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  • Some procedural map stuff

    I'm prototyping some map algorithms that will eventually go into pyspades. Not finalized or integrated yet, but some screenshots:


    They're all based on massaging the "diamond-square midpoint displacement" algorithm with different parameters and post-processing. I like the first one in particular quite a bit - nice varied terrain.

    Posted 9 years ago

    This is great! Can't wait for this to get finished :) Some colors would do wonders, though ;)

    pyspades developer
    Posted 9 years ago

    Woah, thats some intense stuff. And this is going to be randomly generated?

    That Guy
    Posted 9 years ago
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