blocks (until anti-grief in functioning satisfactory, i.e. kick UI or otherwise.)
    5a. 90 bullets/4 grenades like earlier versions
    5b. Portable and destructable ammo/health tent (not main tent)

    #15182
    Moose
    Member
    Posted 14 years ago
     

    GUI
    Better chat menu
    STOP THE GREEFFINGGZZZ
    OFFICIAL SERVERLIST WITH MAP NAME LISTED
    Bindable keys
    Console

    That's all this game needs. Get your priorities straight people. We don't need MOAR GUNZ AND HELICOPTERS LOL. Stop being 12.

    #15190
    QuikSnap
    Member
    Posted 14 years ago
     

    1. Guns
    2. see 1
    3. see 2
    4. see 3
    5. Anything will do. I like where this game is going.

    #15202
    Osama-bin-Laden
    Member
    Posted 14 years ago
     

    This be going to be Hat Fortress 2.

    #15223
    S0ldi3rKr4s0
    Combine
    Posted 14 years ago
     

    1. Better kicking system
    2. Autoclimb only when holding spacebar
    3. indestructible or reinforced (stone/concrete) blocks -to make straight tunnels from one side of map to another a bit harder
    4. Some kind of longrange, splash damage, block destroying weapon (either low ballistic bazookas or hi ballistic mortars/artillery)
    5. Portable and destructable ammo/health tent (not main tent)

    #15280
    CalenLoki
    Member
    Posted 14 years ago
     

    1) VOTEKICKING GUI (status of how much people voted / is needed to kick) its so much needed, cause for some people its too hard to understand all people need to writte /votekick ID.
    - it will help once little more againts those f... griefers.
    2) scrollable chat
    3) map restart to default (grifers totally ruin bridge map all time)
    4) to be able to change spawn points
    5) variable map size
    6) undestroyable block only for map creators
    7) meele

    what we dont need:
    1) different (more) weapons
    2) vehicles

    //i dont give a f about 5 things, this is just what i want bumpthread

    #15284
    Ofer1790
    Member
    Posted 14 years ago
     

    Mostly all I care about are later-stage features, because early stage features (you people suggsting vehicles/weapons) nobody has any input.

    1) Automatic update system. I'm tired of waiting for..
    2) Certain IP ranges can't host patch.
    3) More configuration (graphics eg. blur when turning, controls, etc.)
    4) Configurable FPS cap
    5) Modding. Entire new games could be made with forced skins, configurable run/walk speeds, indestructable maps, etc.

    #15292
    Naka
    lewd
    Posted 14 years ago
     

    1. Unbreakable blocks
    2. Custom map size + more user-friendly map editor
    3. Lots of vehicles
    4. More weapons + weapon animations
    5. No more autoclimb + add slopes

    #15317
    furii
    Member
    Posted 14 years ago
     

    I think vehicles would be really stupid imo.

    #15345
    MИЩa
    Touché Amoré
    Posted 14 years ago
     

    1. The server timeout timer increased.
    2. The server timeout timer increased.
    3. The server timeout timer increased.
    4. The server timeout timer increased.
    5. The server timeout timer increased.

    #15347
    buggy
    Member
    Posted 14 years ago
     

    1. larger player limit
    2. artillery
    3. stationary machine gun
    4. automatic map restarts
    5. tree generation

    #15359
    GreenOnions
    Member
    Posted 14 years ago
     

    1. More game modes.
    2. Sensitivity option.
    3. Map Reset upon victory.
    4. Friend system/ladders although I realize that would require a lot of server space to save names and such, plus ladders may encourage hacking/cheating.

    That's it really. I definitely DON'T want to see an option for fog distance because that would leave people with ancient laptops (like me) that can't even render Minecraft without lagging at a disadvantage XD as opposed to people with decent computers who will be able to render more map faster and snipe greater distances.

    #15386
    Sasquatch
    Member
    Posted 14 years ago
     

    1. helcopters
    2. gui
    3. no lag bans
    4. kirov airships
    5. constructicons
    6. explosions

    #15387
    Noire
    Member
    Posted 14 years ago
     

    Don't Hellicopters kinda counteract the theme of trench warfare?

    #15405
    Sasquatch
    Member
    Posted 14 years ago
     

    not if their MAGICAL helicopters

    #15407
    Cormz
    Member
    Posted 14 years ago
     

    NEW GAMES MODE: CTP like Battlefield 1942

    #15426
    ivanTT
    Member
    Posted 14 years ago
     

    1. Map reset/rotation on victory
    2. Bayonettes (because that's what trench warfare was actually about)
    3. Respawn based on map control (perhaps points similar to medtents spread throughout the map to be captured)
    4. Control options (mouse sensitivity for those of us with touchpads)
    5. More control over the starting state of a built map (eg. force intel spawn and medtent location at certain designated points) People are making crazy awesome fortress maps and the fortress ends up being useless.

    #15435
    Null
    Member
    Posted 14 years ago
     

    Anti-spawn camping mechanisms.

    Headwear.

    DLC sniper rifle.

    Killstreaks.

    Killcam.

    #15437
    Daddy Warbucks
    Member
    Posted 14 years ago
    123
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