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  • Classes
  •  

    Okey this may be the worst idea ever made for this game but i dont know

    Classes in the game like

    Infantry Unit:
    Rifle
    Pistol
    Shovel

    Builder:
    Pistol
    Pickaxe
    Shovel
    Bricks

    Medic:
    Rifle
    Pistol
    Medkits

    #18862
    RedWing
    Member
    Posted 14 years ago
     

    Please no...

    #18865
    سيروا تقودو يا ولاد القحاب
    Devas
    Posted 14 years ago
     

    @RedWing:
    http://ace-spades.com/forums/topic.php?id=595#post-5515
    http://ace-spades.com/forums/topic.php?id=950#post-10208
    http://ace-spades.com/forums/topic.php?id=272#post-1749
    http://ace-spades.com/forums/topic.php?id=327#post-2305
    (All found using the search feature at the top. I'd advise you use it next time..)

    Has been suggested several times. I think, unless scriptable, I would be against classes. AoS is simple and abstract, and it's what makes it different and good.
    New weapons, if implemented properly, would give the variance the game needs without restricting people to classes etc.

    Ideas to do with the implementation can be found here:
    http://ace-spades.com/forums/topic.php?id=1598

    #18869
    TheGrandmaster
    Moderator
    Posted 14 years ago
     

    No.

    #18871
    Osama-bin-Laden
    Member
    Posted 14 years ago
     

    Nice try.

    #18970
    Tactical
    Member
    Posted 14 years ago
     

    nnnnnnooooooooooooooooooo!!!!!!!!!!!!!!!!!!

    #22148
    Nathan
    Member
    Posted 14 years ago
     

    i think it would be better if you have a weapon cache in your base and you can choose a weapon there the replaces your normal gun. i am still quite happy as it is. it could be good but don't try to fix something that is already a lot of fun. nice idea anyway

    #25623
    khani
    Member
    Posted 14 years ago
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