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  • Idea: destroying tunnels
  •  

    >enemy digs a tunnel to intel through the entire fucking map
    >there is nothing you can do to stop him. only guard the tunnel and spend your time on that fucker

    I suggest to add an explosive which will have the ability to ruin the tunnels in a small area and make this area harder to dig (or collapse when someone goes in idk).

    #23769
    Osama-bin-Laden
    Member
    Posted 14 years ago
     

    or you could dig annoying pits for people to fall in

    #23773
    ryan
    Member
    Posted 14 years ago
     

    You couldn't dig a pit if the tunnel is at water level... But yeah, the idea is there's a lot you can do to turn it against the enemy. If we get mines, it would be awesome for that purpose.

    #23774
    Crisis
    Member
    Posted 14 years ago
     

    Filling in corners and creating decoy tunnels can trick other people but there probably should be a faster means provided to fill in tunnels.

    #23779
    Hubble
    Member
    Posted 14 years ago
     

    Need a faster way to fillin the tunnels?
    dig in a load of fake junctions and fill it in with the same colour blocks... :P
    But yeh faster way to do it would be a good thing, idk about an explosive though :3.

    #23782
    Nico199513
    Member
    Posted 14 years ago
     

    You serious? Explosions are always a good thing.

    #23789
    EmpiresBane
    Member
    Posted 14 years ago
     

    I mean a more powerful/a second explosive lol, nades are fine, maybe just give each player 1 or 2 extra nades and give them the power to colapse a tunnel?

    #23791
    Nico199513
    Member
    Posted 14 years ago
     

    Generally I find that quick diversions and block offs are the best way. I must admit there's certainly something dastardly about diverting all that hard work. If I know the digger is persistent I'll wait beyond a block up and as soon as he digs through, he gets a bullet to the face.

    If you're interested in more talk about balancing out tunnels by using either cave ins or explosives, have a look here:

    http://ace-spades.com/forums/topic.php?id=222#post-3825

    There was some talk in particular about mines that were very dark brown- easier to spot on the surface but very easily hidden down in the tunnels.

    #23792
    Beret
    Commando
    Posted 14 years ago
     

    Well... It would be overpowered if it was given as the tools and weapons that are now... , i mean , if a griefers have the power of TNT... well , you will imagine that.

    To be controlled it should be achieved , very hard! , for example in minecraft for tnt you need to kill at least 3 creepers , and killing creepers is a challenge because they will normally explode because people attack them as noobs.

    Probably for TNT you should have like 50 points or something like that.

    Because having TNT for all the players will introduce a new level of griefing to AoS

    #23844
    Leosanims
    Member
    Posted 14 years ago
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